mirror of
https://github.com/vector-im/element-call.git
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56 lines
1.5 KiB
TypeScript
56 lines
1.5 KiB
TypeScript
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/*
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Copyright 2024 New Vector Ltd
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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*/
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import { BehaviorSubject, Observable } from "rxjs";
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import { MediaViewModel } from "../state/MediaViewModel";
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import { LayoutSystem } from "./Grid";
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import { Alignment } from "../room/InCallView";
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export interface Bounds {
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width: number;
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height: number;
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}
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export interface CallLayoutInputs {
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/**
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* The minimum bounds of the layout area.
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*/
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minBounds: Observable<Bounds>;
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/**
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* The alignment of the floating tile, if any.
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*/
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floatingAlignment: BehaviorSubject<Alignment>;
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}
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export interface CallLayoutOutputs<Model> {
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/**
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* The visually fixed (non-scrolling) layer of the layout.
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*/
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fixed: LayoutSystem<Model, MediaViewModel[], HTMLDivElement>;
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/**
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* The layer of the layout that can overflow and be scrolled.
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*/
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scrolling: LayoutSystem<Model, MediaViewModel, HTMLDivElement>;
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}
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/**
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* A layout system for media tiles.
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*/
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export type CallLayout<Model> = (
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inputs: CallLayoutInputs,
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) => CallLayoutOutputs<Model>;
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