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https://github.com/vector-im/element-call.git
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Implement different column counts and mobile layout
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@ -20,9 +20,10 @@ limitations under the License.
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flex-direction: column;
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overflow: hidden;
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min-height: 100%;
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position: fixed;
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height: 100%;
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width: 100%;
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--footerPadding: 8px;
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--footerHeight: calc(50px + 2 * var(--footerPadding));
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}
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.centerMessage {
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@ -39,12 +40,27 @@ limitations under the License.
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}
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.footer {
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position: relative;
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flex-shrink: 0;
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position: absolute;
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left: 0;
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bottom: 0;
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width: 100%;
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display: flex;
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justify-content: center;
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align-items: center;
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height: calc(50px + 2 * 8px);
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padding: var(--footerPadding) 0;
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/* TODO: Un-hardcode these colors */
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background: linear-gradient(
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360deg,
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#15191e 0%,
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rgba(21, 25, 30, 0.9) 37%,
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rgba(21, 25, 30, 0.8) 49.68%,
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rgba(21, 25, 30, 0.7) 56.68%,
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rgba(21, 25, 30, 0.427397) 72.92%,
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rgba(21, 25, 30, 0.257534) 81.06%,
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rgba(21, 25, 30, 0.136986) 87.29%,
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rgba(21, 25, 30, 0.0658079) 92.4%,
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rgba(21, 25, 30, 0) 100%
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);
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}
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.footer > * {
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@ -75,13 +91,13 @@ limitations under the License.
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}
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@media (min-height: 300px) {
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.footer {
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height: calc(50px + 2 * 24px);
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.inRoom {
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--footerPadding: 24px;
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}
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}
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@media (min-width: 800px) {
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.footer {
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height: calc(50px + 2 * 32px);
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.inRoom {
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--footerPadding: 32px;
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}
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}
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@ -2,20 +2,31 @@
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contain: strict;
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position: relative;
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flex-grow: 1;
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padding: 0 22px;
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padding: 0 20px;
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overflow-y: auto;
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overflow-x: hidden;
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}
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.slotGrid {
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contain: strict;
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position: relative;
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display: grid;
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grid-auto-rows: 183px;
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column-gap: 18px;
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row-gap: 21px;
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grid-auto-rows: 163px;
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gap: 8px;
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padding-bottom: var(--footerHeight);
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}
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.slot {
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contain: strict;
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}
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@media (min-width: 800px) {
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.grid {
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padding: 0 22px;
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}
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.slotGrid {
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grid-auto-rows: 183px;
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column-gap: 18px;
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row-gap: 21px;
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}
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}
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@ -290,7 +290,9 @@ const cycleTileSize = (tileId: string, g: Grid): Grid => {
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const fromEnd = areaEnd(from, fromWidth, fromHeight, g);
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const [toWidth, toHeight] =
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fromWidth === 1 && fromHeight === 1 ? [3, 2] : [1, 1];
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fromWidth === 1 && fromHeight === 1
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? [Math.min(3, Math.max(2, g.columns - 1)), 2]
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: [1, 1];
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const newRows = Math.max(
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0,
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Math.ceil((toWidth * toHeight - fromWidth * fromHeight) / g.columns)
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@ -308,7 +310,7 @@ const cycleTileSize = (tileId: string, g: Grid): Grid => {
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const nextScanLocations = new Set<number>([from]);
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const scanColumnOffset = Math.floor((toWidth - 1) / 2);
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const scanRowOffset = Math.floor((toHeight - 1) / 2);
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const rows = row(g.cells.length - 1, g) + 1
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const rows = row(g.cells.length - 1, g) + 1;
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let to: number | null = null;
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const displaceable = (c: Cell | undefined, i: number): boolean =>
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@ -320,7 +322,7 @@ const cycleTileSize = (tileId: string, g: Grid): Grid => {
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const start = scanLocation - scanColumnOffset - g.columns * scanRowOffset;
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const end = areaEnd(start, candidateWidth, candidateHeight, g);
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const startColumn = column(start, g);
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const startRow = row(start, g)
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const startRow = row(start, g);
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const endColumn = column(end, g);
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if (
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@ -424,8 +426,30 @@ export const NewVideoGrid: FC<Props> = ({
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return rects;
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}, [items, slotGridGeneration, slotGrid, gridBounds]);
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const [grid, setGrid] = useReactiveState<Grid>(
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(prevGrid = { generation: 0, columns: 6, cells: [] }) => {
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const [columns] = useReactiveState<number | null>(
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// Since grid resizing isn't implemented yet, pick a column count on mount
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// and stick to it
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(prevColumns) =>
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prevColumns !== undefined && prevColumns !== null
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? prevColumns
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: // The grid bounds might not be known yet
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gridBounds.width === 0
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? null
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: Math.max(2, Math.floor(gridBounds.width * 0.0045)),
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[gridBounds]
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);
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const [grid, setGrid] = useReactiveState<Grid | null>(
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(prevGrid = null) => {
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if (prevGrid === null) {
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// We can't do anything if the column count isn't known yet
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if (columns === null) {
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return null;
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} else {
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prevGrid = { generation: slotGridGeneration, columns, cells: [] };
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}
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}
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// Step 1: Update tiles that still exist, and remove tiles that have left
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// the grid
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const itemsById = new Map(items.map((i) => [i.id, i]));
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@ -462,18 +486,20 @@ export const NewVideoGrid: FC<Props> = ({
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return grid3;
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},
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[items]
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[items, columns]
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);
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const [tiles] = useReactiveState<Tile[]>(
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(prevTiles) => {
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// If React hasn't yet rendered the current generation of the layout, skip
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// the update, because grid and slotRects will be out of sync
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if (slotGridGeneration !== grid.generation) return prevTiles ?? [];
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if (slotGridGeneration !== grid?.generation) return prevTiles ?? [];
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const slotCells = grid.cells.filter((c) => c?.slot) as Cell[];
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const tileRects = new Map<TileDescriptor, Rect>(zipWith(slotCells, slotRects, (cell, rect) => [cell.item, rect]))
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return items.map(item => ({ ...tileRects.get(item)!, item }))
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const tileRects = new Map<TileDescriptor, Rect>(
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zipWith(slotCells, slotRects, (cell, rect) => [cell.item, rect])
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);
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return items.map((item) => ({ ...tileRects.get(item)!, item }));
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},
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[slotRects, grid, slotGridGeneration]
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);
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@ -516,7 +542,7 @@ export const NewVideoGrid: FC<Props> = ({
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) as unknown as [TransitionFn<Tile, TileSpring>, SpringRef<TileSpring>];
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const slotGridStyle = useMemo(() => {
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const columnCount = 6;
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if (grid === null) return {};
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const areas = new Array<(number | null)[]>(
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Math.ceil(grid.cells.length / grid.columns)
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@ -548,9 +574,9 @@ export const NewVideoGrid: FC<Props> = ({
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.join(" ")}'`
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)
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.join(" "),
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gridTemplateColumns: `repeat(${columnCount}, 1fr)`,
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gridTemplateColumns: `repeat(${columns}, 1fr)`,
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};
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}, [grid]);
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}, [grid, columns]);
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const animateDraggedTile = (endOfGesture: boolean) => {
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const { tileId, tileX, tileY, cursorX, cursorY } = dragState.current!;
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@ -598,8 +624,8 @@ export const NewVideoGrid: FC<Props> = ({
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);
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if (overTile !== undefined && overTile.item.id !== tileId) {
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setGrid((g) => ({
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...g,
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cells: g.cells.map((c) => {
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...g!,
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cells: g!.cells.map((c) => {
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if (c?.item === overTile.item) return { ...c, item: tile.item };
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if (c?.item === tile.item) return { ...c, item: overTile.item };
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return c;
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@ -618,7 +644,7 @@ export const NewVideoGrid: FC<Props> = ({
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}: Parameters<Handler<"drag", EventTypes["drag"]>>[0]
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) => {
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if (tap) {
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setGrid((g) => cycleTileSize(tileId, g));
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setGrid((g) => cycleTileSize(tileId, g!));
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} else {
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const tileSpring = springRef.current
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.find((c) => (c.item as Tile).item.id === tileId)!
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@ -671,8 +697,8 @@ export const NewVideoGrid: FC<Props> = ({
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return slots;
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}, [items.length]);
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// Render nothing if the bounds are not yet known
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if (gridBounds.width === 0) {
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// Render nothing if the grid has yet to be generated
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if (grid === null) {
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return <div ref={gridRef} className={styles.grid} />;
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}
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@ -20,7 +20,7 @@ limitations under the License.
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top: 0;
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width: var(--tileWidth);
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height: var(--tileHeight);
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border-radius: 20px;
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border-radius: 8px;
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overflow: hidden;
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cursor: pointer;
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@ -174,3 +174,9 @@ limitations under the License.
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max-width: 360px;
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border-radius: 20px;
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}
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@media (min-width: 800px) {
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.videoTile {
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border-radius: 20px;
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}
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}
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