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https://github.com/vector-im/element-web.git
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Merge branch 'develop' into wmwragg/direct-chat-sublist
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commit
6a4d02ffc5
@ -42,6 +42,11 @@ module.exports = {
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return days[date.getDay()] + ", " + months[date.getMonth()] + " " + date.getDate() + " " + date.getFullYear() + " " + pad(date.getHours()) + ':' + pad(date.getMinutes());
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}
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*/
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},
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formatTime: function(date) {
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//return pad(date.getHours()) + ':' + pad(date.getMinutes());
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return ('00' + date.getHours()).slice(-2) + ':' + ('00' + date.getMinutes()).slice(-2);
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}
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}
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@ -337,6 +337,18 @@ module.exports = React.createClass({
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continuation = true;
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}
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// Work out if this is still a continuation, as we are now showing commands
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// and /me messages with their own little avatar. The case of a change of
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// event type (commands) is handled above, but we need to handle the /me
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// messages seperately as they have a msgtype of 'm.emote' but are classed
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// as normal messages
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if (prevEvent !== null && prevEvent.sender && mxEv.sender
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&& mxEv.sender.userId === prevEvent.sender.userId
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&& mxEv.getType() == prevEvent.getType()
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&& prevEvent.getContent().msgtype === 'm.emote') {
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continuation = false;
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}
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// local echoes have a fake date, which could even be yesterday. Treat them
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// as 'today' for the date separators.
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var ts1 = mxEv.getTs();
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@ -320,7 +320,6 @@ module.exports = React.createClass({
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left -= 15;
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}
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}
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var editButton;
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var remText;
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if (!this.state.allReadAvatars) {
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var remainder = receipts.length - MAX_READ_AVATARS;
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@ -331,15 +330,9 @@ module.exports = React.createClass({
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</span>;
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left -= 15;
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}
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editButton = (
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<input style={{ left: left }}
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type="image" src="img/edit.png" alt="Options" title="Options" width="14" height="14"
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className="mx_EventTile_editButton" onClick={this.onEditClicked} />
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);
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}
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return <span className="mx_EventTile_readAvatars">
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{ editButton }
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{ remText }
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{ avatars }
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</span>;
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@ -369,6 +362,11 @@ module.exports = React.createClass({
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var content = this.props.mxEvent.getContent();
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var msgtype = content.msgtype;
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var eventType = this.props.mxEvent.getType();
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// Info messages are basically information about commands processed on a
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// room, or emote messages
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var isInfoMessage = (msgtype === 'm.emote' || eventType !== 'm.room.message');
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var EventTileType = sdk.getComponent(eventTileTypes[this.props.mxEvent.getType()]);
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// This shouldn't happen: the caller should check we support this type
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@ -379,6 +377,7 @@ module.exports = React.createClass({
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var classes = classNames({
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mx_EventTile: true,
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mx_EventTile_info: isInfoMessage,
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mx_EventTile_sending: ['sending', 'queued'].indexOf(
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this.props.eventSendStatus
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) !== -1,
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@ -404,12 +403,11 @@ module.exports = React.createClass({
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var readAvatars = this.getReadAvatars();
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var avatar, sender;
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if (!this.props.continuation) {
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if (!this.props.continuation && !isInfoMessage) {
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if (this.props.mxEvent.sender) {
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avatar = (
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<div className="mx_EventTile_avatar">
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<MemberAvatar member={this.props.mxEvent.sender} width={24} height={24}
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onClick={ this.onMemberAvatarClick } />
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<MemberAvatar member={this.props.mxEvent.sender} width={30} height={30} onClick={ this.onMemberAvatarClick } />
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</div>
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);
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}
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@ -417,19 +415,27 @@ module.exports = React.createClass({
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sender = <SenderProfile onClick={ this.onSenderProfileClick } mxEvent={this.props.mxEvent} aux={aux} />;
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}
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}
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var editButton = (
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<img className="mx_EventTile_editButton" src="img/icon_context_message.svg" width="19" height="19" alt="Options" title="Options" onClick={this.onEditClicked} />
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);
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return (
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<div className={classes}>
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<div className="mx_EventTile_msgOption">
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{ timestamp }
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{ readAvatars }
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</div>
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{ avatar }
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{ sender }
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<div className="mx_EventTile_line">
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<EventTileType ref="tile" mxEvent={this.props.mxEvent} highlights={this.props.highlights}
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highlightLink={this.props.highlightLink}
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showUrlPreview={this.props.showUrlPreview}
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onWidgetLoad={this.props.onWidgetLoad} />
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{ timestamp }
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<EventTileType ref="tile"
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mxEvent={this.props.mxEvent}
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highlights={this.props.highlights}
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highlightLink={this.props.highlightLink}
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showUrlPreview={this.props.showUrlPreview}
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onWidgetLoad={this.props.onWidgetLoad} />
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{ editButton }
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</div>
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</div>
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);
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