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waylon531 6c1719e365
Use a bigger thread pool
This patch makes RiotX use an unbounded thread pool to handle
connections. The default thread pool for the android WorkManager has a
fairly anemic number of threads and I suspect this was causing
performance issues especially because of all the long-running jobs that
happen whenever you sync.

I tested this out on my phone and all of the sluggishness appears to
have gone away. I tested both the debug and release builds to make sure
it wasn't just some release optimization. RiotX is so much snappier now!

This fixes #1221

Signed-off-by: Waylon Cude <waylon.cude@finzdani.net>
2020-04-16 02:44:31 -07:00
.github Fix broken link 2020-01-16 10:57:08 +01:00
.idea Merge branch 'develop' into feature/notif 2020-03-06 14:43:23 +01:00
diff-match-patch Use diff_match_patch sources as dependency 2019-12-11 10:51:09 +01:00
docs Add documentation to install environment and run integration tests (#1098) 2020-03-04 09:35:09 +01:00
gradle/wrapper Upgrade the dependencies to the latest version 2019-10-07 16:21:18 +02:00
matrix-sdk-android Use a bigger thread pool 2020-04-16 02:44:31 -07:00
matrix-sdk-android-rx Initial fixes to support targetSdk 29. 2020-03-26 12:06:50 +03:00
multipicker Use Timber log instead of printStackTrace. 2020-03-25 18:51:55 +03:00
tools Merge pull request #1176 from vector-im/feature/target-sdk-29 2020-04-15 14:32:16 +02:00
vector Use a bigger thread pool 2020-04-16 02:44:31 -07:00
.editorconfig prevent wildcard for import 2020-02-26 17:01:38 +01:00
.gitignore Remove .idea exclusion 2020-04-15 13:00:03 +02:00
.travis.yml Add missing changes of SDK version and build tools 2020-04-15 12:53:28 +02:00
AUTHORS.md Add a first content into the AUTHORS file 2020-01-17 16:50:18 +01:00
build.gradle Merge branch 'develop' into feature/attachment_process 2020-02-17 13:48:21 +01:00
CHANGES.md Merge branch 'develop' into refresh-summary 2020-04-15 17:29:08 +02:00
CONTRIBUTING.md Add documentation to install environment and run integration tests (#1098) 2020-03-04 09:35:09 +01:00
gradle.properties Restore previous log level 2019-10-21 18:17:03 +02:00
gradlew Upgrade gradle wrapper to 5.2.1, and pass first sonar analysis 2019-03-18 18:16:59 +01:00
gradlew.bat Upgrade gradle wrapper to 5.2.1, and pass first sonar analysis 2019-03-18 18:16:59 +01:00
LICENSE Update README.md & Create LICENSE 2019-03-04 19:18:15 +01:00
README.md Add "get it on F-Droid" 2020-01-30 12:07:33 +01:00
settings.gradle Initial implementation of multipicker. 2020-03-20 12:12:59 +03:00

Buildkite Weblate RiotX Android Matrix room #riot-android:matrix.org Quality Gate Vulnerabilities Bugs

RiotX Android

RiotX is an Android Matrix Client currently in beta but in active development.

It is a total rewrite of Riot-Android with a new user experience. RiotX will become the official replacement as soon as all features are implemented.

Get it on Google Play Get it on F-Droid

Nightly build: Buildkite

New Android SDK

RiotX is based on a new Android SDK fully written in Kotlin (like RiotX). In order to make the early development as fast as possible, RiotX and the new SDK currently share the same git repository. We will make separate repos once the SDK is stable enough.

Roadmap

The current target is to release an application out of beta with the same level of features (and even more) as Riot. The roadmap has 3 phases:

Contributing

Please refer to CONTRIBUTING.md if you want to contribute on Matrix Android projects!

Come chat with the community in the dedicated Matrix room.