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Merge pull request #2090 from vector-im/feature/fix_silent_call_ringing
Always use loudspeaker while ringing and a headset is not connected
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commit
2c96a79a08
@ -10,6 +10,7 @@ Improvements 🙌:
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Bugfix 🐛:
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- Clear the notification when the event is read elsewhere (#1822)
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- Speakerphone is not used for ringback tone (#1644, #1645)
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Translations 🗣:
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-
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@ -24,6 +24,7 @@ import android.content.pm.PackageManager
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import android.media.AudioManager
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import androidx.core.content.getSystemService
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import im.vector.app.core.services.WiredHeadsetStateReceiver
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import org.matrix.android.sdk.api.session.call.CallState
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import org.matrix.android.sdk.api.session.call.MxCall
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import timber.log.Timber
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import java.util.concurrent.Executors
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@ -116,10 +117,19 @@ class CallAudioManager(
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// Always disable microphone mute during a WebRTC call.
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setMicrophoneMute(false)
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adjustCurrentSoundDevice(mxCall)
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}
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private fun adjustCurrentSoundDevice(mxCall: MxCall) {
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val audioManager = audioManager ?: return
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executor.execute {
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if (mxCall.state == CallState.LocalRinging && !isHeadsetOn()) {
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// Always use speaker if incoming call is in ringing state and a headset is not connected
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Timber.v("##VOIP: AudioManager default to SPEAKER (it is ringing)")
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setCurrentSoundDevice(SoundDevice.SPEAKER)
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} else if (mxCall.isVideoCall && !isHeadsetOn()) {
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// If there are no headset, start video output in speaker
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// (you can't watch the video and have the phone close to your ear)
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if (mxCall.isVideoCall && !isHeadsetOn()) {
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Timber.v("##VOIP: AudioManager default to speaker ")
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setCurrentSoundDevice(SoundDevice.SPEAKER)
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} else {
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@ -138,6 +148,11 @@ class CallAudioManager(
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}
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}
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fun onCallConnected(mxCall: MxCall) {
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Timber.v("##VOIP: AudioManager call answered, adjusting current sound device")
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adjustCurrentSoundDevice(mxCall)
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}
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fun getAvailableSoundDevices(): List<SoundDevice> {
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return ArrayList<SoundDevice>().apply {
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if (isBluetoothHeadsetOn()) add(SoundDevice.WIRELESS_HEADSET)
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@ -858,6 +858,7 @@ class WebRtcPeerConnectionManager @Inject constructor(
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*/
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PeerConnection.PeerConnectionState.CONNECTED -> {
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callContext.mxCall.state = CallState.Connected(newState)
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audioManager.onCallConnected(callContext.mxCall)
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}
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/**
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* One or more of the ICE transports on the connection is in the "failed" state.
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