Add new WIP ConfCallManager

This commit is contained in:
Robert Long 2021-08-05 18:21:56 -07:00
parent 274b3336c9
commit dff8a1acd3
2 changed files with 283 additions and 15 deletions

View File

@ -16,6 +16,7 @@ limitations under the License.
import EventEmitter from "events";
import { ConferenceCallDebugger } from "./ConferenceCallDebugger";
import { randomString } from "./randomstring";
const CONF_ROOM = "me.robertlong.conf";
const CONF_PARTICIPANT = "me.robertlong.conf.participant";
@ -186,8 +187,17 @@ export class ConferenceCallManager extends EventEmitter {
call.removeListener("hangup", onHangup);
call.removeListener("replaced", onReplaced);
const userId = call.opponentMember.userId;
this._addCall(call, userId);
const existingParticipant = this.participants.find(
(p) => p.userId === userId
);
if (existingParticipant) {
existingParticipant.call = call;
}
this._addCall(call);
call.answer();
this.emit("call", call);
}
@ -270,7 +280,7 @@ export class ConferenceCallManager extends EventEmitter {
}
const call = this.client.createCall(this.roomId, userId);
this._addCall(call, userId);
this._addCall(call);
call.placeVideoCall().then(() => {
this.emit("call", call);
});
@ -314,23 +324,21 @@ export class ConferenceCallManager extends EventEmitter {
}
const userId = call.opponentMember.userId;
this._addCall(call, userId);
const existingParticipant = this.participants.find(
(p) => p.userId === userId
);
if (existingParticipant) {
existingParticipant.call = call;
}
this._addCall(call);
call.answer();
this.emit("call", call);
};
_addCall(call, userId) {
if (call.state === "ended") {
return;
}
const existingCall = this.participants.find(
(p) => !p.local && p.call && p.call.callId === call.callId
);
if (existingCall) {
return;
}
_addCall(call) {
const userId = call.opponentMember.userId;
this.participants.push({
userId,
@ -450,3 +458,221 @@ export class ConferenceCallManager extends EventEmitter {
localStorage.removeItem("matrix-auth-store");
}
}
/**
* - incoming
* - you have not joined
* - you have joined
* - initial room members
* - new room members
*/
class ConferenceCallManager2 extends EventEmitter {
constructor(client) {
super();
this.client = client;
this.room = null;
// The session id is used to re-initiate calls if the user's participant
// session id has changed
this.sessionId = randomString(16);
this._memberParticipantStateTimeout = null;
// Whether or not we have entered the conference call.
this.entered = false;
// The MatrixCalls that were picked up by the Call.incoming listener,
// before the user entered the conference call.
this._incomingCallQueue = [];
// A representation of the conference call data for each room member
// that has entered the call.
this.participants = [];
this.localParticipant = null;
this.client.on("RoomState.members", this._onRoomStateMembers);
this.client.on("Call.incoming", this._onIncomingCall);
}
async enter(roomId, timeout = 30000) {
// Ensure that we have joined the provided room.
await this.client.joinRoom(roomId);
// Get the room info, wait if it hasn't been fetched yet.
// Timeout after 30 seconds or the provided duration.
const room = await new Promise((resolve, reject) => {
const initialRoom = manager.client.getRoom(roomId);
if (initialRoom) {
resolve(initialRoom);
return;
}
const roomTimeout = setTimeout(() => {
reject(new Error("Room could not be found."));
}, timeout);
const roomCallback = (room) => {
if (room && room.roomId === roomId) {
this.client.removeListener("Room", roomCallback);
clearTimeout(roomTimeout);
resolve(room);
}
};
this.client.on("Room", roomCallback);
});
this.room = room;
// Ensure that this room is marked as a conference room so clients can react appropriately
const activeConf = room.currentState
.getStateEvents(CONF_ROOM, "")
?.getContent()?.active;
if (!activeConf) {
this.client.sendStateEvent(room.roomId, CONF_ROOM, { active: true }, "");
}
// Request permissions and get the user's webcam/mic stream if we haven't yet.
const userId = this.client.getUserId();
const stream = await this.client.getLocalVideoStream();
this.localParticipant = {
userId,
stream,
};
this.participants.push(this.localParticipant);
this.emit("debugstate", userId, null, "you");
// Announce to the other room members that we have entered the room.
// Continue doing so every PARTICIPANT_TIMEOUT ms
this._updateMemberParticipantState();
// Set up participants for the members currently in the room.
// Other members will be picked up by the RoomState.members event.
const initialMembers = room.getMembers();
for (const member of initialMembers) {
this._onMemberChanged(member);
}
this.entered = true;
}
_updateMemberParticipantState = () => {
const userId = this.client.getUserId();
const currentMemberState = this.room.currentState.getStateEvents(
"m.room.member",
userId
);
this.client.sendStateEvent(
this.room.roomId,
"m.room.member",
{
...currentMemberState.getContent(),
[CONF_PARTICIPANT]: {
sessionId: this.sessionId,
expiresAt: new Date().getTime() + PARTICIPANT_TIMEOUT * 2,
},
},
userId
);
this._memberParticipantStateTimeout = setTimeout(
this._updateMemberParticipantState,
PARTICIPANT_TIMEOUT
);
};
/**
* Call Setup
*
* There are two different paths for calls to be created:
* 1. Incoming calls triggered by the Call.incoming event.
* 2. Outgoing calls to the initial members of a room or new members
* as they are observed by the RoomState.members event.
*/
_onIncomingCall = (call) => {
// The incoming calls may be for another room, which we will ignore.
if (call.roomId !== this.room.roomId) {
return;
}
// If we haven't entered yet, add the call to a queue which we'll use later.
if (!this.entered) {
this._incomingCallQueue.push(call);
return;
}
// Check if the user calling has an existing participant and use this call instead.
const userId = call.opponentMember.userId;
const existingParticipant = manager.participants.find(
(p) => p.userId === userId
);
if (existingParticipant) {
// This also fires the hangup event and triggers those side-effects
existingParticipant.call.hangup("user_hangup", false);
existingParticipant.call = call;
}
call.answer();
this.emit("call", call);
};
_onRoomStateMembers = (_event, _state, member) => {
this._onMemberChanged(member);
};
_onMemberChanged = (member) => {
// Don't process new members until we've entered the conference call.
if (!this.entered) {
return;
}
// The member events may be received for another room, which we will ignore.
if (member.roomId !== this.room.roomId) {
return;
}
const localUserId = this.client.getUserId();
if (member.userId === localUserId) {
return;
}
const memberStateEvent = this.room.currentState.getStateEvents(
"m.room.member",
member.userId
);
const { expiresAt, sessionId } =
memberStateEvent.getContent()[CONF_PARTICIPANT];
const now = new Date().getTime();
if (expiresAt < now) {
this.emit("debugstate", member.userId, null, "inactive");
return;
}
// Check the session id and expiration time of the existing participant to see if we should
// hang up the existing call and create a new one or ignore the changed member.
const participant = this.participants.find((p) => p.userId === userId);
if (participant && participant.sessionId !== sessionId) {
this.emit("debugstate", member.userId, null, "inactive");
participant.call.hangup("user_hangup", false);
}
this.emit("call", call);
};
}

42
src/randomstring.js Normal file
View File

@ -0,0 +1,42 @@
/*
Copyright 2018 New Vector Ltd
Copyright 2019 The Matrix.org Foundation C.I.C.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
const LOWERCASE = "abcdefghijklmnopqrstuvwxyz";
const UPPERCASE = "ABCDEFGHIJKLMNOPQRSTUVWXYZ";
const DIGITS = "0123456789";
export function randomString(len) {
return randomStringFrom(len, UPPERCASE + LOWERCASE + DIGITS);
}
export function randomLowercaseString(len) {
return randomStringFrom(len, LOWERCASE);
}
export function randomUppercaseString(len) {
return randomStringFrom(len, UPPERCASE);
}
function randomStringFrom(len, chars) {
let ret = "";
for (let i = 0; i < len; ++i) {
ret += chars.charAt(Math.floor(Math.random() * chars.length));
}
return ret;
}