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Merge pull request #7710 from vector-im/feature/ons/fix_unknown_shield_icon_in_room
Fix usage of unknown shield in room summary (PSG-1019)
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commit
f76a6de10d
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changelog.d/7710.bugfix
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1
changelog.d/7710.bugfix
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@ -0,0 +1 @@
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Fix usage of unknown shield in room summary
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@ -38,6 +38,25 @@ class ShieldImageView @JvmOverloads constructor(
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}
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}
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/**
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* Renders device shield with the support of unknown shields instead of black shields which is used for rooms.
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* @param roomEncryptionTrustLevel trust level that is usally calculated with [im.vector.app.features.settings.devices.TrustUtils.shieldForTrust]
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* @param borderLess if true then the shield icon with border around is used
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*/
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fun renderDeviceShield(roomEncryptionTrustLevel: RoomEncryptionTrustLevel?, borderLess: Boolean = false) {
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isVisible = roomEncryptionTrustLevel != null
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if (roomEncryptionTrustLevel == RoomEncryptionTrustLevel.Default) {
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contentDescription = context.getString(R.string.a11y_trust_level_default)
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setImageResource(
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if (borderLess) R.drawable.ic_shield_unknown_no_border
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else R.drawable.ic_shield_unknown
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)
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} else {
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render(roomEncryptionTrustLevel, borderLess)
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}
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}
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fun render(roomEncryptionTrustLevel: RoomEncryptionTrustLevel?, borderLess: Boolean = false) {
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isVisible = roomEncryptionTrustLevel != null
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@ -45,8 +64,8 @@ class ShieldImageView @JvmOverloads constructor(
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RoomEncryptionTrustLevel.Default -> {
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contentDescription = context.getString(R.string.a11y_trust_level_default)
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setImageResource(
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if (borderLess) R.drawable.ic_shield_unknown_no_border
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else R.drawable.ic_shield_unknown
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if (borderLess) R.drawable.ic_shield_black_no_border
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else R.drawable.ic_shield_black
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)
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}
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RoomEncryptionTrustLevel.Warning -> {
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@ -137,7 +156,7 @@ class ShieldImageView @JvmOverloads constructor(
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@DrawableRes
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fun RoomEncryptionTrustLevel.toDrawableRes(): Int {
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return when (this) {
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RoomEncryptionTrustLevel.Default -> R.drawable.ic_shield_unknown
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RoomEncryptionTrustLevel.Default -> R.drawable.ic_shield_black
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RoomEncryptionTrustLevel.Warning -> R.drawable.ic_shield_warning
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RoomEncryptionTrustLevel.Trusted -> R.drawable.ic_shield_trusted
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RoomEncryptionTrustLevel.E2EWithUnsupportedAlgorithm -> R.drawable.ic_warning_badge
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@ -85,9 +85,9 @@ abstract class DeviceItem : VectorEpoxyModel<DeviceItem.Holder>(R.layout.item_de
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trusted
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)
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holder.trustIcon.render(shield)
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holder.trustIcon.renderDeviceShield(shield)
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} else {
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holder.trustIcon.render(null)
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holder.trustIcon.renderDeviceShield(null)
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}
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val detailedModeLabels = listOf(
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@ -97,7 +97,7 @@ abstract class OtherSessionItem : VectorEpoxyModel<OtherSessionItem.Holder>(R.la
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} else {
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setDeviceTypeIconUseCase.execute(deviceType, holder.otherSessionDeviceTypeImageView, stringProvider)
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}
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holder.otherSessionVerificationStatusImageView.render(roomEncryptionTrustLevel)
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holder.otherSessionVerificationStatusImageView.renderDeviceShield(roomEncryptionTrustLevel)
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holder.otherSessionNameTextView.text = sessionName
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holder.otherSessionDescriptionTextView.text = sessionDescription
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sessionDescriptionColor?.let {
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@ -90,7 +90,7 @@ class SessionInfoView @JvmOverloads constructor(
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hasLearnMoreLink: Boolean,
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isVerifyButtonVisible: Boolean,
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) {
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views.sessionInfoVerificationStatusImageView.render(encryptionTrustLevel)
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views.sessionInfoVerificationStatusImageView.renderDeviceShield(encryptionTrustLevel)
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when {
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encryptionTrustLevel == RoomEncryptionTrustLevel.Trusted -> renderCrossSigningVerified(isCurrentSession)
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encryptionTrustLevel == RoomEncryptionTrustLevel.Default && !isCurrentSession -> renderCrossSigningUnknown()
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