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Stuart Buchanan b62808bb4c Fix hang on "Loading Scenery" over the sea
Previously attempting to start on an ocean tile with static
models present cause FG to spin on "Loading Scenery".

This was caused by not creating a BVH for an ocean tile in
the specific case where there was STG models, due to a PagedLOD
node being inserted in the scene graph.  So
FG never thought the scenery was loaded sufficient to place
the aircraft.

By explicitly creating a BVH for ocean tiles the problem is
fixed.

Candidate for 2020.X
2020-12-30 16:38:04 +00:00
3rdparty Cmake refresh 2020-08-18 11:40:27 +01:00
CMakeModules CMake: use same 3rdParty logic as FlightGear 2020-10-20 16:51:20 +01:00
simgear Fix hang on "Loading Scenery" over the sea 2020-12-30 16:38:04 +00:00
.gitignore Add NetBeans .gitignore 2019-12-24 20:58:48 +00:00
AUTHORS Added Curt to empty Authors file as CVS test. 2001-12-11 22:23:25 +00:00
ChangeLog Let the version number reflect the current state of the release process. 2010-01-21 06:15:18 +01:00
CMakeLists.txt WS3.0: Initial commit to load and render WS3.0 2020-11-08 22:36:45 +00:00
COPYING Fix rpmlint/Linux packager complaints 2012-05-05 00:30:16 +02:00
Doxyfile Fix conditional compile logic 2019-12-15 00:18:39 -06:00
DoxygenMain.cxx Various doxygen improvements/fixes. 2018-01-12 08:32:04 +01:00
INSTALL Remove plib dep references from documentation files 2012-08-29 12:08:27 +02:00
NEWS Attempt to sort out the version number mess in preparation for a 1.9.0 release. 2008-12-19 20:39:59 +00:00
README Update README/INSTALL documentation. 2012-06-26 22:43:48 +02:00
README.cmake Remove plib dep references from documentation files 2012-08-29 12:08:27 +02:00
README.OSG Update README/INSTALL documentation. 2012-06-26 22:43:48 +02:00
README.sound Detect AeonWave and if it is installed use it, otherwise fall back to OpenAL. Also let get_available_devices() use C++ strings instead of const char* 2018-06-02 14:06:15 +02:00
README.zlib Updates to remove unneeded and old version of zlib source. 2006-03-23 21:59:59 +00:00
simgear-version Update version file 2020-10-13 22:28:42 +01:00
SimGearConfig.cmake.in Temporary fix for AeonWave support 2020-08-24 10:58:22 +02:00
Thanks SimGear: Typo in Thanks file 2007-07-23 22:00:31 +00:00

SimGear - Simulator Construction Tools
======================================
http://www.flightgear.org

SimGear is a set of open-source libraries designed to be used as building
blocks for quickly assembling 3d simulations, games, and visualization
applications.

SimGear is developed by the FlightGear project and also provides the base
for the FlightGear Flight Simulator.

Source code for SimGear is released under the GNU Library General Public
License (LGPL) - see COPYING for license details.

See INSTALL file for help on building SimGear.