This adds tests for a couple of the less trivial bits of code in CallViewModel. Testing them helped me uncover why focus switches still weren't being smooth! (It was because I was using RxJS's sample operator when I really wanted withLatestFrom.)
Catching two accessibility issues along the way: we were putting the wrong accessible labels on the 'expand' button, and even the off-screen pages of the spotlight tile were being exposed to accessibility technologies rather than hidden.
* Enable lint rules for Promise handling to discourage misuse of them.
Squashed all of Hugh's commits into one.
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Co-authored-by: Hugh Nimmo-Smith <hughns@element.io>
I had experimented with turning this off in order to improve test performance, and apparently that ended up being merged. Now if we're to do component testing, we'll be changing things globally on the document, so isolation is very much necessary.
We were relying on deprecated APIs that are not supported when using Rust crypto. Since this entire file was copied and pasted from matrix-react-sdk originally, I just copied and pasted some of its more recent code in.
* Fix for missing client store (caused by: #2587)
* Fix interactive login with authenticated guest user.
Fix clearing storage before logging in a new account.
This was the result of me playing around with RxJS marble testing to understand how to get things done with its TestScheduler. I discovered that it lacks a clear way to fire arbitrary actions during the test, so I built a small helper function called schedule which does this for us.
We need to be consistent about whether we import matrix-js-sdk from `src` or
`lib`, otherwise we get two copies of matrix-js-sdk, and everything explodes.
* Fix issues detected by Knip
Including cleaning up some unused code and dependencies, using a React hook that we unintentionally stopped using, and also adding some previously undeclared dependencies.
* Replace remaining React ARIA components with Compound components
* fix button position
* disable scrollbars to resolve overlapping button
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Co-authored-by: Timo <toger5@hotmail.de>
* Install Knip
* Clarify an import that was confusing Knip
* Fix issues detected by Knip
Including cleaning up some unused code and dependencies, using a React hook that we unintentionally stopped using, and also adding some previously undeclared dependencies.
* Run dead code analysis in lint script and CI
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Co-authored-by: Timo <toger5@hotmail.de>
* Fix coverage reporting
Codecov hasn't been working recently because Vitest doesn't report coverage by default.
* Suppress some noisy log lines
Closes https://github.com/element-hq/element-call/issues/686
* Store test files alongside source files
This way we benefit from not having to maintain the same directory structure twice, and our linters etc. will actually lint test files by default.
* Stop using Vitest globals
Vitest provides globals primarily to make the transition from Jest more smooth. But importing its functions explicitly is considered a better pattern, and we have so few tests right now that it's trivial to migrate them all.
* Remove Storybook directory
We no longer use Storybook.
* Configure Codecov
Add a coverage gate for all new changes and disable its comments.
* upgrade vitest
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Co-authored-by: Timo <toger5@hotmail.de>
* Stop sharing state observables when the view model is destroyed
By default, observables running with shareReplay will continue running forever even if there are no subscribers. We need to stop them when the view model is destroyed to avoid memory leaks and other unintuitive behavior.
* Hydrate the call view model in a less hacky way
This ensures that only a single view model is created per call, unlike the previous solution which would create extra view models in strict mode which it was unable to dispose of. The other way was invalid because React gives us no way to reliably dispose of a resource created in the render phase. This is essentially a memory leak fix.
* Add simple global controls to put the call in picture-in-picture mode
Our web and mobile apps (will) all support putting calls into a picture-in-picture mode. However, it'd be nice to have a way of doing this that's more explicit than a breakpoint, because PiP views could in theory get fairly large. Specifically, on mobile, we want a way to do this that can tell you whether the call is ongoing, and that works even without the widget API (because we support SPA calls in the Element X apps…)
To this end, I've created a simple global "controls" API on the window. Right now it only has methods for controlling the picture-in-picture state, but in theory we can expand it to also control mute states, which is current possible via the widget API only.
* Fix footer appearing in large PiP views
* Add a method for whether you can enter picture-in-picture mode
* Have the controls emit booleans directly
The buttons were scrolling with the view instead of always being visible in a fixed location on the tile, and the indicators were not adopting the correct width.