name: Build on: pull_request: { } push: branches: [ master, develop ] jobs: debug: name: Build debug APK (${{ matrix.target }}) runs-on: ubuntu-latest if: github.ref != 'refs/heads/master' strategy: fail-fast: false matrix: target: [ Gplay, Fdroid ] steps: - uses: actions/checkout@v2 - uses: actions/cache@v2 with: path: | ~/.gradle/caches ~/.gradle/wrapper key: ${{ runner.os }}-gradle-${{ hashFiles('**/*.gradle*', '**/gradle-wrapper.properties') }} restore-keys: | ${{ runner.os }}-gradle- - name: Assemble ${{ matrix.target }} debug apk run: ./gradlew assemble${{ matrix.target }}Debug --stacktrace - name: Upload ${{ matrix.target }} debug APKs uses: actions/upload-artifact@v2 with: name: release-apk-debug-${{ matrix.target }} path: | vector/build/outputs/apk/*/debug/*.apk gplay: name: Build unsigned GPlay APK runs-on: ubuntu-latest if: github.ref == 'refs/heads/master' steps: - uses: actions/checkout@v2 - uses: actions/cache@v2 with: path: | ~/.gradle/caches ~/.gradle/wrapper key: ${{ runner.os }}-gradle-${{ hashFiles('**/*.gradle*', '**/gradle-wrapper.properties') }} restore-keys: | ${{ runner.os }}-gradle- - name: Assemble GPlay unsigned apk run: ./gradlew clean assembleGplayRelease --stacktrace - name: Upload Gplay unsigned APKs uses: actions/upload-artifact@v2 with: name: release-apk-unsigned-GPlay path: | vector/build/outputs/apk/*/debug/*.apk # TODO: add exodus checks