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https://github.com/vector-im/element-web.git
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Merge pull request #4805 from matrix-org/travis/room-list/unread-2
Improve unread/badge states in new room list (mk II)
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commit
3c88f6ed81
@ -67,7 +67,7 @@ limitations under the License.
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}
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.mx_RoomTile2_name.mx_RoomTile2_nameHasUnreadEvents {
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font-weight: 600;
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font-weight: 700;
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}
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.mx_RoomTile2_messagePreview {
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@ -18,27 +18,23 @@ import React from "react";
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import classNames from "classnames";
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import { formatMinimalBadgeCount } from "../../../utils/FormattingUtils";
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import { Room } from "matrix-js-sdk/src/models/room";
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import { RovingTabIndexWrapper } from "../../../accessibility/RovingTabIndex";
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import AccessibleButton from "../../views/elements/AccessibleButton";
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import RoomAvatar from "../../views/avatars/RoomAvatar";
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import dis from '../../../dispatcher/dispatcher';
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import { Key } from "../../../Keyboard";
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import * as RoomNotifs from '../../../RoomNotifs';
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import { EffectiveMembership, getEffectiveMembership } from "../../../stores/room-list/membership";
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import * as Unread from '../../../Unread';
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import { MatrixClientPeg } from "../../../MatrixClientPeg";
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import { MatrixEvent } from "matrix-js-sdk/src/models/event";
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import ActiveRoomObserver from "../../../ActiveRoomObserver";
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import { EventEmitter } from "events";
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import { arrayDiff } from "../../../utils/arrays";
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import { IDestroyable } from "../../../utils/IDestroyable";
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import SettingsStore from "../../../settings/SettingsStore";
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import { DefaultTagID, TagID } from "../../../stores/room-list/models";
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export const NOTIFICATION_STATE_UPDATE = "update";
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export enum NotificationColor {
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// Inverted (None -> Red) because we do integer comparisons on this
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None, // nothing special
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Bold, // no badge, show as unread
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Bold, // no badge, show as unread // TODO: This goes away with new notification structures
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Grey, // unread notified messages
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Red, // unread pings
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}
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@ -53,18 +49,45 @@ interface IProps {
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notification: INotificationState;
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/**
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* If true, the badge will conditionally display a badge without count for the user.
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* If true, the badge will show a count if at all possible. This is typically
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* used to override the user's preference for things like room sublists.
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*/
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allowNoCount: boolean;
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forceCount: boolean;
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/**
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* The room ID, if any, the badge represents.
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*/
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roomId?: string;
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}
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interface IState {
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showCounts: boolean; // whether or not to show counts. Independent of props.forceCount
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}
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export default class NotificationBadge extends React.PureComponent<IProps, IState> {
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private countWatcherRef: string;
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constructor(props: IProps) {
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super(props);
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this.props.notification.on(NOTIFICATION_STATE_UPDATE, this.onNotificationUpdate);
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this.state = {
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showCounts: SettingsStore.getValue("Notifications.alwaysShowBadgeCounts", this.roomId),
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};
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this.countWatcherRef = SettingsStore.watchSetting(
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"Notifications.alwaysShowBadgeCounts", this.roomId,
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this.countPreferenceChanged,
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);
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}
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private get roomId(): string {
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// We should convert this to null for safety with the SettingsStore
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return this.props.roomId || null;
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}
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public componentWillUnmount() {
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SettingsStore.unwatchSetting(this.countWatcherRef);
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}
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public componentDidUpdate(prevProps: Readonly<IProps>) {
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@ -75,24 +98,34 @@ export default class NotificationBadge extends React.PureComponent<IProps, IStat
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this.props.notification.on(NOTIFICATION_STATE_UPDATE, this.onNotificationUpdate);
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}
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private countPreferenceChanged = () => {
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this.setState({showCounts: SettingsStore.getValue("Notifications.alwaysShowBadgeCounts", this.roomId)});
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};
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private onNotificationUpdate = () => {
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this.forceUpdate(); // notification state changed - update
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};
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public render(): React.ReactElement {
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// Don't show a badge if we don't need to
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if (this.props.notification.color <= NotificationColor.Bold) return null;
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if (this.props.notification.color <= NotificationColor.None) return null;
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const hasNotif = this.props.notification.color >= NotificationColor.Red;
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const hasCount = this.props.notification.color >= NotificationColor.Grey;
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const isEmptyBadge = this.props.allowNoCount && !localStorage.getItem("mx_rl_rt_badgeCount");
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const hasUnread = this.props.notification.color >= NotificationColor.Bold;
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const couldBeEmpty = (!this.state.showCounts || hasUnread) && !hasNotif;
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let isEmptyBadge = couldBeEmpty && (!this.state.showCounts || !hasCount);
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if (this.props.forceCount) {
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isEmptyBadge = false;
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if (!hasCount) return null; // Can't render a badge
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}
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let symbol = this.props.notification.symbol || formatMinimalBadgeCount(this.props.notification.count);
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if (isEmptyBadge) symbol = "";
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const classes = classNames({
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'mx_NotificationBadge': true,
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'mx_NotificationBadge_visible': hasCount,
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'mx_NotificationBadge_visible': isEmptyBadge ? true : hasCount,
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'mx_NotificationBadge_highlighted': hasNotif,
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'mx_NotificationBadge_dot': isEmptyBadge,
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'mx_NotificationBadge_2char': symbol.length > 0 && symbol.length < 3,
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@ -107,7 +140,7 @@ export default class NotificationBadge extends React.PureComponent<IProps, IStat
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}
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}
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export class RoomNotificationState extends EventEmitter implements IDestroyable {
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export class RoomNotificationState extends EventEmitter implements IDestroyable, INotificationState {
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private _symbol: string;
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private _count: number;
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private _color: NotificationColor;
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@ -205,13 +238,38 @@ export class RoomNotificationState extends EventEmitter implements IDestroyable
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}
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}
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export class ListNotificationState extends EventEmitter implements IDestroyable {
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export class TagSpecificNotificationState extends RoomNotificationState {
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private static TAG_TO_COLOR: {
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// @ts-ignore - TS wants this to be a string key, but we know better
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[tagId: TagID]: NotificationColor,
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} = {
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[DefaultTagID.DM]: NotificationColor.Red,
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};
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private readonly colorWhenNotIdle?: NotificationColor;
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constructor(room: Room, tagId: TagID) {
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super(room);
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const specificColor = TagSpecificNotificationState.TAG_TO_COLOR[tagId];
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if (specificColor) this.colorWhenNotIdle = specificColor;
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}
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public get color(): NotificationColor {
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if (!this.colorWhenNotIdle) return super.color;
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if (super.color !== NotificationColor.None) return this.colorWhenNotIdle;
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return super.color;
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}
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}
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export class ListNotificationState extends EventEmitter implements IDestroyable, INotificationState {
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private _count: number;
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private _color: NotificationColor;
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private rooms: Room[] = [];
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private states: { [roomId: string]: RoomNotificationState } = {};
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constructor(private byTileCount = false) {
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constructor(private byTileCount = false, private tagId: TagID) {
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super();
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}
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@ -246,7 +304,7 @@ export class ListNotificationState extends EventEmitter implements IDestroyable
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state.destroy();
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}
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for (const newRoom of diff.added) {
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const state = new RoomNotificationState(newRoom);
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const state = new TagSpecificNotificationState(newRoom, this.tagId);
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state.on(NOTIFICATION_STATE_UPDATE, this.onRoomNotificationStateUpdate);
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if (this.states[newRoom.roomId]) {
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// "Should never happen" disclaimer.
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@ -259,6 +317,12 @@ export class ListNotificationState extends EventEmitter implements IDestroyable
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this.calculateTotalState();
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}
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public getForRoom(room: Room) {
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const state = this.states[room.roomId];
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if (!state) throw new Error("Unknown room for notification state");
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return state;
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}
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public destroy() {
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for (const state of Object.values(this.states)) {
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state.destroy();
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@ -193,6 +193,7 @@ export default class RoomList2 extends React.Component<IProps, IState> {
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components.push(
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<RoomSublist2
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key={`sublist-${orderedTagId}`}
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tagId={orderedTagId}
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forRooms={true}
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rooms={orderedRooms}
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startAsHidden={aesthetics.defaultHidden}
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@ -32,6 +32,7 @@ import StyledCheckbox from "../elements/StyledCheckbox";
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import StyledRadioButton from "../elements/StyledRadioButton";
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import RoomListStore from "../../../stores/room-list/RoomListStore2";
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import { ListAlgorithm, SortAlgorithm } from "../../../stores/room-list/algorithms/models";
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import { TagID } from "../../../stores/room-list/models";
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/*******************************************************************
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* CAUTION *
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@ -56,6 +57,7 @@ interface IProps {
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isInvite: boolean;
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layout: ListLayout;
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isMinimized: boolean;
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tagId: TagID;
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// TODO: Collapsed state
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// TODO: Group invites
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@ -78,7 +80,7 @@ export default class RoomSublist2 extends React.Component<IProps, IState> {
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super(props);
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this.state = {
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notificationState: new ListNotificationState(this.props.isInvite),
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notificationState: new ListNotificationState(this.props.isInvite, this.props.tagId),
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menuDisplayed: false,
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};
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this.state.notificationState.setRooms(this.props.rooms);
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@ -130,13 +132,13 @@ export default class RoomSublist2 extends React.Component<IProps, IState> {
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};
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private onUnreadFirstChanged = async () => {
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const isUnreadFirst = RoomListStore.instance.getListOrder(this.props.layout.tagId) === ListAlgorithm.Importance;
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const isUnreadFirst = RoomListStore.instance.getListOrder(this.props.tagId) === ListAlgorithm.Importance;
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const newAlgorithm = isUnreadFirst ? ListAlgorithm.Natural : ListAlgorithm.Importance;
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await RoomListStore.instance.setListOrder(this.props.layout.tagId, newAlgorithm);
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await RoomListStore.instance.setListOrder(this.props.tagId, newAlgorithm);
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};
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private onTagSortChanged = async (sort: SortAlgorithm) => {
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await RoomListStore.instance.setTagSorting(this.props.layout.tagId, sort);
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await RoomListStore.instance.setTagSorting(this.props.tagId, sort);
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};
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private onMessagePreviewChanged = () => {
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@ -176,7 +178,7 @@ export default class RoomSublist2 extends React.Component<IProps, IState> {
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key={`room-${room.roomId}`}
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showMessagePreview={this.props.layout.showPreviews}
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isMinimized={this.props.isMinimized}
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tag={this.props.layout.tagId}
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tag={this.props.tagId}
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/>
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);
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}
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@ -189,8 +191,8 @@ export default class RoomSublist2 extends React.Component<IProps, IState> {
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let contextMenu = null;
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if (this.state.menuDisplayed) {
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const elementRect = this.menuButtonRef.current.getBoundingClientRect();
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const isAlphabetical = RoomListStore.instance.getTagSorting(this.props.layout.tagId) === SortAlgorithm.Alphabetic;
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const isUnreadFirst = RoomListStore.instance.getListOrder(this.props.layout.tagId) === ListAlgorithm.Importance;
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const isAlphabetical = RoomListStore.instance.getTagSorting(this.props.tagId) === SortAlgorithm.Alphabetic;
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const isUnreadFirst = RoomListStore.instance.getListOrder(this.props.tagId) === ListAlgorithm.Importance;
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contextMenu = (
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<ContextMenu
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chevronFace="none"
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@ -204,14 +206,14 @@ export default class RoomSublist2 extends React.Component<IProps, IState> {
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<StyledRadioButton
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onChange={() => this.onTagSortChanged(SortAlgorithm.Recent)}
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checked={!isAlphabetical}
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name={`mx_${this.props.layout.tagId}_sortBy`}
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name={`mx_${this.props.tagId}_sortBy`}
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>
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{_t("Activity")}
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</StyledRadioButton>
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<StyledRadioButton
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onChange={() => this.onTagSortChanged(SortAlgorithm.Alphabetic)}
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checked={isAlphabetical}
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name={`mx_${this.props.layout.tagId}_sortBy`}
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name={`mx_${this.props.tagId}_sortBy`}
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>
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{_t("A-Z")}
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</StyledRadioButton>
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@ -267,7 +269,7 @@ export default class RoomSublist2 extends React.Component<IProps, IState> {
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// TODO: Collapsed state
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const badge = <NotificationBadge allowNoCount={false} notification={this.state.notificationState}/>;
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const badge = <NotificationBadge forceCount={true} notification={this.state.notificationState}/>;
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let addRoomButton = null;
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if (!!this.props.onAddRoom) {
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@ -26,7 +26,11 @@ import RoomAvatar from "../../views/avatars/RoomAvatar";
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import dis from '../../../dispatcher/dispatcher';
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import { Key } from "../../../Keyboard";
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import ActiveRoomObserver from "../../../ActiveRoomObserver";
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import NotificationBadge, { INotificationState, NotificationColor, RoomNotificationState } from "./NotificationBadge";
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import NotificationBadge, {
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INotificationState,
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NotificationColor,
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TagSpecificNotificationState
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} from "./NotificationBadge";
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import { _t } from "../../../languageHandler";
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import { ContextMenu, ContextMenuButton } from "../../structures/ContextMenu";
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import { DefaultTagID, TagID } from "../../../stores/room-list/models";
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@ -79,7 +83,7 @@ export default class RoomTile2 extends React.Component<IProps, IState> {
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this.state = {
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hover: false,
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notificationState: new RoomNotificationState(this.props.room),
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notificationState: new TagSpecificNotificationState(this.props.room, this.props.tag),
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selected: ActiveRoomObserver.activeRoomId === this.props.room.roomId,
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generalMenuDisplayed: false,
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};
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@ -248,7 +252,13 @@ export default class RoomTile2 extends React.Component<IProps, IState> {
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'mx_RoomTile2_minimized': this.props.isMinimized,
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});
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const badge = <NotificationBadge notification={this.state.notificationState} allowNoCount={true} />;
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const badge = (
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<NotificationBadge
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notification={this.state.notificationState}
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forceCount={false}
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roomId={this.props.room.roomId}
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/>
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);
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// TODO: the original RoomTile uses state for the room name. Do we need to?
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let name = this.props.room.name;
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@ -188,6 +188,11 @@ export const SETTINGS = {
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default: true,
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invertedSettingName: 'MessageComposerInput.dontSuggestEmoji',
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},
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// TODO: Wire up appropriately to UI (FTUE notifications)
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"Notifications.alwaysShowBadgeCounts": {
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supportedLevels: ['account'],
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default: false,
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},
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"useCompactLayout": {
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supportedLevels: LEVELS_ACCOUNT_SETTINGS,
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displayName: _td('Use compact timeline layout'),
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