* Handle case of encryption key for an index to be undefined
As per https://github.com/matrix-org/matrix-js-sdk/pull/4423 the key can be undefined and so we should handle this rather than waiting for SubtleCrypto.importKey() to fail.
* Use release version of matrix-js-sdk
Diff is baa6d13506...v34.7.0
* Use RTCSession. reemitEncryptionKeys()
* Add some test coverage whilst we are here
* Add some test coverage whilst we are here
* Lint
* Enable lint rules for Promise handling to discourage misuse of them.
Squashed all of Hugh's commits into one.
---------
Co-authored-by: Hugh Nimmo-Smith <hughns@element.io>
* Add joining with knock room creation flow.
Also add `WaitForInviteView` after knocking.
And appropriate error views when knock failed or gets rejected.
Signed-off-by: Timo K <toger5@hotmail.de>
* Refactor encryption information.
We had lots of enums and booleans to describe the encryption situation.
Now we only use the `EncryptionSystem` "enum" which contains the
additional information like sharedKey. (and we don't use the isRoomE2EE
function that is somewhat confusing since it checks `return widget ===
null && !room.getCanonicalAlias();` which is only indirectly related to
e2ee)
Signed-off-by: Timo K <toger5@hotmail.de>
* Update recent list.
- Don't use deprecated `groupCallEventHander` anymore (it used the old
`m.call` state event.)
- make the recent list reactive (getting removed from a call removes the
item from the list)
- support having rooms without shared secret but actual matrix
encryption in the recent list
- change the share link creation button so that we create a link with
pwd for sharedKey rooms and with `perParticipantE2EE=true` for matrix
encrypted rooms.
Signed-off-by: Timo K <toger5@hotmail.de>
* fix types
Signed-off-by: Timo K <toger5@hotmail.de>
* patch js-sdk for linter
Signed-off-by: Timo K <toger5@hotmail.de>
* ignore ts expect error
Signed-off-by: Timo K <toger5@hotmail.de>
* Fix error in widget mode.
We cannot call client.getRoomSummary in widget mode. The code path needs
to throw before reaching this call. (In general we should never call
getRoomSummary if getRoom returns a room)
Signed-off-by: Timo K <toger5@hotmail.de>
* tempDemo
Signed-off-by: Timo K <toger5@hotmail.de>
* remove wait for invite view
Signed-off-by: Timo K <toger5@hotmail.de>
* yarn i18n
Signed-off-by: Timo K <toger5@hotmail.de>
* reset back mute participant count
* add logic to show error view when getting removed
* include reason whenever someone gets removed from a call.
* fix activeRoom not beeing early enough
* fix lints
* add comment about encryption situation
Signed-off-by: Timo K <toger5@hotmail.de>
* Fix lockfile
* Use (unmerged!) RoomSummary type from the js-sdk
Temporarily change the js-sdk dependency to the PR branch that provides
that type
* review
Signed-off-by: Timo K <toger5@hotmail.de>
* review (remove participant count unknown)
Signed-off-by: Timo K <toger5@hotmail.de>
* remove error for unencrypted calls (allow intentional unencrypted calls)
Signed-off-by: Timo K <toger5@hotmail.de>
* update js-sdk
Signed-off-by: Timo K <toger5@hotmail.de>
---------
Signed-off-by: Timo K <toger5@hotmail.de>
Co-authored-by: Andrew Ferrazzutti <andrewf@element.io>
The auto ratcheting sets the keys and so looks like it can clobber
us setting a key from the app if they race, so just disable it, at
least for now - we aren't using it.
Take the room ID from the URL rather than just assuming it's still
the one that was in URL params before: if only the hash changes,
the app won't reload.
Fixes https://github.com/vector-im/element-call/issues/1708
We changed our minds: people do copy the URL from the bar and
give that to people and expect it to work: it doesn't make sense
to prioritise shorter URLs over this. There's no security advantage
unless we think there's a risk someone might steal your key by taking
a photo of your monitor over your shoulder and decrypting the calls
they can't already hear by standing behind you.
Make it take a room object rather than a room ID to avoid it depending
on a side effect, ie. if the room object input changes, the hook will be
re-run but if we can't get the room from the room ID for whatever reason,
we'd be stuck.
Also add logging on why we decided a room was e2ee.