3693e3600c
This change reworks the code block loading the stg files. It fixes a long standing problem where we end up loading similar models from different entries of the scenery path at the same geographic location. This usually results in models that appear to have z figting, even if the isolated model does not show z fighting at all. As a result the lookup sequence for models and scenery has changed a bit. This should be closer to what it supposed to be and did not show any problems on the areas and sceneries I tested. |
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CMakeModules | ||
projects | ||
simgear | ||
.gitignore | ||
AUTHORS | ||
ChangeLog | ||
CMakeLists.txt | ||
COPYING | ||
Doxyfile | ||
DoxygenMain.cxx | ||
NEWS | ||
README | ||
README.OpenAL | ||
README.OSG | ||
README.plib | ||
README.zlib | ||
SimGear.spec.in | ||
Thanks | ||
TODO | ||
version |
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