Attempt to relate a group to a room when adding it

So as to remove another step on "The Route To Flair" (the steps taken for a user to get flair to appear on their SenderProfile in a room).
This commit is contained in:
Luke Barnard 2017-10-18 15:00:54 +01:00
parent 8c162766fe
commit 96cc74ab62

View File

@ -94,13 +94,30 @@ function _onGroupInviteFinished(groupId, addrs) {
}
function _onGroupAddRoomFinished(groupId, addrs) {
const groupStore = GroupStoreCache.getGroupStore(MatrixClientPeg.get(), groupId);
const matrixClient = MatrixClientPeg.get();
const groupStore = GroupStoreCache.getGroupStore(matrixClient, groupId);
const errorList = [];
return Promise.all(addrs.map((addr) => {
return groupStore
.addRoomToGroup(addr.address)
.catch(() => { errorList.push(addr.address); })
.reflect();
.then(() => {
const roomId = addr.address;
const room = matrixClient.getRoom(roomId);
// Can the user change related groups?
if (!room || !room.currentState.mayClientSendStateEvent("m.room.related_groups", matrixClient)) {
return;
}
// Get the related groups
const relatedGroupsEvent = room.currentState.getStateEvents('m.room.related_groups', '');
const groups = relatedGroupsEvent ? relatedGroupsEvent.getContent().groups || [] : [];
// Add this group as related
if (!groups.includes(groupId)) {
groups.push(groupId);
return MatrixClientPeg.get().sendStateEvent(roomId, 'm.room.related_groups', {groups}, '');
}
}).reflect();
})).then(() => {
if (errorList.length === 0) {
return;