2382 lines
45 KiB
Plaintext
2382 lines
45 KiB
Plaintext
# Microsoft Developer Studio Project File - Name="SimGear" - Package Owner=<4>
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CFG=SimGear - Win32 Debug
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!IF "$(CFG)" == "SimGear - Win32 Release"
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# PROP Intermediate_Dir "Release\Lib_sgmisc"
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# PROP Intermediate_Dir "Debug\Lib_sgmisc"
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!IF "$(CFG)" == "SimGear - Win32 Release"
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# PROP Intermediate_Dir "Release\Lib_sgmisc"
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!IF "$(CFG)" == "SimGear - Win32 Release"
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# PROP Intermediate_Dir "Release\Lib_sgroute"
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!ELSEIF "$(CFG)" == "SimGear - Win32 Debug"
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# PROP Intermediate_Dir "Debug\Lib_sgroute"
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!IF "$(CFG)" == "SimGear - Win32 Release"
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# PROP Intermediate_Dir "Release\Lib_sgroute"
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!ELSEIF "$(CFG)" == "SimGear - Win32 Debug"
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!IF "$(CFG)" == "SimGear - Win32 Release"
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# PROP Intermediate_Dir "Release\Lib_sgscreen"
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!ELSEIF "$(CFG)" == "SimGear - Win32 Debug"
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!IF "$(CFG)" == "SimGear - Win32 Release"
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# PROP Intermediate_Dir "Release\Lib_sgscreen"
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!ELSEIF "$(CFG)" == "SimGear - Win32 Debug"
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!IF "$(CFG)" == "SimGear - Win32 Release"
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# PROP Intermediate_Dir "Release\Lib_sgscreen"
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!ELSEIF "$(CFG)" == "SimGear - Win32 Debug"
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# PROP Intermediate_Dir "Debug\Lib_sgscreen"
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!IF "$(CFG)" == "SimGear - Win32 Release"
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# PROP Intermediate_Dir "Release\Lib_sgscreen"
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!ELSEIF "$(CFG)" == "SimGear - Win32 Debug"
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# PROP Intermediate_Dir "Debug\Lib_sgscreen"
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!IF "$(CFG)" == "SimGear - Win32 Release"
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# PROP Intermediate_Dir "Release\Lib_sgscreen"
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!ELSEIF "$(CFG)" == "SimGear - Win32 Debug"
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!IF "$(CFG)" == "SimGear - Win32 Release"
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|
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# PROP Intermediate_Dir "Release\Lib_sgserial"
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|
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!ELSEIF "$(CFG)" == "SimGear - Win32 Debug"
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|
|
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!IF "$(CFG)" == "SimGear - Win32 Release"
|
|
|
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# PROP Intermediate_Dir "Release\Lib_sgsky"
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|
|
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!ELSEIF "$(CFG)" == "SimGear - Win32 Debug"
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|
|
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# PROP Intermediate_Dir "Debug\Lib_sgsky"
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|
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SOURCE=.\simgear\sky\dome.cxx
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|
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!IF "$(CFG)" == "SimGear - Win32 Release"
|
|
|
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# PROP Intermediate_Dir "Release\Lib_sgsky"
|
|
|
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!ELSEIF "$(CFG)" == "SimGear - Win32 Debug"
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# PROP Intermediate_Dir "Debug\Lib_sgsky"
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|
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!ENDIF
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|
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SOURCE=.\simgear\sky\moon.cxx
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|
|
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!IF "$(CFG)" == "SimGear - Win32 Release"
|
|
|
|
# PROP Intermediate_Dir "Release\Lib_sgsky"
|
|
|
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!ELSEIF "$(CFG)" == "SimGear - Win32 Debug"
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|
|
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# PROP Intermediate_Dir "Debug\Lib_sgsky"
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|
|
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|
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SOURCE=.\simgear\sky\oursun.cxx
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|
|
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!IF "$(CFG)" == "SimGear - Win32 Release"
|
|
|
|
# PROP Intermediate_Dir "Release\Lib_sgsky"
|
|
|
|
!ELSEIF "$(CFG)" == "SimGear - Win32 Debug"
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|
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# PROP Intermediate_Dir "Debug\Lib_sgsky"
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|
|
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|
|
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SOURCE=.\simgear\sky\sky.cxx
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|
|
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!IF "$(CFG)" == "SimGear - Win32 Release"
|
|
|
|
# PROP Intermediate_Dir "Release\Lib_sgsky"
|
|
|
|
!ELSEIF "$(CFG)" == "SimGear - Win32 Debug"
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|
|
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# PROP Intermediate_Dir "Debug\Lib_sgsky"
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|
|
|
!ENDIF
|
|
|
|
# End Source File
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# Begin Source File
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|
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SOURCE=.\simgear\sky\sphere.cxx
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|
|
|
!IF "$(CFG)" == "SimGear - Win32 Release"
|
|
|
|
# PROP Intermediate_Dir "Release\Lib_sgsky"
|
|
|
|
!ELSEIF "$(CFG)" == "SimGear - Win32 Debug"
|
|
|
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# PROP Intermediate_Dir "Debug\Lib_sgsky"
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|
|
|
!ENDIF
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|
|
|
# End Source File
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|
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SOURCE=.\simgear\sky\stars.cxx
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|
|
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!IF "$(CFG)" == "SimGear - Win32 Release"
|
|
|
|
# PROP Intermediate_Dir "Release\Lib_sgsky"
|
|
|
|
!ELSEIF "$(CFG)" == "SimGear - Win32 Debug"
|
|
|
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# PROP Intermediate_Dir "Debug\Lib_sgsky"
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|
|
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!ENDIF
|
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SOURCE=.\simgear\sky\clouds3d\vec3fv.cpp
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|
|
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!IF "$(CFG)" == "SimGear - Win32 Release"
|
|
|
|
# PROP Intermediate_Dir "Release\Lib_sgclouds3d"
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|
|
|
!ELSEIF "$(CFG)" == "SimGear - Win32 Debug"
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|
|
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# PROP Intermediate_Dir "Debug\Lib_sgclouds3d"
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|
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!ENDIF
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|
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# Begin Source File
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SOURCE=.\simgear\sky\clouds3d\vec3fv.hpp
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|
|
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!IF "$(CFG)" == "SimGear - Win32 Release"
|
|
|
|
# PROP Intermediate_Dir "Release\Lib_sgclouds3d"
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|
|
|
!ELSEIF "$(CFG)" == "SimGear - Win32 Debug"
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|
|
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# PROP Intermediate_Dir "Debug\Lib_sgclouds3d"
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|
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!ENDIF
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|
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# End Source File
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# Begin Source File
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SOURCE=.\simgear\sky\clouds3d\vec3f.hpp
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|
|
|
!IF "$(CFG)" == "SimGear - Win32 Release"
|
|
|
|
# PROP Intermediate_Dir "Release\Lib_sgclouds3d"
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|
|
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!ELSEIF "$(CFG)" == "SimGear - Win32 Debug"
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|
|
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# PROP Intermediate_Dir "Debug\Lib_sgclouds3d"
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|
|
|
!ENDIF
|
|
|
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# End Source File
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# Begin Source File
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|
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SOURCE=.\simgear\sky\clouds3d\vec4f.hpp
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|
|
|
!IF "$(CFG)" == "SimGear - Win32 Release"
|
|
|
|
# PROP Intermediate_Dir "Release\Lib_sgclouds3d"
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|
|
|
!ELSEIF "$(CFG)" == "SimGear - Win32 Debug"
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|
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# PROP Intermediate_Dir "Debug\Lib_sgclouds3d"
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|
|
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!ENDIF
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|
|
|
# End Source File
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# Begin Source File
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|
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SOURCE=.\simgear\sky\clouds3d\vec2f.hpp
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|
|
|
!IF "$(CFG)" == "SimGear - Win32 Release"
|
|
|
|
# PROP Intermediate_Dir "Release\Lib_sgclouds3d"
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|
|
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!ELSEIF "$(CFG)" == "SimGear - Win32 Debug"
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|
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# PROP Intermediate_Dir "Debug\Lib_sgclouds3d"
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|
|
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!ENDIF
|
|
|
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# End Source File
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# Begin Source File
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|
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SOURCE=.\simgear\sky\clouds3d\mat16fv.cpp
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|
|
|
!IF "$(CFG)" == "SimGear - Win32 Release"
|
|
|
|
# PROP Intermediate_Dir "Release\Lib_sgclouds3d"
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|
|
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!ELSEIF "$(CFG)" == "SimGear - Win32 Debug"
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|
|
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# PROP Intermediate_Dir "Debug\Lib_sgclouds3d"
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|
|
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!ENDIF
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|
|
|
# End Source File
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# Begin Source File
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|
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SOURCE=.\simgear\sky\clouds3d\mat16fv.hpp
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|
|
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!IF "$(CFG)" == "SimGear - Win32 Release"
|
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|
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SOURCE=.\simgear\sky\clouds3d\camera.hpp
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!IF "$(CFG)" == "SimGear - Win32 Release"
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SOURCE=.\simgear\sky\clouds3d\camutils.cpp
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SOURCE=.\simgear\sky\clouds3d\camutils.hpp
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!IF "$(CFG)" == "SimGear - Win32 Release"
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SOURCE=.\simgear\sky\clouds3d\minmaxbox.cpp
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!IF "$(CFG)" == "SimGear - Win32 Release"
|
|
|
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# PROP Intermediate_Dir "Release\Lib_sgclouds3d"
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SOURCE=.\simgear\sky\clouds3d\minmaxbox.hpp
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|
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!IF "$(CFG)" == "SimGear - Win32 Release"
|
|
|
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# PROP Intermediate_Dir "Release\Lib_sgclouds3d"
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SOURCE=.\simgear\sky\clouds3d\SkyAABBTree.hpp
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|
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!IF "$(CFG)" == "SimGear - Win32 Release"
|
|
|
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# PROP Intermediate_Dir "Release\Lib_sgclouds3d"
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SOURCE=.\simgear\sky\clouds3d\SkyArchive.cpp
|
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|
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!IF "$(CFG)" == "SimGear - Win32 Release"
|
|
|
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# PROP Intermediate_Dir "Release\Lib_sgclouds3d"
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SOURCE=.\simgear\sky\clouds3d\SkyArchive.hpp
|
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|
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!IF "$(CFG)" == "SimGear - Win32 Release"
|
|
|
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# PROP Intermediate_Dir "Release\Lib_sgclouds3d"
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SOURCE=.\simgear\sky\clouds3d\SkyBoundingVolume.hpp
|
|
|
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!IF "$(CFG)" == "SimGear - Win32 Release"
|
|
|
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# PROP Intermediate_Dir "Release\Lib_sgclouds3d"
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SOURCE=.\simgear\sky\clouds3d\SkyBVTree.hpp
|
|
|
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!IF "$(CFG)" == "SimGear - Win32 Release"
|
|
|
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# PROP Intermediate_Dir "Release\Lib_sgclouds3d"
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|
|
|
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!IF "$(CFG)" == "SimGear - Win32 Release"
|
|
|
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# PROP Intermediate_Dir "Release\Lib_sgclouds3d"
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SOURCE=.\simgear\sky\clouds3d\SkyCloud.cpp
|
|
|
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!IF "$(CFG)" == "SimGear - Win32 Release"
|
|
|
|
# PROP Intermediate_Dir "Release\Lib_sgclouds3d"
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SOURCE=.\simgear\sky\clouds3d\SkyCloud.hpp
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|
|
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!IF "$(CFG)" == "SimGear - Win32 Release"
|
|
|
|
# PROP Intermediate_Dir "Release\Lib_sgclouds3d"
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SOURCE=.\simgear\sky\clouds3d\SkyCloudParticle.hpp
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|
|
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!IF "$(CFG)" == "SimGear - Win32 Release"
|
|
|
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# PROP Intermediate_Dir "Release\Lib_sgclouds3d"
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# PROP Intermediate_Dir "Debug\Lib_sgclouds3d"
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|
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SOURCE=.\simgear\sky\clouds3d\SkyContext.cpp
|
|
|
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!IF "$(CFG)" == "SimGear - Win32 Release"
|
|
|
|
# PROP Intermediate_Dir "Release\Lib_sgclouds3d"
|
|
|
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# PROP Intermediate_Dir "Debug\Lib_sgclouds3d"
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|
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SOURCE=.\simgear\sky\clouds3d\SkyContext.hpp
|
|
|
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!IF "$(CFG)" == "SimGear - Win32 Release"
|
|
|
|
# PROP Intermediate_Dir "Release\Lib_sgclouds3d"
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|
|
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!ELSEIF "$(CFG)" == "SimGear - Win32 Debug"
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# PROP Intermediate_Dir "Debug\Lib_sgclouds3d"
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|
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SOURCE=.\simgear\sky\clouds3d\SkyDynamicTextureManager.cpp
|
|
|
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!IF "$(CFG)" == "SimGear - Win32 Release"
|
|
|
|
# PROP Intermediate_Dir "Release\Lib_sgclouds3d"
|
|
|
|
!ELSEIF "$(CFG)" == "SimGear - Win32 Debug"
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|
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# PROP Intermediate_Dir "Debug\Lib_sgclouds3d"
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|
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|
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|
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SOURCE=.\simgear\sky\clouds3d\SkyDynamicTextureManager.hpp
|
|
|
|
!IF "$(CFG)" == "SimGear - Win32 Release"
|
|
|
|
# PROP Intermediate_Dir "Release\Lib_sgclouds3d"
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|
|
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!ELSEIF "$(CFG)" == "SimGear - Win32 Debug"
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|
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# PROP Intermediate_Dir "Debug\Lib_sgclouds3d"
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SOURCE=.\simgear\sky\clouds3d\SkyLight.cpp
|
|
|
|
!IF "$(CFG)" == "SimGear - Win32 Release"
|
|
|
|
# PROP Intermediate_Dir "Release\Lib_sgclouds3d"
|
|
|
|
!ELSEIF "$(CFG)" == "SimGear - Win32 Debug"
|
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|
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# PROP Intermediate_Dir "Debug\Lib_sgclouds3d"
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|
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|
|
|
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SOURCE=.\simgear\sky\clouds3d\SkyLight.hpp
|
|
|
|
!IF "$(CFG)" == "SimGear - Win32 Release"
|
|
|
|
# PROP Intermediate_Dir "Release\Lib_sgclouds3d"
|
|
|
|
!ELSEIF "$(CFG)" == "SimGear - Win32 Debug"
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|
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# PROP Intermediate_Dir "Debug\Lib_sgclouds3d"
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|
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!ENDIF
|
|
|
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# End Source File
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SOURCE=.\simgear\sky\clouds3d\SkyMaterial.cpp
|
|
|
|
!IF "$(CFG)" == "SimGear - Win32 Release"
|
|
|
|
# PROP Intermediate_Dir "Release\Lib_sgclouds3d"
|
|
|
|
!ELSEIF "$(CFG)" == "SimGear - Win32 Debug"
|
|
|
|
# PROP Intermediate_Dir "Debug\Lib_sgclouds3d"
|
|
|
|
!ENDIF
|
|
|
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# End Source File
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|
|
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SOURCE=.\simgear\sky\clouds3d\SkyMaterial.hpp
|
|
|
|
!IF "$(CFG)" == "SimGear - Win32 Release"
|
|
|
|
# PROP Intermediate_Dir "Release\Lib_sgclouds3d"
|
|
|
|
!ELSEIF "$(CFG)" == "SimGear - Win32 Debug"
|
|
|
|
# PROP Intermediate_Dir "Debug\Lib_sgclouds3d"
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|
|
|
!ENDIF
|
|
|
|
# End Source File
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|
|
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SOURCE=.\simgear\sky\clouds3d\SkyMinMaxBox.cpp
|
|
|
|
!IF "$(CFG)" == "SimGear - Win32 Release"
|
|
|
|
# PROP Intermediate_Dir "Release\Lib_sgclouds3d"
|
|
|
|
!ELSEIF "$(CFG)" == "SimGear - Win32 Debug"
|
|
|
|
# PROP Intermediate_Dir "Debug\Lib_sgclouds3d"
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
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|
|
|
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SOURCE=.\simgear\sky\clouds3d\SkyMinMaxBox.hpp
|
|
|
|
!IF "$(CFG)" == "SimGear - Win32 Release"
|
|
|
|
# PROP Intermediate_Dir "Release\Lib_sgclouds3d"
|
|
|
|
!ELSEIF "$(CFG)" == "SimGear - Win32 Debug"
|
|
|
|
# PROP Intermediate_Dir "Debug\Lib_sgclouds3d"
|
|
|
|
!ENDIF
|
|
|
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|
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SOURCE=.\simgear\sky\clouds3d\SkyRenderable.hpp
|
|
|
|
!IF "$(CFG)" == "SimGear - Win32 Release"
|
|
|
|
# PROP Intermediate_Dir "Release\Lib_sgclouds3d"
|
|
|
|
!ELSEIF "$(CFG)" == "SimGear - Win32 Debug"
|
|
|
|
# PROP Intermediate_Dir "Debug\Lib_sgclouds3d"
|
|
|
|
!ENDIF
|
|
|
|
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|
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|
|
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SOURCE=.\simgear\sky\clouds3d\SkyRenderableInstance.hpp
|
|
|
|
!IF "$(CFG)" == "SimGear - Win32 Release"
|
|
|
|
# PROP Intermediate_Dir "Release\Lib_sgclouds3d"
|
|
|
|
!ELSEIF "$(CFG)" == "SimGear - Win32 Debug"
|
|
|
|
# PROP Intermediate_Dir "Debug\Lib_sgclouds3d"
|
|
|
|
!ENDIF
|
|
|
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# End Source File
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|
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SOURCE=.\simgear\sky\clouds3d\SkyRenderableInstanceCloud.cpp
|
|
|
|
!IF "$(CFG)" == "SimGear - Win32 Release"
|
|
|
|
# PROP Intermediate_Dir "Release\Lib_sgclouds3d"
|
|
|
|
!ELSEIF "$(CFG)" == "SimGear - Win32 Debug"
|
|
|
|
# PROP Intermediate_Dir "Debug\Lib_sgclouds3d"
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
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|
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SOURCE=.\simgear\sky\clouds3d\SkyRenderableInstanceCloud.hpp
|
|
|
|
!IF "$(CFG)" == "SimGear - Win32 Release"
|
|
|
|
# PROP Intermediate_Dir "Release\Lib_sgclouds3d"
|
|
|
|
!ELSEIF "$(CFG)" == "SimGear - Win32 Debug"
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|
|
|
# PROP Intermediate_Dir "Debug\Lib_sgclouds3d"
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|
|
|
!ENDIF
|
|
|
|
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|
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|
|
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SOURCE=.\simgear\sky\clouds3d\SkyRenderableInstanceGeneric.hpp
|
|
|
|
!IF "$(CFG)" == "SimGear - Win32 Release"
|
|
|
|
# PROP Intermediate_Dir "Release\Lib_sgclouds3d"
|
|
|
|
!ELSEIF "$(CFG)" == "SimGear - Win32 Debug"
|
|
|
|
# PROP Intermediate_Dir "Debug\Lib_sgclouds3d"
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
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|
|
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SOURCE=.\simgear\sky\clouds3d\SkyRenderableInstanceGroup.cpp
|
|
|
|
!IF "$(CFG)" == "SimGear - Win32 Release"
|
|
|
|
# PROP Intermediate_Dir "Release\Lib_sgclouds3d"
|
|
|
|
!ELSEIF "$(CFG)" == "SimGear - Win32 Debug"
|
|
|
|
# PROP Intermediate_Dir "Debug\Lib_sgclouds3d"
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# Begin Source File
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|
|
|
SOURCE=.\simgear\sky\clouds3d\SkyRenderableInstanceGroup.hpp
|
|
|
|
!IF "$(CFG)" == "SimGear - Win32 Release"
|
|
|
|
# PROP Intermediate_Dir "Release\Lib_sgclouds3d"
|
|
|
|
!ELSEIF "$(CFG)" == "SimGear - Win32 Debug"
|
|
|
|
# PROP Intermediate_Dir "Debug\Lib_sgclouds3d"
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
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|
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|
|
SOURCE=.\simgear\sky\clouds3d\SkySceneLoader.cpp
|
|
|
|
!IF "$(CFG)" == "SimGear - Win32 Release"
|
|
|
|
# PROP Intermediate_Dir "Release\Lib_sgclouds3d"
|
|
|
|
!ELSEIF "$(CFG)" == "SimGear - Win32 Debug"
|
|
|
|
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|
|
|
|
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|
|
|
|
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|
|
|
|
SOURCE=.\simgear\sky\clouds3d\SkySceneManager.cpp
|
|
|
|
!IF "$(CFG)" == "SimGear - Win32 Release"
|
|
|
|
# PROP Intermediate_Dir "Release\Lib_sgclouds3d"
|
|
|
|
!ELSEIF "$(CFG)" == "SimGear - Win32 Debug"
|
|
|
|
# PROP Intermediate_Dir "Debug\Lib_sgclouds3d"
|
|
|
|
!ENDIF
|
|
|
|
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|
|
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|
|
|
|
SOURCE=.\simgear\sky\clouds3d\SkySceneManager.hpp
|
|
|
|
!IF "$(CFG)" == "SimGear - Win32 Release"
|
|
|
|
# PROP Intermediate_Dir "Release\Lib_sgclouds3d"
|
|
|
|
!ELSEIF "$(CFG)" == "SimGear - Win32 Debug"
|
|
|
|
# PROP Intermediate_Dir "Debug\Lib_sgclouds3d"
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\simgear\sky\clouds3d\SkySingleton.hpp
|
|
|
|
!IF "$(CFG)" == "SimGear - Win32 Release"
|
|
|
|
# PROP Intermediate_Dir "Release\Lib_sgclouds3d"
|
|
|
|
!ELSEIF "$(CFG)" == "SimGear - Win32 Debug"
|
|
|
|
# PROP Intermediate_Dir "Debug\Lib_sgclouds3d"
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\simgear\sky\clouds3d\SkyTexture.hpp
|
|
|
|
!IF "$(CFG)" == "SimGear - Win32 Release"
|
|
|
|
# PROP Intermediate_Dir "Release\Lib_sgclouds3d"
|
|
|
|
!ELSEIF "$(CFG)" == "SimGear - Win32 Debug"
|
|
|
|
# PROP Intermediate_Dir "Debug\Lib_sgclouds3d"
|
|
|
|
!ENDIF
|
|
|
|
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|
|
# Begin Source File
|
|
|
|
SOURCE=.\simgear\sky\clouds3d\SkyTextureManager.cpp
|
|
|
|
!IF "$(CFG)" == "SimGear - Win32 Release"
|
|
|
|
# PROP Intermediate_Dir "Release\Lib_sgclouds3d"
|
|
|
|
!ELSEIF "$(CFG)" == "SimGear - Win32 Debug"
|
|
|
|
# PROP Intermediate_Dir "Debug\Lib_sgclouds3d"
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\simgear\sky\clouds3d\SkyTextureManager.hpp
|
|
|
|
!IF "$(CFG)" == "SimGear - Win32 Release"
|
|
|
|
# PROP Intermediate_Dir "Release\Lib_sgclouds3d"
|
|
|
|
!ELSEIF "$(CFG)" == "SimGear - Win32 Debug"
|
|
|
|
# PROP Intermediate_Dir "Debug\Lib_sgclouds3d"
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\simgear\sky\clouds3d\SkyTextureState.cpp
|
|
|
|
!IF "$(CFG)" == "SimGear - Win32 Release"
|
|
|
|
# PROP Intermediate_Dir "Release\Lib_sgclouds3d"
|
|
|
|
!ELSEIF "$(CFG)" == "SimGear - Win32 Debug"
|
|
|
|
# PROP Intermediate_Dir "Debug\Lib_sgclouds3d"
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\simgear\sky\clouds3d\SkyTextureState.hpp
|
|
|
|
!IF "$(CFG)" == "SimGear - Win32 Release"
|
|
|
|
# PROP Intermediate_Dir "Release\Lib_sgclouds3d"
|
|
|
|
!ELSEIF "$(CFG)" == "SimGear - Win32 Debug"
|
|
|
|
# PROP Intermediate_Dir "Debug\Lib_sgclouds3d"
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\simgear\sky\clouds3d\SkyUtil.cpp
|
|
|
|
!IF "$(CFG)" == "SimGear - Win32 Release"
|
|
|
|
# PROP Intermediate_Dir "Release\Lib_sgclouds3d"
|
|
|
|
!ELSEIF "$(CFG)" == "SimGear - Win32 Debug"
|
|
|
|
# PROP Intermediate_Dir "Debug\Lib_sgclouds3d"
|
|
|
|
!ENDIF
|
|
|
|
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|
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# End Group
|
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# Begin Group "Lib_sgtiming"
|
|
|
|
# PROP Default_Filter ""
|
|
# Begin Source File
|
|
|
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SOURCE=.\simgear\timing\geocoord.cxx
|
|
|
|
!IF "$(CFG)" == "SimGear - Win32 Release"
|
|
|
|
# PROP Intermediate_Dir "Release\Lib_sgtiming"
|
|
|
|
!ELSEIF "$(CFG)" == "SimGear - Win32 Debug"
|
|
|
|
# PROP Intermediate_Dir "Debug\Lib_sgtiming"
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\simgear\timing\lowleveltime.cxx
|
|
|
|
!IF "$(CFG)" == "SimGear - Win32 Release"
|
|
|
|
# PROP Intermediate_Dir "Release\Lib_sgtiming"
|
|
|
|
!ELSEIF "$(CFG)" == "SimGear - Win32 Debug"
|
|
|
|
# PROP Intermediate_Dir "Debug\Lib_sgtiming"
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\simgear\timing\sg_time.cxx
|
|
|
|
!IF "$(CFG)" == "SimGear - Win32 Release"
|
|
|
|
# PROP Intermediate_Dir "Release\Lib_sgtiming"
|
|
|
|
!ELSEIF "$(CFG)" == "SimGear - Win32 Debug"
|
|
|
|
# PROP Intermediate_Dir "Debug\Lib_sgtiming"
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\simgear\timing\timestamp.cxx
|
|
|
|
!IF "$(CFG)" == "SimGear - Win32 Release"
|
|
|
|
# PROP Intermediate_Dir "Release\Lib_sgtiming"
|
|
|
|
!ELSEIF "$(CFG)" == "SimGear - Win32 Debug"
|
|
|
|
# PROP Intermediate_Dir "Debug\Lib_sgtiming"
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\simgear\timing\timezone.cxx
|
|
|
|
!IF "$(CFG)" == "SimGear - Win32 Release"
|
|
|
|
# PROP Intermediate_Dir "Release\Lib_sgtiming"
|
|
|
|
!ELSEIF "$(CFG)" == "SimGear - Win32 Debug"
|
|
|
|
# PROP Intermediate_Dir "Debug\Lib_sgtiming"
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# End Group
|
|
# Begin Group "Lib_sgxgl"
|
|
|
|
# PROP Default_Filter ""
|
|
# Begin Source File
|
|
|
|
SOURCE=.\simgear\xgl\xgl.c
|
|
|
|
!IF "$(CFG)" == "SimGear - Win32 Release"
|
|
|
|
# PROP Intermediate_Dir "Release\Lib_sgxgl"
|
|
|
|
!ELSEIF "$(CFG)" == "SimGear - Win32 Debug"
|
|
|
|
# PROP Intermediate_Dir "Debug\Lib_sgxgl"
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\simgear\xgl\xglUtils.c
|
|
|
|
!IF "$(CFG)" == "SimGear - Win32 Release"
|
|
|
|
# PROP Intermediate_Dir "Release\Lib_sgxgl"
|
|
|
|
!ELSEIF "$(CFG)" == "SimGear - Win32 Debug"
|
|
|
|
# PROP Intermediate_Dir "Debug\Lib_sgxgl"
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# End Group
|
|
# Begin Group "Lib_sgxml"
|
|
|
|
# PROP Default_Filter ""
|
|
# Begin Source File
|
|
|
|
SOURCE=.\simgear\xml\asciitab.h
|
|
|
|
!IF "$(CFG)" == "SimGear - Win32 Release"
|
|
|
|
# PROP Intermediate_Dir "Release\Lib_sgxml"
|
|
|
|
!ELSEIF "$(CFG)" == "SimGear - Win32 Debug"
|
|
|
|
# PROP Intermediate_Dir "Debug\Lib_sgxml"
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\simgear\xml\easyxml.cxx
|
|
|
|
!IF "$(CFG)" == "SimGear - Win32 Release"
|
|
|
|
# PROP Intermediate_Dir "Release\Lib_sgxml"
|
|
|
|
!ELSEIF "$(CFG)" == "SimGear - Win32 Debug"
|
|
|
|
# PROP Intermediate_Dir "Debug\Lib_sgxml"
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\simgear\xml\hashtable.h
|
|
|
|
!IF "$(CFG)" == "SimGear - Win32 Release"
|
|
|
|
# PROP Intermediate_Dir "Release\Lib_sgxml"
|
|
|
|
!ELSEIF "$(CFG)" == "SimGear - Win32 Debug"
|
|
|
|
# PROP Intermediate_Dir "Debug\Lib_sgxml"
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\simgear\xml\hashtable.c
|
|
|
|
!IF "$(CFG)" == "SimGear - Win32 Release"
|
|
|
|
# PROP Intermediate_Dir "Release\Lib_sgxml"
|
|
|
|
!ELSEIF "$(CFG)" == "SimGear - Win32 Debug"
|
|
|
|
# PROP Intermediate_Dir "Debug\Lib_sgxml"
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\simgear\xml\iasciitab.h
|
|
|
|
!IF "$(CFG)" == "SimGear - Win32 Release"
|
|
|
|
# PROP Intermediate_Dir "Release\Lib_sgxml"
|
|
|
|
!ELSEIF "$(CFG)" == "SimGear - Win32 Debug"
|
|
|
|
# PROP Intermediate_Dir "Debug\Lib_sgxml"
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\simgear\xml\latin1tab.h
|
|
|
|
!IF "$(CFG)" == "SimGear - Win32 Release"
|
|
|
|
# PROP Intermediate_Dir "Release\Lib_sgxml"
|
|
|
|
!ELSEIF "$(CFG)" == "SimGear - Win32 Debug"
|
|
|
|
# PROP Intermediate_Dir "Debug\Lib_sgxml"
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\simgear\xml\nametab.h
|
|
|
|
!IF "$(CFG)" == "SimGear - Win32 Release"
|
|
|
|
# PROP Intermediate_Dir "Release\Lib_sgxml"
|
|
|
|
!ELSEIF "$(CFG)" == "SimGear - Win32 Debug"
|
|
|
|
# PROP Intermediate_Dir "Debug\Lib_sgxml"
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\simgear\xml\utf8tab.h
|
|
|
|
!IF "$(CFG)" == "SimGear - Win32 Release"
|
|
|
|
# PROP Intermediate_Dir "Release\Lib_sgxml"
|
|
|
|
!ELSEIF "$(CFG)" == "SimGear - Win32 Debug"
|
|
|
|
# PROP Intermediate_Dir "Debug\Lib_sgxml"
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\simgear\xml\xmldef.h
|
|
|
|
!IF "$(CFG)" == "SimGear - Win32 Release"
|
|
|
|
# PROP Intermediate_Dir "Release\Lib_sgxml"
|
|
|
|
!ELSEIF "$(CFG)" == "SimGear - Win32 Debug"
|
|
|
|
# PROP Intermediate_Dir "Debug\Lib_sgxml"
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\simgear\xml\xmlparse.h
|
|
|
|
!IF "$(CFG)" == "SimGear - Win32 Release"
|
|
|
|
# PROP Intermediate_Dir "Release\Lib_sgxml"
|
|
|
|
!ELSEIF "$(CFG)" == "SimGear - Win32 Debug"
|
|
|
|
# PROP Intermediate_Dir "Debug\Lib_sgxml"
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\simgear\xml\xmlparse.c
|
|
|
|
!IF "$(CFG)" == "SimGear - Win32 Release"
|
|
|
|
# PROP Intermediate_Dir "Release\Lib_sgxml"
|
|
|
|
!ELSEIF "$(CFG)" == "SimGear - Win32 Debug"
|
|
|
|
# PROP Intermediate_Dir "Debug\Lib_sgxml"
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\simgear\xml\xmlrole.h
|
|
|
|
!IF "$(CFG)" == "SimGear - Win32 Release"
|
|
|
|
# PROP Intermediate_Dir "Release\Lib_sgxml"
|
|
|
|
!ELSEIF "$(CFG)" == "SimGear - Win32 Debug"
|
|
|
|
# PROP Intermediate_Dir "Debug\Lib_sgxml"
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\simgear\xml\xmlrole.c
|
|
|
|
!IF "$(CFG)" == "SimGear - Win32 Release"
|
|
|
|
# PROP Intermediate_Dir "Release\Lib_sgxml"
|
|
|
|
!ELSEIF "$(CFG)" == "SimGear - Win32 Debug"
|
|
|
|
# PROP Intermediate_Dir "Debug\Lib_sgxml"
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\simgear\xml\xmltok.h
|
|
|
|
!IF "$(CFG)" == "SimGear - Win32 Release"
|
|
|
|
# PROP Intermediate_Dir "Release\Lib_sgxml"
|
|
|
|
!ELSEIF "$(CFG)" == "SimGear - Win32 Debug"
|
|
|
|
# PROP Intermediate_Dir "Debug\Lib_sgxml"
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\simgear\xml\xmltok.c
|
|
|
|
!IF "$(CFG)" == "SimGear - Win32 Release"
|
|
|
|
# PROP Intermediate_Dir "Release\Lib_sgxml"
|
|
|
|
!ELSEIF "$(CFG)" == "SimGear - Win32 Debug"
|
|
|
|
# PROP Intermediate_Dir "Debug\Lib_sgxml"
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\simgear\xml\xmltok_impl.h
|
|
|
|
!IF "$(CFG)" == "SimGear - Win32 Release"
|
|
|
|
# PROP Intermediate_Dir "Release\Lib_sgxml"
|
|
|
|
!ELSEIF "$(CFG)" == "SimGear - Win32 Debug"
|
|
|
|
# PROP Intermediate_Dir "Debug\Lib_sgxml"
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# End Group
|
|
# Begin Source File
|
|
|
|
SOURCE=.\simgear\simgear_config.h.vc5
|
|
|
|
!IF "$(CFG)" == "SimGear - Win32 Release"
|
|
|
|
# Begin Custom Build - Creating config.h
|
|
InputPath=.\simgear\simgear_config.h.vc5
|
|
|
|
".\simgear\simgear_config.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
copy .\simgear\simgear_config.h.vc5 .\simgear\simgear_config.h
|
|
|
|
# End Custom Build
|
|
|
|
!ELSEIF "$(CFG)" == "SimGear - Win32 Debug"
|
|
|
|
# Begin Custom Build - Creating config.h
|
|
InputPath=.\simgear\simgear_config.h.vc5
|
|
|
|
".\simgear\simgear_config.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
copy .\simgear\simgear_config.h.vc5 .\simgear\simgear_config.h
|
|
|
|
# End Custom Build
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# End Target
|
|
# End Project
|