3bbb272ad5
- Just increment/decrement reference count for intrusive smart pointers. No need to create an additional object on the heap. - Keep strong reference for weak pointer based ghosts to prevent destroying objects while beeing used. |
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3rdparty | ||
CMakeModules | ||
package | ||
simgear | ||
.gitignore | ||
AUTHORS | ||
ChangeLog | ||
CMakeLists.txt | ||
COPYING | ||
Doxyfile | ||
DoxygenMain.cxx | ||
INSTALL | ||
NEWS | ||
README | ||
README.cmake | ||
README.OpenAL | ||
README.OSG | ||
README.zlib | ||
SimGear.spec.in | ||
Thanks | ||
version |
SimGear - Simulator Construction Tools ====================================== http://www.flightgear.org SimGear is a set of open-source libraries designed to be used as building blocks for quickly assembling 3d simulations, games, and visualization applications. SimGear is developed by the FlightGear project and also provides the base for the FlightGear Flight Simulator. Source code for SimGear is released under the GNU Library General Public License (LGPL) - see COPYING for license details. See INSTALL file for help on building SimGear.