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https://github.com/vector-im/element-web.git
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split up scenarios in multiple files as lazy-loading scenarios grow
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parent
5ec8f6f9b4
commit
1725e7524b
101
src/scenario.js
101
src/scenario.js
@ -15,23 +15,12 @@ limitations under the License.
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*/
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const {delay, range} = require('./util');
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const {acceptDialogMaybe} = require('./usecases/dialog');
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const {range} = require('./util');
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const signup = require('./usecases/signup');
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const join = require('./usecases/join');
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const sendMessage = require('./usecases/send-message');
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const acceptInvite = require('./usecases/accept-invite');
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const invite = require('./usecases/invite');
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const {
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receiveMessage,
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checkTimelineContains,
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scrollToTimelineTop
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} = require('./usecases/timeline');
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const createRoom = require('./usecases/create-room');
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const changeRoomSettings = require('./usecases/room-settings');
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const acceptServerNoticesInviteAndConsent = require('./usecases/server-notices-consent');
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const {enableLazyLoading, getE2EDeviceFromSettings} = require('./usecases/settings');
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const verifyDeviceForUser = require("./usecases/verify-device");
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const roomDirectoryScenarios = require('./scenarios/directory');
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const lazyLoadingScenarios = require('./scenarios/lazy-loading');
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const e2eEncryptionScenarios = require('./scenarios/e2e-encryption');
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module.exports = async function scenario(createSession, restCreator) {
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async function createUser(username) {
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@ -45,9 +34,9 @@ module.exports = async function scenario(createSession, restCreator) {
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const bob = await createUser("bob");
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const charlies = await createRestUsers(restCreator);
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await createDirectoryRoomAndTalk(alice, bob);
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await createE2ERoomAndTalk(alice, bob);
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await aLazyLoadingTest(alice, bob, charlies);
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await roomDirectoryScenarios(alice, bob);
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await e2eEncryptionScenarios(alice, bob);
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await lazyLoadingScenarios(alice, bob, charlies);
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}
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async function createRestUsers(restCreator) {
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@ -56,79 +45,3 @@ async function createRestUsers(restCreator) {
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await charlies.setDisplayName((s) => `Charly #${s.userName().split('-')[1]}`);
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return charlies;
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}
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async function createDirectoryRoomAndTalk(alice, bob) {
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console.log(" creating a public room and join through directory:");
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const room = 'test';
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await createRoom(alice, room);
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await changeRoomSettings(alice, {directory: true, visibility: "public_no_guests"});
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await join(bob, room);
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const bobMessage = "hi Alice!";
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await sendMessage(bob, bobMessage);
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await receiveMessage(alice, {sender: "bob", body: bobMessage});
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const aliceMessage = "hi Bob, welcome!"
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await sendMessage(alice, aliceMessage);
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await receiveMessage(bob, {sender: "alice", body: aliceMessage});
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}
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async function createE2ERoomAndTalk(alice, bob) {
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console.log(" creating an e2e encrypted room and join through invite:");
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const room = "secrets";
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await createRoom(bob, room);
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await changeRoomSettings(bob, {encryption: true});
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await invite(bob, "@alice:localhost");
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await acceptInvite(alice, room);
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const bobDevice = await getE2EDeviceFromSettings(bob);
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// wait some time for the encryption warning dialog
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// to appear after closing the settings
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await delay(1000);
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await acceptDialogMaybe(bob, "encryption");
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const aliceDevice = await getE2EDeviceFromSettings(alice);
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// wait some time for the encryption warning dialog
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// to appear after closing the settings
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await delay(1000);
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await acceptDialogMaybe(alice, "encryption");
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await verifyDeviceForUser(bob, "alice", aliceDevice);
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await verifyDeviceForUser(alice, "bob", bobDevice);
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const aliceMessage = "Guess what I just heard?!"
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await sendMessage(alice, aliceMessage);
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await receiveMessage(bob, {sender: "alice", body: aliceMessage, encrypted: true});
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const bobMessage = "You've got to tell me!";
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await sendMessage(bob, bobMessage);
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await receiveMessage(alice, {sender: "bob", body: bobMessage, encrypted: true});
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}
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async function aLazyLoadingTest(alice, bob, charlies) {
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console.log(" creating a room for lazy loading member scenarios:");
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await enableLazyLoading(alice);
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const room = "Lazy Loading Test";
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const alias = "#lltest:localhost";
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const charlyMsg1 = "hi bob!";
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const charlyMsg2 = "how's it going??";
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await createRoom(bob, room);
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await changeRoomSettings(bob, {directory: true, visibility: "public_no_guests", alias});
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// wait for alias to be set by server after clicking "save"
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// so the charlies can join it.
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await bob.delay(500);
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const charlyMembers = await charlies.join(alias);
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await charlyMembers.talk(charlyMsg1);
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await charlyMembers.talk(charlyMsg2);
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bob.log.step("sends 20 messages").mute();
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for(let i = 20; i >= 1; --i) {
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await sendMessage(bob, `I will only say this ${i} time(s)!`);
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}
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bob.log.unmute().done();
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await join(alice, alias);
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await scrollToTimelineTop(alice);
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//alice should see 2 messages from every charly with
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//the correct display name
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const expectedMessages = [charlyMsg1, charlyMsg2].reduce((messages, msgText) => {
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return charlies.sessions.reduce((messages, charly) => {
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return messages.concat({
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sender: charly.displayName(),
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body: msgText,
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});
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}, messages);
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}, []);
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await checkTimelineContains(alice, expectedMessages, "Charly #1-10");
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}
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1
src/scenarios/README.md
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1
src/scenarios/README.md
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@ -0,0 +1 @@
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scenarios contains the high-level playbook for the test suite
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36
src/scenarios/directory.js
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36
src/scenarios/directory.js
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@ -0,0 +1,36 @@
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/*
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Copyright 2018 New Vector Ltd
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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*/
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const join = require('../usecases/join');
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const sendMessage = require('../usecases/send-message');
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const {receiveMessage} = require('../usecases/timeline');
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const createRoom = require('../usecases/create-room');
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const changeRoomSettings = require('../usecases/room-settings');
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module.exports = async function roomDirectoryScenarios(alice, bob) {
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console.log(" creating a public room and join through directory:");
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const room = 'test';
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await createRoom(alice, room);
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await changeRoomSettings(alice, {directory: true, visibility: "public_no_guests"});
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await join(bob, room); //looks up room in directory
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const bobMessage = "hi Alice!";
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await sendMessage(bob, bobMessage);
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await receiveMessage(alice, {sender: "bob", body: bobMessage});
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const aliceMessage = "hi Bob, welcome!"
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await sendMessage(alice, aliceMessage);
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await receiveMessage(bob, {sender: "alice", body: aliceMessage});
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}
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55
src/scenarios/e2e-encryption.js
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55
src/scenarios/e2e-encryption.js
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@ -0,0 +1,55 @@
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/*
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Copyright 2018 New Vector Ltd
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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*/
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const {delay} = require('../util');
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const {acceptDialogMaybe} = require('../usecases/dialog');
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const join = require('../usecases/join');
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const sendMessage = require('../usecases/send-message');
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const acceptInvite = require('../usecases/accept-invite');
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const invite = require('../usecases/invite');
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const {receiveMessage} = require('../usecases/timeline');
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const createRoom = require('../usecases/create-room');
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const changeRoomSettings = require('../usecases/room-settings');
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const {getE2EDeviceFromSettings} = require('../usecases/settings');
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const verifyDeviceForUser = require('../usecases/verify-device');
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module.exports = async function e2eEncryptionScenarios(alice, bob) {
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console.log(" creating an e2e encrypted room and join through invite:");
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const room = "secrets";
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await createRoom(bob, room);
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await changeRoomSettings(bob, {encryption: true});
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await invite(bob, "@alice:localhost");
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await acceptInvite(alice, room);
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const bobDevice = await getE2EDeviceFromSettings(bob);
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// wait some time for the encryption warning dialog
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// to appear after closing the settings
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await delay(1000);
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await acceptDialogMaybe(bob, "encryption");
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const aliceDevice = await getE2EDeviceFromSettings(alice);
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// wait some time for the encryption warning dialog
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// to appear after closing the settings
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await delay(1000);
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await acceptDialogMaybe(alice, "encryption");
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await verifyDeviceForUser(bob, "alice", aliceDevice);
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await verifyDeviceForUser(alice, "bob", bobDevice);
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const aliceMessage = "Guess what I just heard?!"
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await sendMessage(alice, aliceMessage);
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await receiveMessage(bob, {sender: "alice", body: aliceMessage, encrypted: true});
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const bobMessage = "You've got to tell me!";
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await sendMessage(bob, bobMessage);
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await receiveMessage(alice, {sender: "bob", body: bobMessage, encrypted: true});
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}
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62
src/scenarios/lazy-loading.js
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62
src/scenarios/lazy-loading.js
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@ -0,0 +1,62 @@
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/*
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Copyright 2018 New Vector Ltd
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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*/
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const {delay} = require('../util');
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const join = require('../usecases/join');
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const sendMessage = require('../usecases/send-message');
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const {
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checkTimelineContains,
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scrollToTimelineTop
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} = require('../usecases/timeline');
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const createRoom = require('../usecases/create-room');
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const changeRoomSettings = require('../usecases/room-settings');
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const {enableLazyLoading} = require('../usecases/settings');
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module.exports = async function lazyLoadingScenarios(alice, bob, charlies) {
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console.log(" creating a room for lazy loading member scenarios:");
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await enableLazyLoading(alice);
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const room = "Lazy Loading Test";
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const alias = "#lltest:localhost";
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const charlyMsg1 = "hi bob!";
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const charlyMsg2 = "how's it going??";
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await createRoom(bob, room);
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await changeRoomSettings(bob, {directory: true, visibility: "public_no_guests", alias});
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// wait for alias to be set by server after clicking "save"
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// so the charlies can join it.
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await bob.delay(500);
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const charlyMembers = await charlies.join(alias);
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await charlyMembers.talk(charlyMsg1);
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await charlyMembers.talk(charlyMsg2);
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bob.log.step("sends 20 messages").mute();
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for(let i = 20; i >= 1; --i) {
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await sendMessage(bob, `I will only say this ${i} time(s)!`);
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}
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bob.log.unmute().done();
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await join(alice, alias);
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await scrollToTimelineTop(alice);
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//alice should see 2 messages from every charly with
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//the correct display name
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const expectedMessages = [charlyMsg1, charlyMsg2].reduce((messages, msgText) => {
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return charlies.sessions.reduce((messages, charly) => {
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return messages.concat({
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sender: charly.displayName(),
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body: msgText,
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});
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}, messages);
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}, []);
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await checkTimelineContains(alice, expectedMessages, "Charly #1-10");
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}
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@ -124,7 +124,7 @@ module.exports = class RiotSession {
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return await this.queryAll(selector);
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}
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waitForReload(timeout = 5000) {
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waitForReload(timeout = 10000) {
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return new Promise((resolve, reject) => {
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const timeoutHandle = setTimeout(() => {
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this.browser.removeEventListener('domcontentloaded', callback);
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2
src/usecases/README.md
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2
src/usecases/README.md
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use cases contains the detailed DOM interactions to perform a given use case, may also do some assertions.
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use cases are often used in multiple scenarios.
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