Port memberlist branch fixes

This commit is contained in:
David Baker 2015-09-22 16:37:39 +01:00
parent b32658cfd0
commit 3838569625
2 changed files with 49 additions and 49 deletions

View File

@ -47,11 +47,11 @@ module.exports = {
// FIXME: If a dialog uses getDefaultProps it clobbers the onFinished
// property set here so you can't close the dialog from a button click!
var dialog = (
<div className="mx_Dialog_Wrapper">
<div className="mx_Dialog_wrapper">
<div className="mx_Dialog">
<Element {...props} onFinished={closeDialog}/>
</div>
<div className="mx_Dialog_Background" onClick={closeDialog}></div>
<div className="mx_Dialog_background" onClick={closeDialog}></div>
</div>
);

View File

@ -16,8 +16,6 @@ limitations under the License.
/*
* State vars:
* 'presence' : string (online|offline|unavailable etc)
* 'active' : number (ms ago; can be -1)
* 'can': {
* kick: boolean,
* ban: boolean,
@ -32,59 +30,22 @@ var MatrixClientPeg = require("../../MatrixClientPeg");
var dis = require("../../dispatcher");
var Modal = require("../../Modal");
var sdk = require('../../index');
var Loader = require("react-loader");
module.exports = {
componentDidMount: function() {
var self = this;
// listen for presence changes
function updateUserState(event, user) {
if (!self.props.member) { return; }
if (user.userId === self.props.member.userId) {
self.setState({
presence: user.presence,
active: user.lastActiveAgo
});
}
}
MatrixClientPeg.get().on("User.presence", updateUserState);
this.userPresenceFn = updateUserState;
// listen for power level changes
function updatePowerLevel(event, member) {
if (!self.props.member) { return; }
if (member.roomId !== self.props.member.roomId) {
return;
}
// only interested in changes to us or them
var myUserId = MatrixClientPeg.get().credentials.userId;
if ([myUserId, self.props.member.userId].indexOf(member.userId) === -1) {
return;
}
self.setState(self._calculateOpsPermissions());
}
MatrixClientPeg.get().on("RoomMember.powerLevel", updatePowerLevel);
this.updatePowerLevelFn = updatePowerLevel;
// work out the current state
if (this.props.member) {
var usr = MatrixClientPeg.get().getUser(this.props.member.userId) || {};
var memberState = this._calculateOpsPermissions();
memberState.presence = usr.presence || "offline";
memberState.active = usr.lastActiveAgo || -1;
this.setState(memberState);
}
},
componentWillUnmount: function() {
MatrixClientPeg.get().removeListener("User.presence", this.userPresenceFn);
MatrixClientPeg.get().removeListener(
"RoomMember.powerLevel", this.updatePowerLevelFn
);
},
onKick: function() {
var ErrorDialog = sdk.getComponent("organisms.ErrorDialog");
var roomId = this.props.member.roomId;
var target = this.props.member.userId;
var self = this;
@ -93,15 +54,16 @@ module.exports = {
// get out of sync if we force setState here!
console.log("Kick success");
}, function(err) {
var ErrorDialog = sdk.getComponent("organisms.ErrorDialog");
Modal.createDialog(ErrorDialog, {
title: "Kick error",
description: err.message
});
});
this.props.onFinished();
},
onBan: function() {
var ErrorDialog = sdk.getComponent("organisms.ErrorDialog");
var roomId = this.props.member.roomId;
var target = this.props.member.userId;
var self = this;
@ -110,26 +72,29 @@ module.exports = {
// get out of sync if we force setState here!
console.log("Ban success");
}, function(err) {
var ErrorDialog = sdk.getComponent("organisms.ErrorDialog");
Modal.createDialog(ErrorDialog, {
title: "Ban error",
description: err.message
});
});
this.props.onFinished();
},
onMuteToggle: function() {
var ErrorDialog = sdk.getComponent("organisms.ErrorDialog");
var roomId = this.props.member.roomId;
var target = this.props.member.userId;
var self = this;
var room = MatrixClientPeg.get().getRoom(roomId);
if (!room) {
this.props.onFinished();
return;
}
var powerLevelEvent = room.currentState.getStateEvents(
"m.room.power_levels", ""
);
if (!powerLevelEvent) {
this.props.onFinished();
return;
}
var isMuted = this.state.muted;
@ -152,29 +117,33 @@ module.exports = {
// get out of sync if we force setState here!
console.log("Mute toggle success");
}, function(err) {
var ErrorDialog = sdk.getComponent("organisms.ErrorDialog");
Modal.createDialog(ErrorDialog, {
title: "Mute error",
description: err.message
});
});
this.props.onFinished();
},
onModToggle: function() {
var ErrorDialog = sdk.getComponent("organisms.ErrorDialog");
var roomId = this.props.member.roomId;
var target = this.props.member.userId;
var room = MatrixClientPeg.get().getRoom(roomId);
if (!room) {
this.props.onFinished();
return;
}
var powerLevelEvent = room.currentState.getStateEvents(
"m.room.power_levels", ""
);
if (!powerLevelEvent) {
this.props.onFinished();
return;
}
var me = room.getMember(MatrixClientPeg.get().credentials.userId);
if (!me) {
this.props.onFinished();
return;
}
var defaultLevel = powerLevelEvent.getContent().users_default;
@ -187,12 +156,12 @@ module.exports = {
// get out of sync if we force setState here!
console.log("Mod toggle success");
}, function(err) {
var ErrorDialog = sdk.getComponent("organisms.ErrorDialog");
Modal.createDialog(ErrorDialog, {
title: "Mod error",
description: err.message
});
});
this.props.onFinished();
},
onChatClick: function() {
@ -242,12 +211,43 @@ module.exports = {
);
});
}
this.props.onFinished();
},
// FIXME: this is horribly duplicated with MemberTile's onLeaveClick.
// Not sure what the right solution to this is.
onLeaveClick: function() {
var ErrorDialog = sdk.getComponent("organisms.ErrorDialog");
var QuestionDialog = sdk.getComponent("organisms.QuestionDialog");
var roomId = this.props.member.roomId;
Modal.createDialog(QuestionDialog, {
title: "Leave room",
description: "Are you sure you want to leave the room?",
onFinished: function(should_leave) {
if (should_leave) {
var d = MatrixClientPeg.get().leave(roomId);
var modal = Modal.createDialog(Loader);
d.then(function() {
modal.close();
dis.dispatch({action: 'view_next_room'});
}, function(err) {
modal.close();
Modal.createDialog(ErrorDialog, {
title: "Failed to leave room",
description: err.toString()
});
});
}
}
});
this.props.onFinished();
},
getInitialState: function() {
return {
presence: "offline",
active: -1,
can: {
kick: false,
ban: false,