Merge pull request #5484 from vector-im/feature/aris/fix_realm_crash_1_4_4

Fix realm crash on v1.4.4
This commit is contained in:
Adam Brown 2022-03-09 18:55:12 +00:00 committed by GitHub
commit 9e8067dd19
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@ -66,7 +66,9 @@ internal class RealmSendingEventsDataSource(
private fun updateFrozenResults(sendingEvents: RealmList<TimelineEventEntity>?) {
// Makes sure to close the previous frozen realm
frozenSendingTimelineEvents?.realm?.close()
if (frozenSendingTimelineEvents?.isValid == true) {
frozenSendingTimelineEvents?.realm?.close()
}
frozenSendingTimelineEvents = sendingEvents?.freeze()
}
@ -74,13 +76,15 @@ internal class RealmSendingEventsDataSource(
val builtSendingEvents = mutableListOf<TimelineEvent>()
uiEchoManager.getInMemorySendingEvents()
.addWithUiEcho(builtSendingEvents)
frozenSendingTimelineEvents
?.filter { timelineEvent ->
builtSendingEvents.none { it.eventId == timelineEvent.eventId }
}
?.map {
timelineEventMapper.map(it)
}?.addWithUiEcho(builtSendingEvents)
if (frozenSendingTimelineEvents?.isValid == true) {
frozenSendingTimelineEvents
?.filter { timelineEvent ->
builtSendingEvents.none { it.eventId == timelineEvent.eventId }
}
?.map {
timelineEventMapper.map(it)
}?.addWithUiEcho(builtSendingEvents)
}
return builtSendingEvents
}