Merge remote-tracking branch 'origin/develop' into develop

This commit is contained in:
Weblate 2017-11-15 01:01:24 +00:00
commit 06e38c2e48

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@ -17,9 +17,10 @@ limitations under the License.
const DEBUG = 0;
// utility to turn #rrggbb into [red,green,blue]
function hexToRgb(color) {
if (color[0] === '#') color = color.slice(1);
// utility to turn #rrggbb or rgb(r,g,b) into [red,green,blue]
function colorToRgb(color) {
if (color[0] === '#') {
color = color.slice(1);
if (color.length === 3) {
color = color[0] + color[0] +
color[1] + color[1] +
@ -31,9 +32,19 @@ function hexToRgb(color) {
const b = val & 255;
return [r, g, b];
}
else {
let match = color.match(/rgb\((.*?),(.*?),(.*?)\)/);
if (match) {
return [ parseInt(match[1]),
parseInt(match[2]),
parseInt(match[3]) ];
}
}
return [0,0,0];
}
// utility to turn [red,green,blue] into #rrggbb
function rgbToHex(rgb) {
function rgbToColor(rgb) {
const val = (rgb[0] << 16) | (rgb[1] << 8) | rgb[2];
return '#' + (0x1000000 + val).toString(16).slice(1);
}
@ -45,7 +56,7 @@ class Tinter {
this.keyRgb = [
"rgb(118, 207, 166)", // Vector Green
"rgb(234, 245, 240)", // Vector Light Green
"rgb(211, 239, 225)", // Unused: BottomLeftMenu (20% Green overlaid on Light Green)
"rgb(211, 239, 225)", // roomsublist-label-bg-color (20% Green overlaid on Light Green)
];
// Some algebra workings for calculating the tint % of Vector Green & Light Green
@ -59,7 +70,7 @@ class Tinter {
this.keyHex = [
"#76CFA6", // Vector Green
"#EAF5F0", // Vector Light Green
"#D3EFE1", // Unused: BottomLeftMenu (20% Green overlaid on Light Green)
"#D3EFE1", // roomsublist-label-bg-color (20% Green overlaid on Light Green)
"#FFFFFF", // white highlights of the SVGs (for switching to dark theme)
];
@ -132,28 +143,33 @@ class Tinter {
tint(primaryColor, secondaryColor, tertiaryColor) {
this.calcCssFixups();
if (DEBUG) console.log("Tinter.tint(" + primaryColor + ", " +
secondaryColor + ", " +
tertiaryColor + ")");
if (!primaryColor) {
primaryColor = this.keyRgb[0];
secondaryColor = this.keyRgb[1];
tertiaryColor = this.keyRgb[2];
}
if (!secondaryColor) {
const x = 0.16; // average weighting factor calculated from vector green & light green
const rgb = hexToRgb(primaryColor);
const rgb = colorToRgb(primaryColor);
rgb[0] = x * rgb[0] + (1 - x) * 255;
rgb[1] = x * rgb[1] + (1 - x) * 255;
rgb[2] = x * rgb[2] + (1 - x) * 255;
secondaryColor = rgbToHex(rgb);
secondaryColor = rgbToColor(rgb);
}
if (!tertiaryColor) {
const x = 0.19;
const rgb1 = hexToRgb(primaryColor);
const rgb2 = hexToRgb(secondaryColor);
const rgb1 = colorToRgb(primaryColor);
const rgb2 = colorToRgb(secondaryColor);
rgb1[0] = x * rgb1[0] + (1 - x) * rgb2[0];
rgb1[1] = x * rgb1[1] + (1 - x) * rgb2[1];
rgb1[2] = x * rgb1[2] + (1 - x) * rgb2[2];
tertiaryColor = rgbToHex(rgb1);
tertiaryColor = rgbToColor(rgb1);
}
if (this.forceTint == false &&
@ -169,7 +185,9 @@ class Tinter {
this.colors[1] = secondaryColor;
this.colors[2] = tertiaryColor;
if (DEBUG) console.log("Tinter.tint");
if (DEBUG) console.log("Tinter.tint final: (" + primaryColor + ", " +
secondaryColor + ", " +
tertiaryColor + ")");
// go through manually fixing up the stylesheets.
this.applyCssFixups();
@ -208,6 +226,11 @@ class Tinter {
document.getElementById('mx_theme_secondaryAccentColor')
).color;
}
if (document.getElementById('mx_theme_tertiaryAccentColor')) {
this.keyRgb[2] = window.getComputedStyle(
document.getElementById('mx_theme_tertiaryAccentColor')
).color;
}
this.calcCssFixups();
this.forceTint = true;