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Split APK: generate one APK per arch, to reduce APK size of about 30%
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@ -25,7 +25,7 @@ Translations:
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-
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Build:
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-
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- Split APK: generate one APK per arch, to reduce APK size of about 30%
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Changes in RiotX 0.2.0 (2019-07-18)
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@ -1,3 +1,5 @@
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import com.android.build.OutputFile
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apply plugin: 'com.android.application'
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apply plugin: 'com.google.android.gms.oss-licenses-plugin'
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apply plugin: 'kotlin-android'
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@ -52,6 +54,11 @@ project.android.buildTypes.all { buildType ->
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]
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}
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// map for the version codes
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// x86 must have greater values than arm, see https://software.intel.com/en-us/android/articles/google-play-supports-cpu-architecture-filtering-for-multiple-apk
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// 64 bits have greater value than 32 bits
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ext.abiVersionCodes = ["armeabi-v7a": 1, "arm64-v8a": 2, "x86": 3, "x86_64": 4].withDefault { 0 }
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def buildNumber = System.getenv("BUILDKITE_BUILD_NUMBER") as Integer ?: 0
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android {
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@ -83,6 +90,39 @@ android {
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resValue "string", "build_number", "\"${buildNumber}\""
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testInstrumentationRunner "androidx.test.runner.AndroidJUnitRunner"
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// Keep abiFilter for the universalApk
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ndk {
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abiFilters "armeabi-v7a", "x86", 'arm64-v8a', 'x86_64'
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}
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// Ref: https://developer.android.com/studio/build/configure-apk-splits.html
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splits {
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// Configures multiple APKs based on ABI.
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abi {
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// Enables building multiple APKs per ABI.
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enable true
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// By default all ABIs are included, so use reset() and include to specify that we only
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// want APKs for armeabi-v7a, x86, arm64-v8a and x86_64.
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// Resets the list of ABIs that Gradle should create APKs for to none.
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reset()
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// Specifies a list of ABIs that Gradle should create APKs for.
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include "armeabi-v7a", "x86", "arm64-v8a", "x86_64"
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// Generate a universal APK that includes all ABIs, so user who install from CI tool can use this one by default.
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universalApk true
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}
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}
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android.applicationVariants.all { variant ->
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variant.outputs.each { output ->
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def baseAbiVersionCode = project.ext.abiVersionCodes.get(output.getFilter(OutputFile.ABI))
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output.versionCodeOverride = baseAbiVersionCode * 10_000_000 + variant.versionCode
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}
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}
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}
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signingConfigs {
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