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Disable the encryption status indicators
Currently they're a bit broken and we don't have the time to fix them.
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@ -64,12 +64,6 @@
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"crypto_version": "Crypto version: {{version}}",
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"crypto_version": "Crypto version: {{version}}",
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"device_id": "Device ID: {{id}}",
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"device_id": "Device ID: {{id}}",
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"disconnected_banner": "Connectivity to the server has been lost.",
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"disconnected_banner": "Connectivity to the server has been lost.",
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"e2ee_encryption_status": {
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"connecting": "Connecting...",
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"key_invalid": "The end-to-end encrypted media key for this person is invalid",
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"key_missing": "You haven't received the current end-to-end encrypted media key for this person yet",
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"password_invalid": "This person is using a different password so you won't be able to communicate with them"
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},
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"full_screen_view_description": "<0>Submitting debug logs will help us track down the problem.</0>",
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"full_screen_view_description": "<0>Submitting debug logs will help us track down the problem.</0>",
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"full_screen_view_h1": "<0>Oops, something's gone wrong.</0>",
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"full_screen_view_h1": "<0>Oops, something's gone wrong.</0>",
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"group_call_loader": {
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"group_call_loader": {
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@ -98,7 +98,8 @@ export const MediaView = forwardRef<HTMLDivElement, Props>(
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)}
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)}
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</div>
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</div>
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<div className={styles.fg}>
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<div className={styles.fg}>
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{encryptionStatus !== EncryptionStatus.Okay && (
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{/* TODO: Bring this back once encryption status is less broken */}
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{/*encryptionStatus !== EncryptionStatus.Okay && (
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<div className={styles.status}>
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<div className={styles.status}>
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<Text as="span" size="sm" weight="medium" className={styles.name}>
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<Text as="span" size="sm" weight="medium" className={styles.name}>
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{encryptionStatus === EncryptionStatus.Connecting &&
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{encryptionStatus === EncryptionStatus.Connecting &&
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@ -111,7 +112,7 @@ export const MediaView = forwardRef<HTMLDivElement, Props>(
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t("e2ee_encryption_status.password_invalid")}
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t("e2ee_encryption_status.password_invalid")}
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</Text>
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</Text>
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</div>
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</div>
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)}
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)*/}
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<RaisedHandIndicator
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<RaisedHandIndicator
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raisedHandTime={raisedHandTime}
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raisedHandTime={raisedHandTime}
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miniature={avatarSize < 96}
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miniature={avatarSize < 96}
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