Support rejecting calls

Use the 'reject' method when we want to reject an incoming call
rather than end one that's in progress. Also get our error messages
right for the other side rejecting the call (albeit still with
placeholder dialog-box UX).

Requires https://github.com/matrix-org/matrix-js-sdk/pull/1510
This commit is contained in:
David Baker 2020-10-15 14:54:03 +01:00
parent f60dff5f0c
commit 7ad366603a
6 changed files with 58 additions and 8 deletions

View File

@ -238,9 +238,24 @@ export default class CallHandler {
(call.hangupParty === CallParty.Local && call.hangupReason === CallErrorCode.InviteTimeout)
)) {
this.play(AudioID.Busy);
Modal.createTrackedDialog('Call Handler', 'Call Timeout', ErrorDialog, {
title: _t('Call Timeout'),
description: _t('The remote side failed to pick up') + '.',
let title;
let description;
if (call.hangupReason == CallErrorCode.UserHangup) {
title = _t("Call Declined");
description = _t("The other party declined the call.");
} else if (call.hangupReason === CallErrorCode.InviteTimeout) {
title = _t("Call Failed");
// XXX: full stop appended as some relic here, but these
// strings need proper input from design anyway, so let's
// not change this string until we have a proper one.
description = _t('The remote side failed to pick up') + '.';
} else {
title = _t("Call Failed");
description = _t("The call could not be established");
}
Modal.createTrackedDialog('Call Handler', 'Call Failed', ErrorDialog, {
title, description,
});
} else {
this.play(AudioID.CallEnd);
@ -422,10 +437,15 @@ export default class CallHandler {
}
break;
case 'hangup':
case 'reject':
if (!this.calls.get(payload.room_id)) {
return; // no call to hangup
}
this.calls.get(payload.room_id).hangup(CallErrorCode.UserHangup, false)
if (payload.action === 'reject') {
this.calls.get(payload.room_id).reject();
} else {
this.calls.get(payload.room_id).hangup(CallErrorCode.UserHangup, false);
}
this.removeCallForRoom(payload.room_id);
break;
case 'answer':

View File

@ -329,14 +329,27 @@ function textForCallHangupEvent(event) {
reason = _t('(not supported by this browser)');
} else if (eventContent.reason) {
if (eventContent.reason === "ice_failed") {
// We couldn't establish a connection at all
reason = _t('(could not connect media)');
} else if (eventContent.reason === "ice_timeout") {
// We established a connection but it died
reason = _t('(connection failed)');
} else if (eventContent.reason === "user_media_failed") {
// The other side couldn't open capture devices
reason = _t("(their device couldn't start the camera / microphone)");
} else if (eventContent.reason === "unknown_error") {
// An error code the other side doesn't have a way to express
// (as opposed to an error code they gave but we don't know about,
// in which case we show the error code)
reason = _t("(an error occurred)");
} else if (eventContent.reason === "invite_timeout") {
reason = _t('(no answer)');
} else if (eventContent.reason === "user hangup") {
} else if (eventContent.reason === "user hangup" || eventContent.reason === "user_hangup") {
// workaround for https://github.com/vector-im/element-web/issues/5178
// it seems Android randomly sets a reason of "user hangup" which is
// interpreted as an error code :(
// https://github.com/vector-im/riot-android/issues/2623
// Also the correct hangup code as of VoIP v1 (with underscore)
reason = '';
} else {
reason = _t('(unknown failure: %(reason)s)', {reason: eventContent.reason});
@ -345,6 +358,11 @@ function textForCallHangupEvent(event) {
return _t('%(senderName)s ended the call.', {senderName}) + ' ' + reason;
}
function textForCallRejectEvent(event) {
const senderName = event.sender ? event.sender.name : _t('Someone');
return _t('%(senderName)s declined the call.', {senderName});
}
function textForCallInviteEvent(event) {
const senderName = event.sender ? event.sender.name : _t('Someone');
// FIXME: Find a better way to determine this from the event?
@ -574,6 +592,7 @@ const handlers = {
'm.call.invite': textForCallInviteEvent,
'm.call.answer': textForCallAnswerEvent,
'm.call.hangup': textForCallHangupEvent,
'm.call.reject': textForCallRejectEvent,
};
const stateHandlers = {

View File

@ -46,6 +46,7 @@ const eventTileTypes = {
'm.call.invite': 'messages.TextualEvent',
'm.call.answer': 'messages.TextualEvent',
'm.call.hangup': 'messages.TextualEvent',
'm.call.reject': 'messages.TextualEvent',
};
const stateEventTileTypes = {

View File

@ -38,6 +38,7 @@ import WidgetUtils from "../../../utils/WidgetUtils";
import {UPDATE_EVENT} from "../../../stores/AsyncStore";
import ActiveWidgetStore from "../../../stores/ActiveWidgetStore";
import { PlaceCallType } from "../../../CallHandler";
import { CallState } from 'matrix-js-sdk/src/webrtc/call';
function ComposerAvatar(props) {
const MemberStatusMessageAvatar = sdk.getComponent('avatars.MemberStatusMessageAvatar');
@ -104,8 +105,11 @@ function HangupButton(props) {
if (!call) {
return;
}
const action = call.state === CallState.Ringing ? 'reject' : 'hangup';
dis.dispatch({
action: 'hangup',
action,
// hangup the call for this room, which may not be the room in props
// (e.g. conferences which will hangup the 1:1 room instead)
room_id: call.roomId,

View File

@ -78,7 +78,7 @@ export default class IncomingCallBox extends React.Component<IProps, IState> {
private onRejectClick: React.MouseEventHandler = (e) => {
e.stopPropagation();
dis.dispatch({
action: 'hangup',
action: 'reject',
room_id: this.state.incomingCall.roomId,
});
};

View File

@ -35,8 +35,10 @@
"Unable to load! Check your network connectivity and try again.": "Unable to load! Check your network connectivity and try again.",
"Dismiss": "Dismiss",
"Call Failed": "Call Failed",
"Call Timeout": "Call Timeout",
"Call Declined": "Call Declined",
"The other party declined the call.": "The other party declined the call.",
"The remote side failed to pick up": "The remote side failed to pick up",
"The call could not be established": "The call could not be established",
"Call failed due to misconfigured server": "Call failed due to misconfigured server",
"Please ask the administrator of your homeserver (<code>%(homeserverDomain)s</code>) to configure a TURN server in order for calls to work reliably.": "Please ask the administrator of your homeserver (<code>%(homeserverDomain)s</code>) to configure a TURN server in order for calls to work reliably.",
"Alternatively, you can try to use the public server at <code>turn.matrix.org</code>, but this will not be as reliable, and it will share your IP address with that server. You can also manage this in Settings.": "Alternatively, you can try to use the public server at <code>turn.matrix.org</code>, but this will not be as reliable, and it will share your IP address with that server. You can also manage this in Settings.",
@ -256,9 +258,13 @@
"(not supported by this browser)": "(not supported by this browser)",
"%(senderName)s answered the call.": "%(senderName)s answered the call.",
"(could not connect media)": "(could not connect media)",
"(connection failed)": "(connection failed)",
"(their device couldn't start the camera / microphone)": "(their device couldn't start the camera / microphone)",
"(an error occurred)": "(an error occurred)",
"(no answer)": "(no answer)",
"(unknown failure: %(reason)s)": "(unknown failure: %(reason)s)",
"%(senderName)s ended the call.": "%(senderName)s ended the call.",
"%(senderName)s declined the call.": "%(senderName)s declined the call.",
"%(senderName)s placed a voice call.": "%(senderName)s placed a voice call.",
"%(senderName)s placed a voice call. (not supported by this browser)": "%(senderName)s placed a voice call. (not supported by this browser)",
"%(senderName)s placed a video call.": "%(senderName)s placed a video call.",