Remove deprecated internal class.

This commit is contained in:
Benoit Marty 2022-08-24 17:03:38 +02:00 committed by Benoit Marty
parent 8b64bd38b7
commit 3f3c83a43d

View File

@ -1,235 +0,0 @@
/*
* Copyright 2020 The Matrix.org Foundation C.I.C.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package org.matrix.android.sdk.internal.session.room.send.queue
import kotlinx.coroutines.CancellationException
import kotlinx.coroutines.launch
import kotlinx.coroutines.runBlocking
import org.matrix.android.sdk.api.auth.data.SessionParams
import org.matrix.android.sdk.api.auth.data.sessionId
import org.matrix.android.sdk.api.extensions.tryOrNull
import org.matrix.android.sdk.api.failure.Failure
import org.matrix.android.sdk.api.failure.isLimitExceededError
import org.matrix.android.sdk.api.failure.isTokenError
import org.matrix.android.sdk.api.session.Session
import org.matrix.android.sdk.api.session.crypto.CryptoService
import org.matrix.android.sdk.api.session.events.model.Event
import org.matrix.android.sdk.api.session.sync.SyncState
import org.matrix.android.sdk.api.util.Cancelable
import org.matrix.android.sdk.internal.session.SessionScope
import org.matrix.android.sdk.internal.task.TaskExecutor
import timber.log.Timber
import java.io.IOException
import java.util.Timer
import java.util.TimerTask
import java.util.concurrent.LinkedBlockingQueue
import javax.inject.Inject
import kotlin.concurrent.schedule
/**
* A simple ever running thread unique for that session responsible of sending events in order.
* Each send is retried 3 times, if there is no network (e.g if cannot ping homeserver) it will wait and
* periodically test reachability before resume (does not count as a retry)
*
* If the app is killed before all event were sent, on next wakeup the scheduled events will be re posted
*/
@Deprecated("You should know use EventSenderProcessorCoroutine instead")
@SessionScope
internal class EventSenderProcessorThread @Inject constructor(
private val cryptoService: CryptoService,
private val sessionParams: SessionParams,
private val queuedTaskFactory: QueuedTaskFactory,
private val taskExecutor: TaskExecutor,
private val memento: QueueMemento
) : Thread("Matrix-SENDER_THREAD_SID_${sessionParams.credentials.sessionId()}"), EventSenderProcessor {
private fun markAsManaged(task: QueuedTask) {
memento.track(task)
}
private fun markAsFinished(task: QueuedTask) {
memento.unTrack(task)
}
override fun onSessionStarted(session: Session) {
start()
}
override fun onSessionStopped(session: Session) {
interrupt()
}
override fun start() {
super.start()
// We should check for sending events not handled because app was killed
// But we should be careful of only took those that was submitted to us, because if it's
// for example it's a media event it is handled by some worker and he will handle it
// This is a bit fragile :/
// also some events cannot be retried manually by users, e.g reactions
// they were previously relying on workers to do the work :/ and was expected to always finally succeed
// Also some echos are not to be resent like redaction echos (fake event created for aggregation)
tryOrNull {
taskExecutor.executorScope.launch {
Timber.d("## Send relaunched pending events on restart")
memento.restoreTasks(this@EventSenderProcessorThread)
}
}
}
// API
override fun postEvent(event: Event): Cancelable {
return postEvent(event, event.roomId?.let { cryptoService.isRoomEncrypted(it) } ?: false)
}
override fun postEvent(event: Event, encrypt: Boolean): Cancelable {
val task = queuedTaskFactory.createSendTask(event, encrypt)
return postTask(task)
}
override fun postRedaction(redactionLocalEcho: Event, reason: String?): Cancelable {
return postRedaction(redactionLocalEcho.eventId!!, redactionLocalEcho.redacts!!, redactionLocalEcho.roomId!!, reason)
}
override fun postRedaction(redactionLocalEchoId: String, eventToRedactId: String, roomId: String, reason: String?): Cancelable {
val task = queuedTaskFactory.createRedactTask(redactionLocalEchoId, eventToRedactId, roomId, reason)
return postTask(task)
}
override fun postTask(task: QueuedTask): Cancelable {
// non blocking add to queue
sendingQueue.add(task)
markAsManaged(task)
return task
}
override fun cancel(eventId: String, roomId: String) {
(currentTask as? SendEventQueuedTask)
?.takeIf { it.event.eventId == eventId && it.event.roomId == roomId }
?.cancel()
}
companion object {
private const val RETRY_WAIT_TIME_MS = 10_000L
}
private var currentTask: QueuedTask? = null
private var sendingQueue = LinkedBlockingQueue<QueuedTask>()
private var networkAvailableLock = Object()
private var canReachServer = true
private var retryNoNetworkTask: TimerTask? = null
override fun run() {
Timber.v("## SendThread started")
try {
while (!isInterrupted) {
Timber.v("## SendThread wait for task to process")
val task = sendingQueue.take()
.also { currentTask = it }
Timber.v("## SendThread Found task to process $task")
if (task.isCancelled()) {
Timber.v("## SendThread send cancelled for $task")
// we do not execute this one
continue
}
// we check for network connectivity
while (!canReachServer) {
Timber.v("## SendThread cannot reach server")
// schedule to retry
waitForNetwork()
// if thread as been killed meanwhile
// if (state == State.KILLING) break
}
Timber.v("## Server is Reachable")
// so network is available
runBlocking {
retryLoop@ while (task.retryCount.get() < 3) {
try {
// SendPerformanceProfiler.startStage(task.event.eventId!!, SendPerformanceProfiler.Stages.SEND_WORKER)
Timber.v("## SendThread retryLoop for $task retryCount ${task.retryCount}")
task.execute()
// sendEventTask.execute(SendEventTask.Params(task.event, task.encrypt, cryptoService))
// SendPerformanceProfiler.stopStage(task.event.eventId, SendPerformanceProfiler.Stages.SEND_WORKER)
break@retryLoop
} catch (exception: Throwable) {
when {
exception is IOException || exception is Failure.NetworkConnection -> {
canReachServer = false
if (task.retryCount.getAndIncrement() >= 3) task.onTaskFailed()
while (!canReachServer) {
Timber.v("## SendThread retryLoop cannot reach server")
// schedule to retry
waitForNetwork()
}
}
(exception.isLimitExceededError()) -> {
if (task.retryCount.getAndIncrement() >= 3) task.onTaskFailed()
Timber.v("## SendThread retryLoop retryable error for $task reason: ${exception.localizedMessage}")
// wait a bit
// Todo if its a quota exception can we get timout?
sleep(3_000)
continue@retryLoop
}
exception.isTokenError() -> {
Timber.v("## SendThread retryLoop retryable TOKEN error, interrupt")
// we can exit the loop
task.onTaskFailed()
throw InterruptedException()
}
exception is CancellationException -> {
Timber.v("## SendThread task has been cancelled")
break@retryLoop
}
else -> {
Timber.v("## SendThread retryLoop Un-Retryable error, try next task")
// this task is in error, check next one?
task.onTaskFailed()
break@retryLoop
}
}
}
}
}
markAsFinished(task)
}
} catch (interruptionException: InterruptedException) {
// will be thrown is thread is interrupted while seeping
interrupt()
Timber.v("## InterruptedException!! ${interruptionException.localizedMessage}")
}
// state = State.KILLED
// is this needed?
retryNoNetworkTask?.cancel()
Timber.w("## SendThread finished")
}
private fun waitForNetwork() {
retryNoNetworkTask = Timer(SyncState.NoNetwork.toString(), false).schedule(RETRY_WAIT_TIME_MS) {
synchronized(networkAvailableLock) {
canReachServer = HomeServerAvailabilityChecker(sessionParams).check().also {
Timber.v("## SendThread checkHostAvailable $it")
}
networkAvailableLock.notify()
}
}
synchronized(networkAvailableLock) { networkAvailableLock.wait() }
}
}