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https://github.com/vector-im/element-web.git
synced 2024-11-16 13:14:58 +08:00
make LazyRenderList stateful for better performance
it only rerenders when visible range it would render based on the props gets OVERFLOW_MARGIN(5) items from the current renderRange
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@ -61,14 +61,14 @@ const RoomSubList = React.createClass({
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getInitialState: function() {
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// throttle updates to LazyRenderList
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this._onScroll = _.throttle(
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this._onScroll, 100,
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{leading: false, trailing: true},
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);
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this._updateLazyRenderHeight = _.throttle(
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this._updateLazyRenderHeight, 100,
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{leading: false, trailing: true},
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);
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// this._onScroll = _.throttle(
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// this._onScroll, 50,
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// {leading: false, trailing: true},
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// );
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// this._updateLazyRenderHeight = _.throttle(
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// this._updateLazyRenderHeight, 100,
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// {leading: false, trailing: true},
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// );
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return {
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hidden: this.props.startAsHidden || false,
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// some values to get LazyRenderList starting
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@ -307,7 +307,7 @@ const RoomSubList = React.createClass({
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{this._getHeaderJsx(isCollapsed)}
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</div>;
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} else {
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const items = this.props.list.concat(this.props.extraTiles);
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const items = this.props.list; //.concat(this.props.extraTiles);
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return <div ref="subList" className={subListClasses}>
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{this._getHeaderJsx(isCollapsed)}
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<IndicatorScrollbar ref="scroller" className="mx_RoomSubList_scroll" onScroll={ this._onScroll }>
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@ -14,20 +14,79 @@ See the License for the specific language governing permissions and
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limitations under the License.
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*/
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const OVERFLOW_ITEMS = 2;
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import React from "react";
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export default function LazyRenderList(props) {
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const {items, itemHeight, scrollTop, height, renderItem} = props;
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const OVERFLOW_ITEMS = 20;
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const OVERFLOW_MARGIN = 5;
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const firstIdx = Math.max(0, Math.floor(scrollTop / itemHeight) - OVERFLOW_ITEMS);
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const itemsAfterFirst = items.length - firstIdx;
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const amount = Math.min(Math.ceil(height / itemHeight) + OVERFLOW_ITEMS, itemsAfterFirst);
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const beforeSpace = firstIdx * itemHeight;
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const itemsAfter = itemsAfterFirst - amount;
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const afterSpace = itemsAfter * itemHeight;
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const renderedItems = items.slice(firstIdx, firstIdx + amount);
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class ItemRange {
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constructor(topCount, renderCount, bottomCount) {
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this.topCount = topCount;
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this.renderCount = renderCount;
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this.bottomCount = bottomCount;
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}
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return (<div style={{paddingTop: `${beforeSpace}px`, paddingBottom: `${afterSpace}px`}}>
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{ renderedItems.map(renderItem) }
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</div>);
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contains(range) {
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return range.topCount >= this.topCount &&
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(range.topCount + range.renderCount) <= (this.topCount + this.renderCount);
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}
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expand(amount) {
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const topGrow = Math.min(amount, this.topCount);
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const bottomGrow = Math.min(amount, this.bottomCount);
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return new ItemRange(
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this.topCount - topGrow,
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this.renderCount + topGrow + bottomGrow,
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this.bottomCount - bottomGrow,
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);
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}
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}
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export default class LazyRenderList extends React.Component {
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constructor(props) {
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super(props);
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const renderRange = LazyRenderList.getVisibleRangeFromProps(props).expand(OVERFLOW_ITEMS);
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this.state = {renderRange};
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}
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static getVisibleRangeFromProps(props) {
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const {items, itemHeight, scrollTop, height} = props;
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const length = items ? items.length : 0;
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const topCount = Math.max(0, Math.floor(scrollTop / itemHeight));
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const itemsAfterTop = length - topCount;
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const renderCount = Math.min(Math.ceil(height / itemHeight), itemsAfterTop);
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const bottomCount = itemsAfterTop - renderCount;
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return new ItemRange(topCount, renderCount, bottomCount);
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}
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componentWillReceiveProps(props) {
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const state = this.state;
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const range = LazyRenderList.getVisibleRangeFromProps(props);
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// only update state if the new range isn't contained by the old anymore
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if (!state.renderRange || !state.renderRange.contains(range.expand(OVERFLOW_MARGIN))) {
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this.setState({renderRange: range.expand(OVERFLOW_ITEMS)});
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}
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}
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shouldComponentUpdate(nextProps, nextState) {
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const itemsChanged = nextProps.items !== this.props.items;
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const rangeChanged = nextState.renderRange !== this.state.renderRange;
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return itemsChanged || rangeChanged;
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}
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render() {
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const {itemHeight, items, renderItem} = this.props;
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const {renderRange} = this.state;
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const paddingTop = renderRange.topCount * itemHeight;
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const paddingBottom = renderRange.bottomCount * itemHeight;
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const renderedItems = items.slice(
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renderRange.topCount,
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renderRange.topCount + renderRange.renderCount,
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);
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return (<div style={{paddingTop: `${paddingTop}px`, paddingBottom: `${paddingBottom}px`}}>
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{ renderedItems.map(renderItem) }
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</div>);
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}
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}
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