Merge pull request #877 from matrix-org/luke/new-guest-access-set-mxid-2

Redesign mxID chooser, add availability checking
This commit is contained in:
Luke Barnard 2017-05-10 18:03:28 +01:00 committed by GitHub
commit 6ba1d382b0
2 changed files with 139 additions and 28 deletions

View File

@ -775,7 +775,8 @@ module.exports = React.createClass({
const SetMxIdDialog = sdk.getComponent('views.dialogs.SetMxIdDialog'); const SetMxIdDialog = sdk.getComponent('views.dialogs.SetMxIdDialog');
const defered = q.defer(); const defered = q.defer();
mxIdPromise = defered.promise; mxIdPromise = defered.promise;
Modal.createDialog(SetMxIdDialog, { const close = Modal.createDialog(SetMxIdDialog, {
homeserverUrl: cli.getHomeserverUrl(),
onFinished: (submitted, credentials) => { onFinished: (submitted, credentials) => {
if (!submitted) { if (!submitted) {
defered.reject(); defered.reject();
@ -783,8 +784,12 @@ module.exports = React.createClass({
} }
this.props.onRegistered(credentials); this.props.onRegistered(credentials);
defered.resolve(); defered.resolve();
} },
}); onDifferentServerClicked: (ev) => {
dis.dispatch({action: 'start_registration'});
close();
},
}).close;
} }
mxIdPromise.then(() => { mxIdPromise.then(() => {

View File

@ -19,6 +19,11 @@ import q from 'q';
import React from 'react'; import React from 'react';
import sdk from '../../../index'; import sdk from '../../../index';
import MatrixClientPeg from '../../../MatrixClientPeg'; import MatrixClientPeg from '../../../MatrixClientPeg';
import classnames from 'classnames';
// The amount of time to wait for further changes to the input username before
// sending a request to the server
const USERNAME_CHECK_DEBOUNCE_MS = 2000;
/** /**
* Prompt the user to set a display name. * Prompt the user to set a display name.
@ -29,13 +34,26 @@ export default React.createClass({
displayName: 'SetMxIdDialog', displayName: 'SetMxIdDialog',
propTypes: { propTypes: {
onFinished: React.PropTypes.func.isRequired, onFinished: React.PropTypes.func.isRequired,
// Called when the user requests to register with a different homeserver
onDifferentServerClicked: React.PropTypes.func.isRequired,
}, },
getInitialState: function() { getInitialState: function() {
return { return {
username : '', // The entered username
username: '',
// Indicate ongoing work on the username
usernameBusy: false,
// Indicate error with username
usernameError: '',
// Assume the homeserver supports username checking until "M_UNRECOGNIZED"
usernameCheckSupport: true,
// Whether the auth UI is currently being used
doingUIAuth: false, doingUIAuth: false,
} // Indicate error with auth
authError: '',
};
}, },
componentDidMount: function() { componentDidMount: function() {
@ -46,7 +64,28 @@ export default React.createClass({
onValueChange: function(ev) { onValueChange: function(ev) {
this.setState({ this.setState({
username: ev.target.value username: ev.target.value,
usernameBusy: true,
usernameError: '',
}, () => {
if (!this.state.username || !this.state.usernameCheckSupport) {
this.setState({
usernameBusy: false,
});
return;
}
// Debounce the username check to limit number of requests sent
if (this._usernameCheckTimeout) {
clearTimeout(this._usernameCheckTimeout);
}
this._usernameCheckTimeout = setTimeout(() => {
this._doUsernameCheck().finally(() => {
this.setState({
usernameBusy: false,
});
});
}, USERNAME_CHECK_DEBOUNCE_MS);
}); });
}, },
@ -56,6 +95,40 @@ export default React.createClass({
}); });
}, },
_doUsernameCheck: function() {
// Check if username is available
return this._matrixClient.isUsernameAvailable(this.state.username).then(
(isAvailable) => {
if (isAvailable) {
this.setState({usernameError: ''});
}
},
(err) => {
// Indicate whether the homeserver supports username checking
const newState = {
usernameCheckSupport: err.errcode !== "M_UNRECOGNIZED",
};
switch (err.errcode) {
case "M_USER_IN_USE":
newState.usernameError = 'Username not available';
break;
case "M_INVALID_USERNAME":
newState.usernameError = 'Username invalid: ' + err.message;
break;
case "M_UNRECOGNIZED":
// This homeserver doesn't support username checking, assume it's
// fine and rely on the error appearing in registration step.
newState.usernameError = '';
break;
default:
newState.usernameError = 'An error occurred' + err.message;
break;
}
this.setState(newState);
},
);
},
_generatePassword: function() { _generatePassword: function() {
return Math.random().toString(36).slice(2); return Math.random().toString(36).slice(2);
}, },
@ -63,8 +136,9 @@ export default React.createClass({
_makeRegisterRequest: function(auth) { _makeRegisterRequest: function(auth) {
// Not upgrading - changing mxids // Not upgrading - changing mxids
const guestAccessToken = null; const guestAccessToken = null;
this._generatedPassword = this._generatePassword(); if (!this._generatedPassword) {
this._generatedPassword = this._generatePassword();
}
return this._matrixClient.register( return this._matrixClient.register(
this.state.username, this.state.username,
this._generatedPassword, this._generatedPassword,
@ -79,10 +153,9 @@ export default React.createClass({
this.setState({ this.setState({
doingUIAuth: false, doingUIAuth: false,
}); });
console.info('Auth Finsihed', arguments);
if (!success) { if (!success) {
this.setState({ errorText : response.message }); this.setState({ authError: response.message });
return; return;
} }
@ -104,6 +177,7 @@ export default React.createClass({
const BaseDialog = sdk.getComponent('views.dialogs.BaseDialog'); const BaseDialog = sdk.getComponent('views.dialogs.BaseDialog');
const InteractiveAuth = sdk.getComponent('structures.InteractiveAuth'); const InteractiveAuth = sdk.getComponent('structures.InteractiveAuth');
const Spinner = sdk.getComponent('elements.Spinner'); const Spinner = sdk.getComponent('elements.Spinner');
let auth; let auth;
if (this.state.doingUIAuth) { if (this.state.doingUIAuth) {
auth = <InteractiveAuth auth = <InteractiveAuth
@ -114,36 +188,68 @@ export default React.createClass({
poll={true} poll={true}
/>; />;
} }
const inputClasses = classnames({
"mx_SetMxIdDialog_input": true,
"error": Boolean(this.state.usernameError),
});
let usernameIndicator = null;
let usernameBusyIndicator = null;
if (this.state.usernameBusy) {
usernameBusyIndicator = <Spinner w="24" h="24"/>;
} else {
const usernameAvailable = this.state.username &&
this.state.usernameCheckSupport && !this.state.usernameError;
const usernameIndicatorClasses = classnames({
"error": Boolean(this.state.usernameError),
"success": usernameAvailable,
});
usernameIndicator = <div className={usernameIndicatorClasses}>
{ usernameAvailable ? 'Username available' : this.state.usernameError }
</div>;
}
let authErrorIndicator = null;
if (this.state.authError) {
authErrorIndicator = <div className="error">
{ this.state.authError }
</div>;
}
const canContinue = this.state.username &&
!this.state.usernameError &&
!this.state.usernameBusy;
return ( return (
<BaseDialog className="mx_SetMxIdDialog" <BaseDialog className="mx_SetMxIdDialog"
onFinished={this.props.onFinished} onFinished={this.props.onFinished}
title="Choose a Username" title="To get started, please pick a username!"
> >
<div className="mx_Dialog_content"> <div className="mx_Dialog_content">
<p> <div className="mx_SetMxIdDialog_input_group">
Beyond this point you're going to need to pick a username - your <input type="text" ref="input_value" value={this.state.username}
unique identifier in Riot. autoFocus={true} onChange={this.onValueChange} size="30"
</p> className={inputClasses}
<p> />
<small> { usernameBusyIndicator }
You can't change your username, but you can always choose how you
appear to other people in Riot by changing your display name.
</small>
</p>
<input type="text" ref="input_value" value={this.state.username}
autoFocus={true} onChange={this.onValueChange} size="30"
className="mx_SetMxIdDialog_input"
/>
{ auth }
<div>
{ this.state.errorText }
</div> </div>
{ usernameIndicator }
<p>
This will be your account name on
the {this.props.homeserverUrl} homeserver,
or you can pick a&nbsp;
<a href="#" onClick={this.props.onDifferentServerClicked}>
different server
</a>.
</p>
{ auth }
{ authErrorIndicator }
</div> </div>
<div className="mx_Dialog_buttons"> <div className="mx_Dialog_buttons">
<input className="mx_Dialog_primary" <input className="mx_Dialog_primary"
type="submit" type="submit"
value="Continue" value="Continue"
onClick={this.onSubmit} onClick={this.onSubmit}
disabled={!canContinue}
/> />
</div> </div>
</BaseDialog> </BaseDialog>