Go to file
Stuart Buchanan a760730285 WS30: +50% fps by not loading tiles every loader
Previously the STG Loader had a class member keeping track
of each WS30 tile that had been loaded, to ensure the terrain
was only loaded once.

However, this was a class member on a loader, and we have multiple
OSG loading threads.  So the WS30 terrain was loaded ~6 times.

Change to a static, protected with a mutex so we only load the tile
once.

50% improvement in fps from the reduction in vertices, and an
improvement in loading.
2021-10-08 20:55:06 +01:00
3rdparty 3rdparty/tiny_gltf/tiny_gltf.h: fix for OpenBSD - no wordexp.h. 2021-08-25 23:10:03 +01:00
CMakeModules CMake: remove .cmake extensions 2021-01-10 13:32:59 +00:00
simgear WS30: +50% fps by not loading tiles every loader 2021-10-08 20:55:06 +01:00
.gitignore Add compile_commands.json to .gitignore 2021-04-01 01:40:22 +02:00
AUTHORS Added Curt to empty Authors file as CVS test. 2001-12-11 22:23:25 +00:00
ChangeLog Let the version number reflect the current state of the release process. 2010-01-21 06:15:18 +01:00
CMakeLists.txt Raise minimum OSG version to 3.6 2021-05-24 16:47:56 +01:00
COPYING Fix rpmlint/Linux packager complaints 2012-05-05 00:30:16 +02:00
Doxyfile Fix conditional compile logic 2019-12-15 00:18:39 -06:00
DoxygenMain.cxx Various doxygen improvements/fixes. 2018-01-12 08:32:04 +01:00
INSTALL Remove plib dep references from documentation files 2012-08-29 12:08:27 +02:00
NEWS Attempt to sort out the version number mess in preparation for a 1.9.0 release. 2008-12-19 20:39:59 +00:00
README Update README/INSTALL documentation. 2012-06-26 22:43:48 +02:00
README.cmake Remove plib dep references from documentation files 2012-08-29 12:08:27 +02:00
README.OSG Update README/INSTALL documentation. 2012-06-26 22:43:48 +02:00
README.sound Detect AeonWave and if it is installed use it, otherwise fall back to OpenAL. Also let get_available_devices() use C++ strings instead of const char* 2018-06-02 14:06:15 +02:00
README.zlib Updates to remove unneeded and old version of zlib source. 2006-03-23 21:59:59 +00:00
simgear-version Update version file 2020-10-13 22:28:42 +01:00
SimGearConfig.cmake.in Use the find_dependency option to parse Simgear dependencies to FlightGear 2021-03-08 16:15:14 +01:00
Thanks SimGear: Typo in Thanks file 2007-07-23 22:00:31 +00:00

SimGear - Simulator Construction Tools
======================================
http://www.flightgear.org

SimGear is a set of open-source libraries designed to be used as building
blocks for quickly assembling 3d simulations, games, and visualization
applications.

SimGear is developed by the FlightGear project and also provides the base
for the FlightGear Flight Simulator.

Source code for SimGear is released under the GNU Library General Public
License (LGPL) - see COPYING for license details.

See INSTALL file for help on building SimGear.