dd09e5f466
This is by Lars Toenning <dev@ltoenning.de>, Roman Ludwicki <romek21@op.pl> and SDeAstis <salvatore.deastis@gmail.com>, in 2021 Hackathon. SGPropertyNode::getStringValue() now returns std::string by value instead of const char* pointer into SGPropertyNode's internal data. Patched up various call sites to use new API. Remove SGPropertyNode::getName() and use SGPropertyNode::getNameString() everywhere. |
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3rdparty | ||
CMakeModules | ||
simgear | ||
.gitignore | ||
AUTHORS | ||
ChangeLog | ||
CMakeLists.txt | ||
COPYING | ||
Doxyfile | ||
DoxygenMain.cxx | ||
INSTALL | ||
NEWS | ||
README | ||
README.cmake | ||
README.OSG | ||
README.sound | ||
README.zlib | ||
simgear-version | ||
SimGearConfig.cmake.in | ||
Thanks |
SimGear - Simulator Construction Tools ====================================== http://www.flightgear.org SimGear is a set of open-source libraries designed to be used as building blocks for quickly assembling 3d simulations, games, and visualization applications. SimGear is developed by the FlightGear project and also provides the base for the FlightGear Flight Simulator. Source code for SimGear is released under the GNU Library General Public License (LGPL) - see COPYING for license details. See INSTALL file for help on building SimGear.