* Enable lint rules for Promise handling to discourage misuse of them.
Squashed all of Hugh's commits into one.
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Co-authored-by: Hugh Nimmo-Smith <hughns@element.io>
This was the result of me playing around with RxJS marble testing to understand how to get things done with its TestScheduler. I discovered that it lacks a clear way to fire arbitrary actions during the test, so I built a small helper function called schedule which does this for us.
* Fix coverage reporting
Codecov hasn't been working recently because Vitest doesn't report coverage by default.
* Suppress some noisy log lines
Closes https://github.com/element-hq/element-call/issues/686
* Store test files alongside source files
This way we benefit from not having to maintain the same directory structure twice, and our linters etc. will actually lint test files by default.
* Stop using Vitest globals
Vitest provides globals primarily to make the transition from Jest more smooth. But importing its functions explicitly is considered a better pattern, and we have so few tests right now that it's trivial to migrate them all.
* Remove Storybook directory
We no longer use Storybook.
* Configure Codecov
Add a coverage gate for all new changes and disable its comments.
* upgrade vitest
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Co-authored-by: Timo <toger5@hotmail.de>
* Stop sharing state observables when the view model is destroyed
By default, observables running with shareReplay will continue running forever even if there are no subscribers. We need to stop them when the view model is destroyed to avoid memory leaks and other unintuitive behavior.
* Hydrate the call view model in a less hacky way
This ensures that only a single view model is created per call, unlike the previous solution which would create extra view models in strict mode which it was unable to dispose of. The other way was invalid because React gives us no way to reliably dispose of a resource created in the render phase. This is essentially a memory leak fix.
* Add simple global controls to put the call in picture-in-picture mode
Our web and mobile apps (will) all support putting calls into a picture-in-picture mode. However, it'd be nice to have a way of doing this that's more explicit than a breakpoint, because PiP views could in theory get fairly large. Specifically, on mobile, we want a way to do this that can tell you whether the call is ongoing, and that works even without the widget API (because we support SPA calls in the Element X apps…)
To this end, I've created a simple global "controls" API on the window. Right now it only has methods for controlling the picture-in-picture state, but in theory we can expand it to also control mute states, which is current possible via the widget API only.
* Fix footer appearing in large PiP views
* Add a method for whether you can enter picture-in-picture mode
* Have the controls emit booleans directly
We've gotten feedback that it's distracting whenever the same video is shown in two places on screen. This fixes the spotlight case by showing only the avatar of anyone who is already visible in the spotlight. It also makes sense to hide the speaking indicators in spotlight layouts, I think, because this information is redundant to the spotlight tile.
This is because our layouts for flat windows are good at adapting to both small width and small height, while our layouts for narrow windows aren't so good at adapting to a small height.
If you were the only one in the call, you could get a broken-looking view in which the local tile is shown in the spotlight, and it's also shown in the PiP. This is redundant.
Due to an oversight of mine, 2440037639 actually removed the ability to see the one-on-one layout on mobile. This restores mobile one-on-one calls to working order and also avoids showing the spotlight tile unless there are more than a few participants.
If no one had spoken yet, we were still showing the local user in the spotlight. We should instead eagerly switch to showing an arbitrary remote participant in this case.
We've concluded that this behavior is actually more distracting than it is helpful, and we want to try out what it's like to just have the importance ordering and visual cues help you find who's speaking.
We're finding that if we reorder participants based on whether their mic is muted, this just creates a lot of distracting layout shifts. People who speak are automatically promoted into the speaker category, so there's little value in additionally caring about mute state.
Includes the mobile UX optimizations and the tweaks we've made to cut down on wasted space, but does not yet include the change to embed the spotlight tile within the grid.
Because we were hiding even the local participant during initial connection, there would be no participants, and therefore nothing to put in the spotlight. The designs don't really tell us what the connecting state should look like, so I've taken the liberty of restoring it to its former glory of showing the local participant immediately.
react-rxjs is the library we've been using to connect our React components to view models and consume observables. However, after spending some time with react-rxjs, I feel that it's a very heavy-handed solution. It requires us to sprinkle <Subscribe /> and <RemoveSubscribe /> components all throughout the code, and makes React go through an extra render cycle whenever we mount a component that binds to a view model. What I really want is a lightweight React hook that just gets the current value out of a plain observable, without any extra setup. Luckily the observable-hooks library with its useObservableEagerState hook seems to do just that—and it's more actively maintained, too!
Here I've implemented an MVP for the new unified grid layout, which scales smoothly up to arbitrarily many participants. It doesn't yet have a special 1:1 layout, so in spotlight mode and 1:1s, we will still fall back to the legacy grid systems.
Things that happened along the way:
- The part of VideoTile that is common to both spotlight and grid tiles, I refactored into MediaView
- VideoTile renamed to GridTile
- Added SpotlightTile for the new, glassy spotlight designs
- NewVideoGrid renamed to Grid, and refactored to be even more generic
- I extracted the media name logic into a custom React hook
- Deleted the BigGrid experiment