Move stuff out of if statement for better readability

Signed-off-by: Šimon Brandner <simon.bra.ag@gmail.com>
This commit is contained in:
Šimon Brandner 2021-08-04 16:25:44 +02:00
parent a18f41ceed
commit 79e4a95b13
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@ -481,15 +481,14 @@ export default class CallHandler extends EventEmitter {
const incomingCallPushRule = (
new PushProcessor(MatrixClientPeg.get()).getPushRuleById(RuleId.IncomingCall) as IPushRule
);
const pushRuleEnabled = incomingCallPushRule?.enabled;
const tweakSetToRing = incomingCallPushRule.actions.some((action: Tweaks) => (
action.set_tweak === TweakName.Sound &&
action.value === "ring"
));
switch (newState) {
case CallState.Ringing:
if (
incomingCallPushRule?.enabled &&
incomingCallPushRule.actions.some((a: Tweaks) => (
a.set_tweak === TweakName.Sound &&
a.value === "ring"
))
) {
if (pushRuleEnabled && tweakSetToRing) {
this.play(AudioID.Ring);
} else {
this.silenceCall(call.callId);