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https://github.com/vector-im/element-web.git
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Merge pull request #1102 from matrix-org/rav/refactor_matrixclient_states
Refactor the state machine in MatrixChat
This commit is contained in:
commit
115a3deed9
@ -62,6 +62,8 @@ import { _t } from './languageHandler';
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* true; defines the IS to use.
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*
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* @returns {Promise} a promise which resolves when the above process completes.
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* Resolves to `true` if we ended up starting a session, or `false` if we
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* failed.
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*/
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export function loadSession(opts) {
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const fragmentQueryParams = opts.fragmentQueryParams || {};
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@ -86,12 +88,12 @@ export function loadSession(opts) {
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homeserverUrl: guestHsUrl,
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identityServerUrl: guestIsUrl,
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guest: true,
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}, true);
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}, true).then(() => true);
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}
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return _restoreFromLocalStorage().then((success) => {
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if (success) {
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return;
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return true;
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}
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if (enableGuest) {
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@ -99,6 +101,7 @@ export function loadSession(opts) {
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}
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// fall back to login screen
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return false;
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});
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}
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@ -176,9 +179,10 @@ function _registerAsGuest(hsUrl, isUrl, defaultDeviceDisplayName) {
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homeserverUrl: hsUrl,
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identityServerUrl: isUrl,
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guest: true,
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}, true);
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}, true).then(() => true);
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}, (err) => {
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console.error("Failed to register as guest: " + err + " " + err.data);
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return false;
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});
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}
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@ -43,7 +43,41 @@ import createRoom from "../../createRoom";
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import * as UDEHandler from '../../UnknownDeviceErrorHandler';
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import { _t, getCurrentLanguage } from '../../languageHandler';
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/** constants for MatrixChat.state.view */
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const VIEWS = {
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// a special initial state which is only used at startup, while we are
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// trying to re-animate a matrix client or register as a guest.
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LOADING: 0,
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// we are showing the login view
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LOGIN: 1,
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// we are showing the registration view
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REGISTER: 2,
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// completeing the registration flow
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POST_REGISTRATION: 3,
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// showing the 'forgot password' view
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FORGOT_PASSWORD: 4,
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// we have valid matrix credentials (either via an explicit login, via the
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// initial re-animation/guest registration, or via a registration), and are
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// now setting up a matrixclient to talk to it. This isn't an instant
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// process because (a) we need to clear out indexeddb, and (b) we need to
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// talk to the team server; while it is going on we show a big spinner.
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LOGGING_IN: 5,
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// we are logged in with an active matrix client.
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LOGGED_IN: 6,
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};
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module.exports = React.createClass({
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// we export this so that the integration tests can use it :-S
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statics: {
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VIEWS: VIEWS,
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},
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displayName: 'MatrixChat',
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propTypes: {
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@ -93,8 +127,10 @@ module.exports = React.createClass({
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getInitialState: function() {
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const s = {
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loading: true,
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screen: undefined,
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// the master view we are showing.
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view: VIEWS.LOADING,
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// a thing to call showScreen with once login completes.
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screenAfterLogin: this.props.initialScreenAfterLogin,
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// Stashed guest credentials if the user logs out
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@ -113,8 +149,6 @@ module.exports = React.createClass({
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// If we're trying to just view a user ID (i.e. /user URL), this is it
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viewUserId: null,
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loggedIn: false,
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loggingIn: false,
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collapse_lhs: false,
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collapse_rhs: false,
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ready: false,
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@ -301,10 +335,12 @@ module.exports = React.createClass({
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});
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}).catch((e) => {
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console.error("Unable to load session", e);
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}).then(()=>{
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// stuff this through the dispatcher so that it happens
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// after the on_logged_in action.
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dis.dispatch({action: 'load_completed'});
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return false;
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}).then((loadedSession) => {
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if (!loadedSession) {
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// fall back to showing the login screen
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dis.dispatch({action: "start_login"});
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}
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});
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}).done();
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},
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@ -325,18 +361,19 @@ module.exports = React.createClass({
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}
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},
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setStateForNewScreen: function(state) {
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setStateForNewView: function(state) {
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if (state.view === undefined) {
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throw new Error("setStateForNewView with no view!");
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}
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const newState = {
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screen: undefined,
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viewUserId: null,
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loggedIn: false,
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ready: false,
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};
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Object.assign(newState, state);
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this.setState(newState);
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},
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onAction: function(payload) {
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// console.log(`MatrixClientPeg.onAction: ${payload.action}`);
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const ErrorDialog = sdk.getComponent("dialogs.ErrorDialog");
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const QuestionDialog = sdk.getComponent("dialogs.QuestionDialog");
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@ -355,19 +392,19 @@ module.exports = React.createClass({
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guestCreds: MatrixClientPeg.getCredentials(),
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});
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}
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this.setStateForNewScreen({
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screen: 'login',
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this.setStateForNewView({
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view: VIEWS.LOGIN,
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});
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this.notifyNewScreen('login');
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break;
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case 'start_post_registration':
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this.setState({ // don't clobber loggedIn status
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screen: 'post_registration',
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this.setState({
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view: VIEWS.POST_REGISTRATION,
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});
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break;
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case 'start_password_recovery':
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this.setStateForNewScreen({
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screen: 'forgot_password',
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this.setStateForNewView({
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view: VIEWS.FORGOT_PASSWORD,
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});
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this.notifyNewScreen('forgot_password');
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break;
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@ -511,7 +548,10 @@ module.exports = React.createClass({
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// and also that we're not ready (we'll be marked as logged
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// in once the login completes, then ready once the sync
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// completes).
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this.setState({loggingIn: true, ready: false});
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this.setStateForNewView({
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view: VIEWS.LOGGING_IN,
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ready: false,
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});
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break;
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case 'on_logged_in':
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this._onLoggedIn(payload.teamToken);
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@ -522,9 +562,6 @@ module.exports = React.createClass({
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case 'will_start_client':
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this._onWillStartClient();
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break;
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case 'load_completed':
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this._onLoadCompleted();
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break;
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case 'new_version':
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this.onVersion(
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payload.currentVersion, payload.newVersion,
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@ -548,8 +585,8 @@ module.exports = React.createClass({
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},
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_startRegistration: function(params) {
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this.setStateForNewScreen({
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screen: 'register',
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this.setStateForNewView({
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view: VIEWS.REGISTER,
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// these params may be undefined, but if they are,
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// unset them from our state: we don't want to
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// resume a previous registration session if the
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@ -857,13 +894,6 @@ module.exports = React.createClass({
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});
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},
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/**
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* Called when the sessionloader has finished
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*/
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_onLoadCompleted: function() {
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this.setState({loading: false});
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},
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/**
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* Called whenever someone changes the theme
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*
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@ -916,9 +946,8 @@ module.exports = React.createClass({
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*/
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_onLoggedIn: function(teamToken) {
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this.setState({
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view: VIEWS.LOGGED_IN,
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guestCreds: null,
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loggedIn: true,
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loggingIn: false,
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});
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if (teamToken) {
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@ -979,8 +1008,8 @@ module.exports = React.createClass({
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*/
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_onLoggedOut: function() {
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this.notifyNewScreen('login');
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this.setStateForNewScreen({
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loggedIn: false,
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this.setStateForNewView({
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view: VIEWS.LOGIN,
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ready: false,
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collapse_lhs: false,
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collapse_rhs: false,
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@ -1143,7 +1172,7 @@ module.exports = React.createClass({
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// we can't view a room unless we're logged in
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// (a guest account is fine)
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if (this.state.loggedIn) {
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if (this.state.view === VIEWS.LOGGED_IN) {
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dis.dispatch(payload);
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}
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} else if (screen.indexOf('user/') == 0) {
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@ -1263,7 +1292,7 @@ module.exports = React.createClass({
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onFinishPostRegistration: function() {
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// Don't confuse this with "PageType" which is the middle window to show
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this.setState({
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screen: undefined,
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view: VIEWS.LOGGED_IN,
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});
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this.showScreen("settings");
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},
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@ -1352,11 +1381,9 @@ module.exports = React.createClass({
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},
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render: function() {
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// `loading` might be set to false before `loggedIn = true`, causing the default
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// (`<Login>`) to be visible for a few MS (say, whilst a request is in-flight to
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// the RTS). So in the meantime, use `loggingIn`, which is true between
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// actions `on_logging_in` and `on_logged_in`.
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if (this.state.loading || this.state.loggingIn) {
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// console.log(`Rendering MatrixChat with view ${this.state.view}`);
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if (this.state.view === VIEWS.LOADING || this.state.view === VIEWS.LOGGING_IN) {
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const Spinner = sdk.getComponent('elements.Spinner');
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return (
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<div className="mx_MatrixChat_splash">
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@ -1366,7 +1393,7 @@ module.exports = React.createClass({
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}
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// needs to be before normal PageTypes as you are logged in technically
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if (this.state.screen == 'post_registration') {
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if (this.state.view === VIEWS.POST_REGISTRATION) {
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const PostRegistration = sdk.getComponent('structures.login.PostRegistration');
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return (
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<PostRegistration
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@ -1374,38 +1401,42 @@ module.exports = React.createClass({
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);
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}
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// `ready` and `loggedIn` may be set before `page_type` (because the
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// latter is set via the dispatcher). If we don't yet have a `page_type`,
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// keep showing the spinner for now.
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if (this.state.loggedIn && this.state.ready && this.state.page_type) {
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/* for now, we stuff the entirety of our props and state into the LoggedInView.
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* we should go through and figure out what we actually need to pass down, as well
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* as using something like redux to avoid having a billion bits of state kicking around.
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*/
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const LoggedInView = sdk.getComponent('structures.LoggedInView');
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return (
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<LoggedInView ref="loggedInView" matrixClient={MatrixClientPeg.get()}
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onRoomCreated={this.onRoomCreated}
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onUserSettingsClose={this.onUserSettingsClose}
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onRegistered={this.onRegistered}
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currentRoomId={this.state.currentRoomId}
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teamToken={this._teamToken}
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{...this.props}
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{...this.state}
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/>
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);
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} else if (this.state.loggedIn) {
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// we think we are logged in, but are still waiting for the /sync to complete
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const Spinner = sdk.getComponent('elements.Spinner');
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return (
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<div className="mx_MatrixChat_splash">
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<Spinner />
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<a href="#" className="mx_MatrixChat_splashButtons" onClick={ this.onLogoutClick }>
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{ _t('Logout') }
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</a>
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</div>
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);
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} else if (this.state.screen == 'register') {
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if (this.state.view === VIEWS.LOGGED_IN) {
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// `ready` and `view==LOGGED_IN` may be set before `page_type` (because the
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// latter is set via the dispatcher). If we don't yet have a `page_type`,
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// keep showing the spinner for now.
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if (this.state.ready && this.state.page_type) {
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/* for now, we stuff the entirety of our props and state into the LoggedInView.
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* we should go through and figure out what we actually need to pass down, as well
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* as using something like redux to avoid having a billion bits of state kicking around.
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*/
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const LoggedInView = sdk.getComponent('structures.LoggedInView');
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return (
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<LoggedInView ref="loggedInView" matrixClient={MatrixClientPeg.get()}
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onRoomCreated={this.onRoomCreated}
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onUserSettingsClose={this.onUserSettingsClose}
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onRegistered={this.onRegistered}
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currentRoomId={this.state.currentRoomId}
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teamToken={this._teamToken}
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{...this.props}
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{...this.state}
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/>
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);
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} else {
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// we think we are logged in, but are still waiting for the /sync to complete
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const Spinner = sdk.getComponent('elements.Spinner');
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return (
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<div className="mx_MatrixChat_splash">
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<Spinner />
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<a href="#" className="mx_MatrixChat_splashButtons" onClick={ this.onLogoutClick }>
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{ _t('Logout') }
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</a>
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</div>
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);
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}
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}
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if (this.state.view === VIEWS.REGISTER) {
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const Registration = sdk.getComponent('structures.login.Registration');
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return (
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<Registration
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@ -1428,7 +1459,10 @@ module.exports = React.createClass({
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onCancelClick={this.state.guestCreds ? this.onReturnToGuestClick : null}
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/>
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);
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} else if (this.state.screen == 'forgot_password') {
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}
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if (this.state.view === VIEWS.FORGOT_PASSWORD) {
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const ForgotPassword = sdk.getComponent('structures.login.ForgotPassword');
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return (
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<ForgotPassword
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@ -1440,7 +1474,9 @@ module.exports = React.createClass({
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onRegisterClick={this.onRegisterClick}
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onLoginClick={this.onLoginClick} />
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);
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} else {
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}
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if (this.state.view === VIEWS.LOGIN) {
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const Login = sdk.getComponent('structures.login.Login');
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return (
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<Login
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@ -1458,5 +1494,7 @@ module.exports = React.createClass({
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/>
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);
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}
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console.error(`Unknown view ${this.state.view}`);
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},
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});
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