element-web-Github/playwright/e2e/read-receipts/index.ts

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/*
Copyright 2024 New Vector Ltd.
Copyright 2023 The Matrix.org Foundation C.I.C.
SPDX-License-Identifier: AGPL-3.0-only OR GPL-3.0-only
Please see LICENSE files in the repository root for full details.
*/
import type { JSHandle, Page } from "@playwright/test";
import type { MatrixEvent, Room, IndexedDBStore, ReceiptType } from "matrix-js-sdk/src/matrix";
import { test as base, expect } from "../../element-web-test";
import { Bot } from "../../pages/bot";
import { Client } from "../../pages/client";
import { ElementAppPage } from "../../pages/ElementAppPage";
/**
* Set up for a read receipt test:
* - Create a user with the supplied name
* - As that user, create two rooms with the supplied names
* - Create a bot with the supplied name
* - Invite the bot to both rooms and ensure that it has joined
*/
export const test = base.extend<{
roomAlphaName?: string;
roomAlpha: { name: string; roomId: string };
roomBetaName?: string;
roomBeta: { name: string; roomId: string };
msg: MessageBuilder;
util: Helpers;
}>({
displayName: "Mae",
botCreateOpts: { displayName: "Other User" },
roomAlphaName: "Room Alpha",
roomAlpha: async ({ roomAlphaName: name, app, user, bot }, use) => {
const roomId = await app.client.createRoom({ name, invite: [bot.credentials.userId] });
await use({ name, roomId });
},
roomBetaName: "Room Beta",
roomBeta: async ({ roomBetaName: name, app, user, bot }, use) => {
const roomId = await app.client.createRoom({ name, invite: [bot.credentials.userId] });
await use({ name, roomId });
},
msg: async ({ page, app, util }, use) => {
await use(new MessageBuilder(page, app, util));
},
util: async ({ roomAlpha, roomBeta, page, app, bot }, use) => {
await use(new Helpers(page, app, bot));
},
});
/**
* A utility that is able to find messages based on their content, by looking
* inside the `timeline` objects in the object model.
*
* Crucially, we hold on to references to events that have been edited or
* redacted, so we can still look them up by their old content.
*
* Provides utilities that build on the ability to find messages, e.g. replyTo,
* which finds a message and then constructs a reply to it.
*/
export class MessageBuilder {
constructor(
private page: Page,
private app: ElementAppPage,
private helpers: Helpers,
) {}
/**
* Map of message content -> event.
*/
messages = new Map<String, Promise<JSHandle<MatrixEvent>>>();
/**
* Utility to find a MatrixEvent by its body content
* @param room - the room to search for the event in
* @param message - the body of the event to search for
* @param includeThreads - whether to search within threads too
*/
async getMessage(room: JSHandle<Room>, message: string, includeThreads = false): Promise<JSHandle<MatrixEvent>> {
const cached = this.messages.get(message);
if (cached) {
return cached;
}
const promise = room.evaluateHandle(
async (room, { message, includeThreads }) => {
let ev = room.timeline.find((e) => e.getContent().body === message);
if (!ev && includeThreads) {
for (const thread of room.getThreads()) {
ev = thread.timeline.find((e) => e.getContent().body === message);
if (ev) break;
}
}
if (ev) return ev;
return new Promise<MatrixEvent>((resolve) => {
room.on("Room.timeline" as any, (ev: MatrixEvent) => {
if (ev.getContent().body === message) {
resolve(ev);
}
});
});
},
{ message, includeThreads },
);
this.messages.set(message, promise);
return promise;
}
/**
* MessageContentSpec to send an edit into a room
* @param originalMessage - the body of the message to edit
* @param newMessage - the message body to send in the edit
*/
editOf(originalMessage: string, newMessage: string): MessageContentSpec {
return new (class extends MessageContentSpec {
public async getContent(room: JSHandle<Room>): Promise<Record<string, unknown>> {
const ev = await this.messageFinder.getMessage(room, originalMessage, true);
return ev.evaluate((ev, newMessage) => {
// If this event has been redacted, its msgtype will be
// undefined. In that case, we guess msgtype as m.text.
const msgtype = ev.getContent().msgtype ?? "m.text";
return {
"msgtype": msgtype,
"body": `* ${newMessage}`,
"m.new_content": {
msgtype: msgtype,
body: newMessage,
},
"m.relates_to": {
rel_type: "m.replace",
event_id: ev.getId(),
},
};
}, newMessage);
}
})(this);
}
/**
* MessageContentSpec to send a reply into a room
* @param targetMessage - the body of the message to reply to
* @param newMessage - the message body to send into the reply
*/
replyTo(targetMessage: string, newMessage: string): MessageContentSpec {
return new (class extends MessageContentSpec {
public async getContent(room: JSHandle<Room>): Promise<Record<string, unknown>> {
const ev = await this.messageFinder.getMessage(room, targetMessage, true);
return ev.evaluate((ev, newMessage) => {
const threadRel =
ev.getRelation()?.rel_type === "m.thread"
? {
rel_type: "m.thread",
event_id: ev.getRelation().event_id,
}
: {};
return {
"msgtype": "m.text",
"body": newMessage,
"m.relates_to": {
...threadRel,
"m.in_reply_to": {
event_id: ev.getId(),
},
},
};
}, newMessage);
}
})(this);
}
/**
* MessageContentSpec to send a threaded response into a room
* @param rootMessage - the body of the thread root message to send a response to
* @param newMessage - the message body to send into the thread response
*/
threadedOff(rootMessage: string, newMessage: string): MessageContentSpec {
return new (class extends MessageContentSpec {
public async getContent(room: JSHandle<Room>): Promise<Record<string, unknown>> {
const ev = await this.messageFinder.getMessage(room, rootMessage);
return ev.evaluate((ev, newMessage) => {
return {
"msgtype": "m.text",
"body": newMessage,
"m.relates_to": {
event_id: ev.getId(),
is_falling_back: true,
rel_type: "m.thread",
},
};
}, newMessage);
}
})(this);
}
/**
* Generate MessageContentSpecs to send multiple threaded responses into a room.
*
* @param rootMessage - the body of the thread root message to send a response to
* @param newMessages - the contents of the messages
*/
manyThreadedOff(rootMessage: string, newMessages: Array<string>): Array<MessageContentSpec> {
return newMessages.map((body) => this.threadedOff(rootMessage, body));
}
/**
* BotActionSpec to send a reaction to an existing event into a room
* @param targetMessage - the body of the message to send a reaction to
* @param reaction - the key of the reaction to send into the room
*/
reactionTo(targetMessage: string, reaction: string): BotActionSpec {
return new (class extends BotActionSpec {
public async performAction(bot: Bot, room: JSHandle<Room>): Promise<void> {
const ev = await this.messageFinder.getMessage(room, targetMessage, true);
const { id, threadId } = await ev.evaluate((ev) => ({
id: ev.getId(),
threadId: !ev.isThreadRoot ? ev.threadRootId : undefined,
}));
const roomId = await room.evaluate((room) => room.roomId);
await bot.sendEvent(roomId, threadId ?? null, "m.reaction", {
"m.relates_to": {
rel_type: "m.annotation",
event_id: id,
key: reaction,
},
});
}
})(this);
}
/**
* BotActionSpec to send a redaction into a room
* @param targetMessage - the body of the message to send a redaction to
*/
redactionOf(targetMessage: string): BotActionSpec {
return new (class extends BotActionSpec {
public async performAction(bot: Bot, room: JSHandle<Room>): Promise<void> {
const ev = await this.messageFinder.getMessage(room, targetMessage, true);
const { id, threadId } = await ev.evaluate((ev) => ({
id: ev.getId(),
threadId: !ev.isThreadRoot ? ev.threadRootId : undefined,
}));
const roomId = await room.evaluate((room) => room.roomId);
await bot.redactEvent(roomId, threadId, id);
}
})(this);
}
/**
* Find and display a message.
*
* @param roomName the name of the room to look inside
* @param message the content of the message to fine
* @param includeThreads look for messages inside threads, not just the main timeline
*/
async jumpTo(roomName: string, message: string, includeThreads = false) {
const room = await this.helpers.findRoomByName(roomName);
const foundMessage = await this.getMessage(room, message, includeThreads);
const roomId = await room.evaluate((room) => room.roomId);
const foundMessageId = await foundMessage.evaluate((ev) => ev.getId());
await this.page.goto(`/#/room/${roomId}/${foundMessageId}`);
}
async sendThreadedReadReceipt(room: JSHandle<Room>, targetMessage: string) {
const event = await this.getMessage(room, targetMessage, true);
await this.app.client.evaluate(
(client, { event }) => {
return client.sendReadReceipt(event);
},
{ event },
);
}
async sendUnthreadedReadReceipt(room: JSHandle<Room>, targetMessage: string) {
const event = await this.getMessage(room, targetMessage, true);
await this.app.client.evaluate(
(client, { event }) => {
return client.sendReadReceipt(event, "m.read" as any as ReceiptType, true);
},
{ event },
);
}
}
/**
* Something that can provide the content of a message.
*
* For example, we return and instance of this from {@link
* MessageBuilder.replyTo} which creates a reply based on a previous message.
*/
export abstract class MessageContentSpec {
messageFinder: MessageBuilder | null;
constructor(messageFinder: MessageBuilder = null) {
this.messageFinder = messageFinder;
}
public abstract getContent(room: JSHandle<Room>): Promise<Record<string, unknown>>;
}
/**
* Something that can perform an action at the time we would usually send a
* message.
*
* For example, we return an instance of this from {@link
* MessageBuilder.redactionOf} which redacts the message we are referring to.
*/
export abstract class BotActionSpec {
messageFinder: MessageBuilder | null;
constructor(messageFinder: MessageBuilder = null) {
this.messageFinder = messageFinder;
}
public abstract performAction(client: Client, room: JSHandle<Room>): Promise<void>;
}
/**
* Something that we will turn into a message or event when we pass it in to
* e.g. receiveMessages.
*/
export type Message = string | MessageContentSpec | BotActionSpec;
class Helpers {
constructor(
private page: Page,
private app: ElementAppPage,
private bot: Bot,
) {}
/**
* Use the supplied client to send messages or perform actions as specified by
* the supplied {@link Message} items.
*/
async sendMessageAsClient(cli: Client, roomName: string | { name: string }, messages: Message[]) {
const room = await this.findRoomByName(typeof roomName === "string" ? roomName : roomName.name);
const roomId = await room.evaluate((room) => room.roomId);
for (const message of messages) {
if (typeof message === "string") {
await cli.sendMessage(roomId, { body: message, msgtype: "m.text" });
} else if (message instanceof MessageContentSpec) {
await cli.sendMessage(roomId, await message.getContent(room));
} else {
await message.performAction(cli, room);
}
// TODO: without this wait, some tests that send lots of messages flake
// from time to time. I (andyb) have done some investigation, but it
// needs more work to figure out. The messages do arrive over sync, but
// they never appear in the timeline, and they never fire a
// Room.timeline event. I think this only happens with events that refer
// to other events (e.g. replies), so it might be caused by the
// referring event arriving before the referred-to event.
await this.page.waitForTimeout(100);
}
}
/**
* Open the room with the supplied name.
*/
async goTo(room: string | { name: string }) {
await this.app.viewRoomByName(typeof room === "string" ? room : room.name);
}
/**
* Expand the message with the supplied index in the timeline.
* @param index
*/
async openCollapsedMessage(index: number) {
const button = this.page.locator(".mx_GenericEventListSummary_toggle");
await button.nth(index).click();
}
/**
* Click the thread with the supplied content in the thread root to open it in
* the Threads panel.
*/
async openThread(rootMessage: string) {
const tile = this.page.locator(".mx_RoomView_body .mx_EventTile[data-scroll-tokens]", { hasText: rootMessage });
await tile.hover();
await tile.getByRole("button", { name: "Reply in thread" }).click();
await expect(this.page.locator(".mx_ThreadView_timelinePanelWrapper")).toBeVisible();
}
/**
Add tabs to the right panel (#12672) * Create new method for header button behaviour With the introduction of tabs, the behaviour of the header buttons is changed as follows: - Close any right panel if open - Open the correct right panel if no panel was open before The old method (and behaviour) is retained as showOrHidePhase. * Implement tabs in the right panel There are three tabs: Info, People and Threads * Remove unwanted code from RoomSummaryCard - Remove the menu item for opening the memberlist since that is now taken of by the tabs. - Remove the close button * Remove code for focusing close button from tac item See https://github.com/matrix-org/matrix-react-sdk/pull/12410 There's no longer a close button to focus so we instead focus the thread tab. This is done in RightPaneltabs.tsx so we just need to remove this code. * Introduce a room info icon to the header This was previously present in the legacy room header but not in the new header. * BaseCard changes - Adds id, ariaLabelledBy and role props to implement tab accessibility. - Adds hideHeaderButtons prop to hide header buttons (think back and close buttons). - Change confusing header rendering code: header is not rendered ONLY when no header is passed AND hideHeaderButtons is true. * Refactor repeated code into function Created a new function createSpaceScopeHeader which returns the component if the room is a space room. Previously this code was duplicated in every component that uses SpaceScopeHeader component. * Pass BaseCard attributes and use helper function Actually using the code from the last two commits * Add, update and remove tests/screenshots/snapshots * Fix distance between search bar and tabs * Update compound * Update screenshots/snapshots
2024-07-09 19:36:50 +08:00
* Close the threads panel.
*/
async closeThreadsPanel() {
await this.page.locator(".mx_RightPanel").getByTestId("base-card-close-button").click();
await expect(this.page.locator(".mx_RightPanel")).not.toBeVisible();
}
/**
* Return to the list of threads, given we are viewing a single thread.
*/
async backToThreadsList() {
await this.page.locator(".mx_RoomHeader").getByLabel("Threads").click();
}
/**
* Assert that the message containing the supplied text is visible in the UI.
* Note: matches part of the message content as well as the whole of it.
*/
async assertMessageLoaded(messagePart: string) {
await expect(this.page.locator(".mx_EventTile_body").getByText(messagePart)).toBeVisible();
}
/**
* Assert that the message containing the supplied text is not visible in the UI.
* Note: matches part of the message content as well as the whole of it.
*/
async assertMessageNotLoaded(messagePart: string) {
await expect(this.page.locator(".mx_EventTile_body").getByText(messagePart)).not.toBeVisible();
}
/**
* Scroll the messages panel up 1000 pixels.
*/
async pageUp() {
await this.page.locator(".mx_RoomView_messagePanel").evaluateAll((messagePanels) => {
messagePanels.forEach((messagePanel) => (messagePanel.scrollTop -= 1000));
});
}
getRoomListTile(room: string | { name: string }) {
const roomName = typeof room === "string" ? room : room.name;
return this.page.getByRole("treeitem", { name: new RegExp("^" + roomName) });
}
/**
* Click the "Mark as Read" context menu item on the room with the supplied name
* in the room list.
*/
async markAsRead(room: string | { name: string }) {
await this.getRoomListTile(room).click({ button: "right" });
await this.page.getByText("Mark as read").click();
}
/**
* Assert that the room with the supplied name is "read" in the room list - i.g.
* has not dot or count of unread messages.
*/
async assertRead(room: string | { name: string }) {
const tile = this.getRoomListTile(room);
await expect(tile.locator(".mx_NotificationBadge_dot")).not.toBeVisible();
await expect(tile.locator(".mx_NotificationBadge_count")).not.toBeVisible();
}
/**
* Assert that this room remains read, when it was previously read.
* (In practice, this just waits a short while to allow any unread marker to
* appear, and then asserts that the room is read.)
*/
async assertStillRead(room: string | { name: string }) {
await this.page.waitForTimeout(200);
await this.assertRead(room);
}
/**
* Assert a given room is marked as unread (via the room list tile)
* @param room - the name of the room to check
* @param count - the numeric count to assert, or if "." specified then a bold/dot (no count) state is asserted
*/
async assertUnread(room: string | { name: string }, count: number | ".") {
const tile = this.getRoomListTile(room);
if (count === ".") {
await expect(tile.locator(".mx_NotificationBadge_dot")).toBeVisible();
} else {
await expect(tile.locator(".mx_NotificationBadge_count")).toHaveText(count.toString());
}
}
/**
* Assert a given room is marked as unread, and the number of unread
* messages is less than the supplied count.
*
* @param room - the name of the room to check
* @param lessThan - the number of unread messages that is too many
*/
async assertUnreadLessThan(room: string | { name: string }, lessThan: number) {
const tile = this.getRoomListTile(room);
// https://playwright.dev/docs/test-assertions#expectpoll
// .toBeLessThan doesn't have a retry mechanism, so we use .poll
await expect
.poll(async () => {
return parseInt(await tile.locator(".mx_NotificationBadge_count").textContent(), 10);
})
.toBeLessThan(lessThan);
}
/**
* Assert a given room is marked as unread, and the number of unread
* messages is greater than the supplied count.
*
* @param room - the name of the room to check
* @param greaterThan - the number of unread messages that is too few
*/
async assertUnreadGreaterThan(room: string | { name: string }, greaterThan: number) {
const tile = this.getRoomListTile(room);
// https://playwright.dev/docs/test-assertions#expectpoll
// .toBeGreaterThan doesn't have a retry mechanism, so we use .poll
await expect
.poll(async () => {
return parseInt(await tile.locator(".mx_NotificationBadge_count").textContent(), 10);
})
.toBeGreaterThan(greaterThan);
}
/**
* Click the "Threads" or "Back" button if needed to get to the threads list.
*/
async openThreadList() {
// If we've just entered the room, the threads panel takes a while to decide
// whether it's open or not - wait here to give it a chance to settle.
await this.page.waitForTimeout(200);
const threadPanel = this.page.locator(".mx_ThreadPanel");
const isThreadPanelOpen = (await threadPanel.count()) !== 0;
if (!isThreadPanelOpen) {
await this.page.locator(".mx_RoomHeader").getByLabel("Threads").click();
}
await expect(threadPanel).toBeVisible();
await threadPanel.evaluate(($panel) => {
const $button = $panel.querySelector<HTMLElement>('[data-testid="base-card-back-button"]');
// If the Threads back button is present then click it - the
// threads button can open either threads list or thread panel
if ($button) {
$button.click();
}
});
}
async findRoomByName(roomName: string): Promise<JSHandle<Room>> {
return this.app.client.evaluateHandle((cli, roomName) => {
return cli.getRooms().find((r) => r.name === roomName);
}, roomName);
}
private async getThreadListTile(rootMessage: string) {
await this.openThreadList();
return this.page.locator(".mx_ThreadPanel li", { hasText: rootMessage });
}
/**
* Assert that the thread with the supplied content in its root message is shown
* as read in the Threads list.
*/
async assertReadThread(rootMessage: string) {
const tile = await this.getThreadListTile(rootMessage);
await expect(tile.locator(".mx_NotificationBadge")).not.toBeVisible();
}
/**
* Assert that the thread with the supplied content in its root message is shown
* as unread in the Threads list.
*/
async assertUnreadThread(rootMessage: string) {
const tile = await this.getThreadListTile(rootMessage);
await expect(tile.locator(".mx_NotificationBadge")).toBeVisible();
}
/**
* Save our indexeddb information and then refresh the page.
*/
async saveAndReload() {
await this.app.client.evaluate((cli) => {
// @ts-ignore
return (cli.store as IndexedDBStore).reallySave();
});
await this.page.reload();
// Wait for the app to reload
await expect(this.page.locator(".mx_RoomView")).toBeVisible();
}
/**
* Sends messages into given room as a bot
* @param room - the name of the room to send messages into
* @param messages - the list of messages to send, these can be strings or implementations of MessageSpec like `editOf`
*/
async receiveMessages(room: string | { name: string }, messages: Message[]) {
await this.sendMessageAsClient(this.bot, room, messages);
}
/**
* Open the room list menu
*/
async toggleRoomListMenu() {
const tile = this.getRoomListTile("Rooms");
await tile.hover();
const button = tile.getByLabel("List options");
await button.click();
}
/**
* Toggle the `Show rooms with unread messages first` option for the room list
*/
async toggleRoomUnreadOrder() {
await this.toggleRoomListMenu();
await this.page.getByText("Show rooms with unread messages first").click();
// Close contextual menu
await this.page.locator(".mx_ContextualMenu_background").click();
}
/**
* Assert that the room list is ordered as expected
* @param rooms
*/
async assertRoomListOrder(rooms: Array<{ name: string }>) {
const roomList = this.page.locator(".mx_RoomTile_title");
for (const [i, room] of rooms.entries()) {
await expect(roomList.nth(i)).toHaveText(room.name);
}
}
}
/**
* BotActionSpec to send a custom event
* @param eventType - the type of the event to send
* @param content - the event content to send
*/
export function customEvent(eventType: string, content: Record<string, any>): BotActionSpec {
return new (class extends BotActionSpec {
public async performAction(cli: Client, room: JSHandle<Room>): Promise<void> {
const roomId = await room.evaluate((room) => room.roomId);
await cli.sendEvent(roomId, null, eventType, content);
}
})();
}
/**
* Generate strings with the supplied prefix, suffixed with numbers.
*
* @param prefix the prefix of each string
* @param howMany the number of strings to generate
*/
export function many(prefix: string, howMany: number): Array<string> {
return Array.from(Array(howMany).keys()).map((i) => prefix + i.toString().padStart(4, "0"));
}
export { expect };