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Don't notify for events until the SDK is PREPARED else you can notify for stale events
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@ -98,13 +98,16 @@ var Notifier = {
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start: function() {
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this.boundOnRoomTimeline = this.onRoomTimeline.bind(this);
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this.boundOnSyncStateChange = this.onSyncStateChange.bind(this);
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MatrixClientPeg.get().on('Room.timeline', this.boundOnRoomTimeline);
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MatrixClientPeg.get().on("sync", this.boundOnSyncStateChange);
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this.toolbarHidden = false;
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},
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stop: function() {
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if (MatrixClientPeg.get()) {
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MatrixClientPeg.get().removeListener('Room.timeline', this.boundOnRoomTimeline);
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MatrixClientPeg.get().removeListener('sync', this.boundOnSyncStateChange);
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}
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},
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@ -175,8 +178,15 @@ var Notifier = {
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return this.toolbarHidden;
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},
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onSyncStateChange: function(state) {
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if (state === "PREPARED" || state === "SYNCING") {
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this.isPrepared = true;
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}
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},
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onRoomTimeline: function(ev, room, toStartOfTimeline) {
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if (toStartOfTimeline) return;
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if (!this.isPrepared) return; // don't alert for any messages initially
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if (ev.sender && ev.sender.userId == MatrixClientPeg.get().credentials.userId) return;
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if (!this.isEnabled()) {
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