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Stuart Buchanan 7464e17e22 Swap width and depth for shader defined buildings
Previously the width was set as the x-axis and
depth for the y-axis when passed through to the
shader. This was incorrect, as the x-axis is actually
the depth of the building.
2019-10-01 14:56:18 +01:00
3rdparty UDNS Windows compatibility changes 2019-06-08 15:49:15 +02:00
CMakeModules Convert obsolete uses of get_filename_component(<var> <FileName> PATH) 2019-04-25 19:19:19 +02:00
simgear Swap width and depth for shader defined buildings 2019-10-01 14:56:18 +01:00
.gitignore Ignore CmakeList.txt.user files 2018-01-12 22:19:54 +00:00
AUTHORS Added Curt to empty Authors file as CVS test. 2001-12-11 22:23:25 +00:00
ChangeLog Let the version number reflect the current state of the release process. 2010-01-21 06:15:18 +01:00
CMakeLists.txt Support VS 2019 - courtesy of Lars Toenning 2019-09-17 12:51:05 -05:00
COPYING Fix rpmlint/Linux packager complaints 2012-05-05 00:30:16 +02:00
Doxyfile Lots of (mostly) doxygen fixes/cleanup. 2014-08-01 00:13:25 +02:00
DoxygenMain.cxx Various doxygen improvements/fixes. 2018-01-12 08:32:04 +01:00
INSTALL Remove plib dep references from documentation files 2012-08-29 12:08:27 +02:00
NEWS Attempt to sort out the version number mess in preparation for a 1.9.0 release. 2008-12-19 20:39:59 +00:00
README Update README/INSTALL documentation. 2012-06-26 22:43:48 +02:00
README.cmake Remove plib dep references from documentation files 2012-08-29 12:08:27 +02:00
README.OSG Update README/INSTALL documentation. 2012-06-26 22:43:48 +02:00
README.sound Detect AeonWave and if it is installed use it, otherwise fall back to OpenAL. Also let get_available_devices() use C++ strings instead of const char* 2018-06-02 14:06:15 +02:00
README.zlib Updates to remove unneeded and old version of zlib source. 2006-03-23 21:59:59 +00:00
SimGearConfig.cmake.in Update to the (now GPL) AeonWave version 3.0+ 2017-10-31 10:42:44 +01:00
Thanks SimGear: Typo in Thanks file 2007-07-23 22:00:31 +00:00
version new version: 2019.2.0 2019-03-13 21:20:49 +01:00

SimGear - Simulator Construction Tools
======================================
http://www.flightgear.org

SimGear is a set of open-source libraries designed to be used as building
blocks for quickly assembling 3d simulations, games, and visualization
applications.

SimGear is developed by the FlightGear project and also provides the base
for the FlightGear Flight Simulator.

Source code for SimGear is released under the GNU Library General Public
License (LGPL) - see COPYING for license details.

See INSTALL file for help on building SimGear.