mirror of
https://github.com/vector-im/element-android.git
synced 2024-11-15 01:35:07 +08:00
Doc / quick fixes
This commit is contained in:
parent
9ae9830de4
commit
288ebe48fd
@ -50,7 +50,7 @@ By default, this is 0, so the server will return immediately even if the respons
|
||||
|
||||
**delay** is a client preference. When the server responds to a sync request, the client waits for `delay`before calling a new sync.
|
||||
|
||||
When the Riot X Android app is open (i.e in foreground state), the default timeout is 30 seconds, and delay is 0.
|
||||
When the Riot X Android app is open (i.e in foreground state), the default timeout is 10 seconds, and delay is 0.
|
||||
|
||||
## How does a mobile app receives push notification
|
||||
|
||||
@ -132,7 +132,7 @@ A Home Server can be configured with default rules (for Direct messages, group m
|
||||
|
||||
There are different kind of push rules, it can be per room (each new message on this room should be notified), it can also define a pattern that a message should match (when you are mentioned, or key word based).
|
||||
|
||||
Notifications have 2 'levels' (`highlighted = true/false`). In RiotX these notifications level are reflected as Noisy/Silent.
|
||||
Notifications have 2 'levels' (`highlighted = true/false sound = default/custom`). In RiotX these notifications level are reflected as Noisy/Silent.
|
||||
|
||||
**What about encrypted messages?**
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user