element-call-Github/src/grid/Grid.tsx
Timo c3edd3e25e
Enable lint rules for Promise handling to discourage misuse of them. (#2607)
* Enable lint rules for Promise handling to discourage misuse of them.
Squashed all of Hugh's commits into one.

---------

Co-authored-by: Hugh Nimmo-Smith <hughns@element.io>
2024-09-10 09:49:35 +02:00

508 lines
14 KiB
TypeScript

/*
Copyright 2023, 2024 New Vector Ltd.
SPDX-License-Identifier: AGPL-3.0-only
Please see LICENSE in the repository root for full details.
*/
import {
SpringRef,
TransitionFn,
animated,
useTransition,
} from "@react-spring/web";
import { EventTypes, Handler, useScroll } from "@use-gesture/react";
import {
CSSProperties,
ComponentProps,
ComponentType,
Dispatch,
FC,
LegacyRef,
ReactNode,
SetStateAction,
createContext,
forwardRef,
memo,
useContext,
useEffect,
useMemo,
useRef,
useState,
} from "react";
import useMeasure from "react-use-measure";
import classNames from "classnames";
import { logger } from "matrix-js-sdk/src/logger";
import styles from "./Grid.module.css";
import { useMergedRefs } from "../useMergedRefs";
import { TileWrapper } from "./TileWrapper";
import { usePrefersReducedMotion } from "../usePrefersReducedMotion";
import { useInitial } from "../useInitial";
interface Rect {
x: number;
y: number;
width: number;
height: number;
}
interface Tile<Model> {
id: string;
model: Model;
onDrag: DragCallback | undefined;
}
type PlacedTile<Model> = Tile<Model> & Rect;
interface TileSpring {
opacity: number;
scale: number;
zIndex: number;
x: number;
y: number;
width: number;
height: number;
}
interface TileSpringUpdate extends Partial<TileSpring> {
from?: Partial<TileSpring>;
reset?: boolean;
immediate?: boolean | ((key: string) => boolean);
delay?: (key: string) => number;
}
interface DragState {
tileId: string;
tileX: number;
tileY: number;
cursorX: number;
cursorY: number;
}
interface SlotProps<Model> extends Omit<ComponentProps<"div">, "onDrag"> {
id: string;
model: Model;
onDrag?: DragCallback;
style?: CSSProperties;
className?: string;
}
interface Offset {
x: number;
y: number;
}
/**
* Gets the offset of one element relative to an ancestor.
*/
function offset(element: HTMLElement, relativeTo: Element): Offset {
if (
!(element.offsetParent instanceof HTMLElement) ||
element.offsetParent === relativeTo
) {
return { x: element.offsetLeft, y: element.offsetTop };
} else {
const o = offset(element.offsetParent, relativeTo);
o.x += element.offsetLeft;
o.y += element.offsetTop;
return o;
}
}
interface LayoutContext {
setGeneration: Dispatch<SetStateAction<number | null>>;
}
const LayoutContext = createContext<LayoutContext | null>(null);
/**
* Enables Grid to react to layout changes. You must call this in your Layout
* component or else Grid will not be reactive.
*/
export function useUpdateLayout(): void {
const context = useContext(LayoutContext);
if (context === null)
throw new Error("useUpdateLayout called outside a Grid layout context");
// On every render, tell Grid that the layout may have changed
useEffect(() =>
context.setGeneration((prev) => (prev === null ? 0 : prev + 1)),
);
}
export interface LayoutProps<LayoutModel, TileModel, R extends HTMLElement> {
ref: LegacyRef<R>;
model: LayoutModel;
/**
* Component creating an invisible "slot" for a tile to go in.
*/
Slot: ComponentType<SlotProps<TileModel>>;
}
export interface TileProps<Model, R extends HTMLElement> {
ref: LegacyRef<R>;
className?: string;
style?: ComponentProps<typeof animated.div>["style"];
/**
* The width this tile will have once its animations have settled.
*/
targetWidth: number;
/**
* The height this tile will have once its animations have settled.
*/
targetHeight: number;
model: Model;
}
interface Drag {
/**
* The X coordinate of the dragged tile in grid space.
*/
x: number;
/**
* The Y coordinate of the dragged tile in grid space.
*/
y: number;
/**
* The X coordinate of the dragged tile, as a scalar of the grid width.
*/
xRatio: number;
/**
* The Y coordinate of the dragged tile, as a scalar of the grid height.
*/
yRatio: number;
}
export type DragCallback = (drag: Drag) => void;
interface LayoutMemoProps<LayoutModel, TileModel, R extends HTMLElement>
extends LayoutProps<LayoutModel, TileModel, R> {
Layout: ComponentType<LayoutProps<LayoutModel, TileModel, R>>;
}
interface Props<
LayoutModel,
TileModel,
LayoutRef extends HTMLElement,
TileRef extends HTMLElement,
> {
/**
* Data with which to populate the layout.
*/
model: LayoutModel;
/**
* A component which creates an invisible layout grid of "slots" for tiles to
* go in. The root element must have a data-generation attribute which
* increments whenever the layout may have changed.
*/
Layout: ComponentType<LayoutProps<LayoutModel, TileModel, LayoutRef>>;
/**
* The component used to render each tile in the layout.
*/
Tile: ComponentType<TileProps<TileModel, TileRef>>;
className?: string;
style?: CSSProperties;
}
/**
* A grid of animated tiles.
*/
export function Grid<
LayoutModel,
TileModel,
LayoutRef extends HTMLElement,
TileRef extends HTMLElement,
>({
model,
Layout,
Tile,
className,
style,
}: Props<LayoutModel, TileModel, LayoutRef, TileRef>): ReactNode {
// Overview: This component places tiles by rendering an invisible layout grid
// of "slots" for tiles to go in. Once rendered, it uses the DOM API to get
// the dimensions of each slot, feeding these numbers back into react-spring
// to let the actual tiles move freely atop the layout.
// To tell us when the layout has changed, the layout system increments its
// data-generation attribute, which we watch with a MutationObserver.
const [gridRef1, gridBounds] = useMeasure();
const [gridRoot, gridRef2] = useState<HTMLElement | null>(null);
const gridRef = useMergedRefs<HTMLElement>(gridRef1, gridRef2);
const [layoutRoot, setLayoutRoot] = useState<HTMLElement | null>(null);
const [generation, setGeneration] = useState<number | null>(null);
const tiles = useInitial(() => new Map<string, Tile<TileModel>>());
const prefersReducedMotion = usePrefersReducedMotion();
const Slot: FC<SlotProps<TileModel>> = useMemo(
() =>
function Slot({ id, model, onDrag, style, className, ...props }) {
const ref = useRef<HTMLDivElement | null>(null);
useEffect(() => {
tiles.set(id, { id, model, onDrag });
return (): void => void tiles.delete(id);
}, [id, model, onDrag]);
return (
<div
ref={ref}
className={classNames(className, styles.slot)}
data-id={id}
style={style}
{...props}
/>
);
},
[tiles],
);
// We must memoize the Layout component to break the update loop where a
// render of Grid causes a re-render of Layout, which in turn re-renders Grid
const LayoutMemo = useMemo(
() =>
memo(
forwardRef<
LayoutRef,
LayoutMemoProps<LayoutModel, TileModel, LayoutRef>
>(function LayoutMemo({ Layout, ...props }, ref): ReactNode {
return <Layout {...props} ref={ref} />;
}),
),
[],
);
const context: LayoutContext = useMemo(() => ({ setGeneration }), []);
// Combine the tile definitions and slots together to create placed tiles
const placedTiles = useMemo(() => {
const result: PlacedTile<TileModel>[] = [];
if (gridRoot !== null && layoutRoot !== null) {
const slots = layoutRoot.getElementsByClassName(
styles.slot,
) as HTMLCollectionOf<HTMLElement>;
for (const slot of slots) {
const id = slot.getAttribute("data-id")!;
if (slot.offsetWidth > 0 && slot.offsetHeight > 0)
result.push({
...tiles.get(id)!,
...offset(slot, gridRoot),
width: slot.offsetWidth,
height: slot.offsetHeight,
});
}
}
return result;
// The rects may change due to the grid resizing or updating to a new
// generation, but eslint can't statically verify this
// eslint-disable-next-line react-hooks/exhaustive-deps
}, [gridRoot, layoutRoot, tiles, gridBounds, generation]);
// Drag state is stored in a ref rather than component state, because we use
// react-spring's imperative API during gestures to improve responsiveness
const dragState = useRef<DragState | null>(null);
const [tileTransitions, springRef] = useTransition(
placedTiles,
() => ({
key: ({ id }: Tile<TileModel>): string => id,
from: ({
x,
y,
width,
height,
}: PlacedTile<TileModel>): TileSpringUpdate => ({
opacity: 0,
scale: 0,
zIndex: 1,
x,
y,
width,
height,
immediate: prefersReducedMotion,
}),
enter: { opacity: 1, scale: 1, immediate: prefersReducedMotion },
update: ({
id,
x,
y,
width,
height,
}: PlacedTile<TileModel>): TileSpringUpdate | null =>
id === dragState.current?.tileId
? null
: {
x,
y,
width,
height,
immediate: prefersReducedMotion,
},
leave: { opacity: 0, scale: 0, immediate: prefersReducedMotion },
config: { mass: 0.7, tension: 252, friction: 25 },
}),
// react-spring's types are bugged and can't infer the spring type
) as unknown as [
TransitionFn<PlacedTile<TileModel>, TileSpring>,
SpringRef<TileSpring>,
];
// Because we're using react-spring in imperative mode, we're responsible for
// firing animations manually whenever the tiles array updates
useEffect(() => {
springRef.start().forEach((p) => void p.catch(logger.error));
}, [placedTiles, springRef]);
const animateDraggedTile = (
endOfGesture: boolean,
callback: DragCallback,
): void => {
const { tileId, tileX, tileY } = dragState.current!;
const tile = placedTiles.find((t) => t.id === tileId)!;
springRef.current
.find((c) => (c.item as Tile<TileModel>).id === tileId)
?.start(
endOfGesture
? {
scale: 1,
zIndex: 1,
x: tile.x,
y: tile.y,
width: tile.width,
height: tile.height,
immediate:
prefersReducedMotion || ((key): boolean => key === "zIndex"),
// Allow the tile's position to settle before pushing its
// z-index back down
delay: (key): number => (key === "zIndex" ? 500 : 0),
}
: {
scale: 1.1,
zIndex: 2,
x: tileX,
y: tileY,
immediate:
prefersReducedMotion ||
((key): boolean =>
key === "zIndex" || key === "x" || key === "y"),
},
)
.catch(logger.error);
if (endOfGesture)
callback({
x: tileX,
y: tileY,
xRatio: tileX / (gridBounds.width - tile.width),
yRatio: tileY / (gridBounds.height - tile.height),
});
};
// Callback for useDrag. We could call useDrag here, but the default
// pattern of spreading {...bind()} across the children to bind the gesture
// ends up breaking memoization and ruining this component's performance.
// Instead, we pass this callback to each tile via a ref, to let them bind the
// gesture using the much more sensible ref-based method.
const onTileDrag = (
tileId: string,
{
// eslint-disable-next-line @typescript-eslint/ban-ts-comment
// @ts-ignore
tap,
// eslint-disable-next-line @typescript-eslint/ban-ts-comment
// @ts-ignore
initial: [initialX, initialY],
// eslint-disable-next-line @typescript-eslint/ban-ts-comment
// @ts-ignore
delta: [dx, dy],
// eslint-disable-next-line @typescript-eslint/ban-ts-comment
// @ts-ignore
last,
}: Parameters<Handler<"drag", EventTypes["drag"]>>[0],
): void => {
if (!tap) {
const tileController = springRef.current.find(
(c) => (c.item as Tile<TileModel>).id === tileId,
)!;
const callback = tiles.get(tileController.item.id)!.onDrag;
if (callback != null) {
if (dragState.current === null) {
const tileSpring = tileController.get();
dragState.current = {
tileId,
tileX: tileSpring.x,
tileY: tileSpring.y,
cursorX: initialX - gridBounds.x,
cursorY: initialY - gridBounds.y + scrollOffset.current,
};
}
dragState.current.tileX += dx;
dragState.current.tileY += dy;
dragState.current.cursorX += dx;
dragState.current.cursorY += dy;
animateDraggedTile(last, callback);
if (last) dragState.current = null;
}
}
};
const onTileDragRef = useRef(onTileDrag);
onTileDragRef.current = onTileDrag;
const scrollOffset = useRef(0);
useScroll(
// eslint-disable-next-line @typescript-eslint/ban-ts-comment
// @ts-ignore
({ xy: [, y], delta: [, dy] }) => {
scrollOffset.current = y;
if (dragState.current !== null) {
dragState.current.tileY += dy;
dragState.current.cursorY += dy;
animateDraggedTile(false, tiles.get(dragState.current.tileId)!.onDrag!);
}
},
{ target: gridRoot ?? undefined },
);
return (
<div
ref={gridRef}
className={classNames(className, styles.grid)}
style={style}
>
<LayoutContext.Provider value={context}>
<LayoutMemo
ref={setLayoutRoot}
Layout={Layout}
model={model}
Slot={Slot}
/>
</LayoutContext.Provider>
{tileTransitions((spring, { id, model, onDrag, width, height }) => (
<TileWrapper
key={id}
id={id}
onDrag={onDrag ? onTileDragRef : null}
targetWidth={width}
targetHeight={height}
model={model}
Tile={Tile}
{...spring}
/>
))}
</div>
);
}