331 lines
7.4 KiB
C++
331 lines
7.4 KiB
C++
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#include "puLocal.h"
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#ifdef PU_NOT_USING_GLUT
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#include <assert.h>
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#include <iostream.h>
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#endif
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#define PU_STRING_X_FUDGE 6
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#define PU_STRING_Y_FUDGE 6
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int puRefresh = TRUE ;
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#ifdef PU_NOT_USING_GLUT
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static int puWindowWidth = 400 ;
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static int puWindowHeight = 400 ;
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int puGetWindowHeight () { return puWindowHeight ; }
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int puGetWindowWidth () { return puWindowWidth ; }
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void puSetWindowSize ( int width, int height )
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{
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puWindowWidth = width ;
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puWindowHeight = height ;
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}
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static int fontBase = 0;
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static int fontSize[257];
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#else
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int puGetWindowHeight () { return glutGet ( (GLenum) GLUT_WINDOW_HEIGHT ) ; }
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int puGetWindowWidth () { return glutGet ( (GLenum) GLUT_WINDOW_WIDTH ) ; }
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void puSetWindowSize ( int width, int height )
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{
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fprintf ( stderr, "PUI: puSetWindowSize shouldn't be used with GLUT.\n" ) ;
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}
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#endif
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puColour _puDefaultColourTable[] =
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{
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{ 0.5f, 0.5f, 0.5f, 1.0f }, /* PUCOL_FOREGROUND */
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{ 0.3f, 0.3f, 0.3f, 1.0f }, /* PUCOL_BACKGROUND */
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{ 0.7f, 0.7f, 0.7f, 1.0f }, /* PUCOL_HIGHLIGHT */
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{ 0.0f, 0.0f, 0.0f, 1.0f }, /* PUCOL_LABEL */
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{ 1.0f, 1.0f, 1.0f, 1.0f }, /* PUCOL_TEXT */
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{ 0.0f, 0.0f, 0.0f, 0.0f } /* ILLEGAL */
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} ;
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puValue::~puValue () {}
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static int _puCursor_enable = FALSE ;
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static int _puCursor_x = 0 ;
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static int _puCursor_y = 0 ;
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static float _puCursor_bgcolour [4] = { 1.0f, 1.0f, 1.0f, 1.0f } ;
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static float _puCursor_fgcolour [4] = { 0.0f, 0.0f, 0.0f, 1.0f } ;
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void puHideCursor ( void ) { _puCursor_enable = FALSE ; }
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void puShowCursor ( void ) { _puCursor_enable = TRUE ; }
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int puCursorIsHidden ( void ) { return ! _puCursor_enable ; }
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void puCursor ( int x, int y )
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{
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_puCursor_x = x ;
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_puCursor_y = y ;
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}
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int puGetStringDescender ( void *fnt )
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{
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if ( fnt == NULL )
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fnt = PUFONT_9_BY_15 ;
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if ( fnt == PUFONT_8_BY_13 ) return 2 ;
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if ( fnt == PUFONT_9_BY_15 ) return 3 ;
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if ( fnt == PUFONT_TIMES_ROMAN_10 ) return 2 ;
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if ( fnt == PUFONT_TIMES_ROMAN_24 ) return 5 ;
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if ( fnt == PUFONT_HELVETICA_10 ) return 2 ;
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if ( fnt == PUFONT_HELVETICA_12 ) return 3 ;
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if ( fnt == PUFONT_HELVETICA_18 ) return 4 ;
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return 0 ;
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}
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int puGetStringHeight ( void *fnt )
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{
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/* Height *excluding* descender */
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if ( fnt == NULL )
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fnt = PUFONT_9_BY_15 ;
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if ( fnt == PUFONT_8_BY_13 ) return 9 ;
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if ( fnt == PUFONT_9_BY_15 ) return 10 ;
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if ( fnt == PUFONT_TIMES_ROMAN_10 ) return 7 ;
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if ( fnt == PUFONT_TIMES_ROMAN_24 ) return 17 ;
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if ( fnt == PUFONT_HELVETICA_10 ) return 8 ;
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if ( fnt == PUFONT_HELVETICA_12 ) return 9 ;
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if ( fnt == PUFONT_HELVETICA_18 ) return 14 ;
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return 0 ;
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}
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int puGetStringWidth ( void *fnt, char *str )
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{
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if ( str == NULL )
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return 0 ;
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int res = 0 ;
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#ifdef PU_NOT_USING_GLUT
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while ( *str != '\0' )
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{
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res += fontSize [ *str ] ;
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str++ ;
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}
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#else
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if ( fnt == NULL )
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fnt = PUFONT_9_BY_15 ;
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while ( *str != '\0' )
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{
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res += glutBitmapWidth ( fnt, *str ) ;
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str++ ;
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}
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#endif
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return res ;
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}
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void puDrawString ( void *fnt, char *str, int x, int y )
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{
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if ( str == NULL )
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return ;
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glRasterPos2f((float)x, (float)y);
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#ifdef PU_NOT_USING_GLUT
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/*
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Display a string:
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indicate start of glyph display lists
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*/
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glListBase (fontBase);
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/* Now draw the characters in a string */
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int len = strlen(str);
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glCallLists(len, GL_UNSIGNED_BYTE, str);
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glListBase(0);
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#else
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if ( fnt == NULL )
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fnt = PUFONT_9_BY_15 ;
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while ( *str != '\0' )
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{
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glutBitmapCharacter ( fnt, *str ) ;
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str++ ;
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}
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#endif
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}
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static void puDrawCursor ( int x, int y )
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{
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glColor4fv ( _puCursor_bgcolour ) ;
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glBegin ( GL_TRIANGLES ) ;
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glVertex2i ( x, y ) ;
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glVertex2i ( x + 13, y - 4 ) ;
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glVertex2i ( x + 4, y - 13 ) ;
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glVertex2i ( x + 8, y - 3 ) ;
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glVertex2i ( x + 17, y - 12 ) ;
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glVertex2i ( x + 12, y - 17 ) ;
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glVertex2i ( x + 12, y - 17 ) ;
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glVertex2i ( x + 3, y - 8 ) ;
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glVertex2i ( x + 8, y - 3 ) ;
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glEnd () ;
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glColor4fv ( _puCursor_fgcolour ) ;
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glBegin ( GL_TRIANGLES ) ;
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glVertex2i ( x+1, y-1 ) ;
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glVertex2i ( x + 11, y - 4 ) ;
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glVertex2i ( x + 4, y - 11 ) ;
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glVertex2i ( x + 8, y - 5 ) ;
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glVertex2i ( x + 15, y - 12 ) ;
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glVertex2i ( x + 12, y - 15 ) ;
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glVertex2i ( x + 12, y - 15 ) ;
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glVertex2i ( x + 5, y - 8 ) ;
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glVertex2i ( x + 8, y - 5 ) ;
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glEnd () ;
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}
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void puInit ( void )
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{
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static int firsttime = TRUE ;
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if ( firsttime )
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{
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puInterface *base_interface = new puInterface ( 0, 0 ) ;
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puPushInterface ( base_interface ) ;
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puPushLiveInterface ( base_interface ) ;
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firsttime = FALSE ;
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#ifdef PU_NOT_USING_GLUT
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/* Create bitmaps for the device context font's first 256 glyphs */
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fontBase = glGenLists(256);
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assert(fontBase);
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HDC hdc = wglGetCurrentDC();
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/* Make the system font the device context's selected font */
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SelectObject (hdc, GetStockObject (SYSTEM_FONT));
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int *tempSize = &fontSize[1];
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if ( ! GetCharWidth32 ( hdc, 1, 255, tempSize ) )
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{
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LPVOID lpMsgBuf ;
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FormatMessage ( FORMAT_MESSAGE_ALLOCATE_BUFFER |
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FORMAT_MESSAGE_FROM_SYSTEM,
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NULL,
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GetLastError(),
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MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT),
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(LPTSTR) &lpMsgBuf,
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0, NULL ) ;
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fprintf ( stderr, "PUI: Error: %s\n" (char *)lpMsgBuf ) ;
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LocalFree ( lpMsgBuf ) ;
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}
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wglUseFontBitmaps ( hdc, 0, 256, fontBase ) ;
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#endif
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}
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}
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static void puSetOpenGLState ( void )
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{
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int w = puGetWindowWidth () ;
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int h = puGetWindowHeight () ;
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glPushAttrib ( GL_ENABLE_BIT | GL_VIEWPORT_BIT | GL_TRANSFORM_BIT ) ;
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glDisable ( GL_LIGHTING ) ;
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glDisable ( GL_FOG ) ;
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glDisable ( GL_TEXTURE_2D ) ;
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glDisable ( GL_DEPTH_TEST ) ;
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glDisable ( GL_CULL_FACE ) ;
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glViewport ( 0, 0, w, h ) ;
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glMatrixMode ( GL_PROJECTION ) ;
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glPushMatrix () ;
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glLoadIdentity () ;
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gluOrtho2D ( 0, w, 0, h ) ;
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glMatrixMode ( GL_MODELVIEW ) ;
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glPushMatrix () ;
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glLoadIdentity () ;
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}
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static void puRestoreOpenGLState ( void )
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{
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glMatrixMode ( GL_PROJECTION ) ;
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glPopMatrix () ;
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glMatrixMode ( GL_MODELVIEW ) ;
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glPopMatrix () ;
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glPopAttrib () ;
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}
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void puDisplay ( void )
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{
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puSetOpenGLState () ;
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puGetUltimateLiveInterface () -> draw ( 0, 0 ) ;
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int h = puGetWindowHeight () ;
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if ( _puCursor_enable )
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puDrawCursor ( _puCursor_x,
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h - _puCursor_y ) ;
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puRestoreOpenGLState () ;
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}
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int puKeyboard ( int key, int updown )
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{
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return puGetBaseLiveInterface () -> checkKey ( key, updown ) ;
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}
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static int last_buttons = 0 ;
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int puMouse ( int button, int updown, int x, int y )
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{
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puCursor ( x, y ) ;
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int h = puGetWindowHeight () ;
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if ( updown == PU_DOWN )
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last_buttons |= ( 1 << button ) ;
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else
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last_buttons &= ~( 1 << button ) ;
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return puGetBaseLiveInterface () -> checkHit ( button, updown, x,
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h - y ) ;
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}
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int puMouse ( int x, int y )
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{
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puCursor ( x, y ) ;
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if ( last_buttons == 0 )
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return FALSE ;
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int button = (last_buttons & (1<<PU_LEFT_BUTTON )) ? PU_LEFT_BUTTON :
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(last_buttons & (1<<PU_MIDDLE_BUTTON)) ? PU_MIDDLE_BUTTON :
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(last_buttons & (1<<PU_RIGHT_BUTTON )) ? PU_RIGHT_BUTTON : 0 ;
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int h = puGetWindowHeight () ;
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return puGetBaseLiveInterface () -> checkHit ( button, PU_DRAG, x,
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h - y ) ;
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}
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