simgear/Math/polar3d.cxx
curt dbcecbd3b8 polar3d.[ch] renamed to polar3d.[ch]xx, vector.[ch] renamed to vector.[ch]xx
Updated fg_geodesy comments to reflect that routines expect and produce
  meters.
1998-07-08 14:40:07 +00:00

97 lines
3.1 KiB
C++

/**************************************************************************
* polar.cxx -- routines to deal with polar math and transformations
*
* Written by Curtis Olson, started June 1997.
*
* Copyright (C) 1997 Curtis L. Olson - curt@infoplane.com
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License as
* published by the Free Software Foundation; either version 2 of the
* License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*
* $Id$
* (Log is kept at end of this file)
**************************************************************************/
#include <math.h>
#include <stdio.h>
#include <Include/fg_constants.h>
#include "polar3d.hxx"
/* Convert a polar coordinate to a cartesian coordinate. Lon and Lat
* must be specified in radians. The FG convention is for distances
* to be specified in meters */
fgPoint3d fgPolarToCart3d(fgPoint3d p) {
fgPoint3d pnew;
pnew.x = cos(p.lon) * cos(p.lat) * p.radius;
pnew.y = sin(p.lon) * cos(p.lat) * p.radius;
pnew.z = sin(p.lat) * p.radius;
return(pnew);
}
/* Convert a cartesian coordinate to polar coordinates (lon/lat
* specified in radians. Distances are specified in meters. */
fgPoint3d fgCartToPolar3d(fgPoint3d cp) {
fgPoint3d pp;
pp.lon = atan2( cp.y, cp.x );
pp.lat = FG_PI_2 - atan2( sqrt(cp.x*cp.x + cp.y*cp.y), cp.z );
pp.radius = sqrt(cp.x*cp.x + cp.y*cp.y + cp.z*cp.z);
/* printf("lon = %.2f lat = %.2f radius = %.2f\n",
pp.lon, pp.lat, pp.radius); */
return(pp);
}
/* $Log$
/* Revision 1.1 1998/07/08 14:40:08 curt
/* polar3d.[ch] renamed to polar3d.[ch]xx, vector.[ch] renamed to vector.[ch]xx
/* Updated fg_geodesy comments to reflect that routines expect and produce
/* meters.
/*
* Revision 1.2 1998/05/03 00:45:49 curt
* Commented out a debugging printf.
*
* Revision 1.1 1998/05/02 01:50:11 curt
* polar.[ch] renamed to polar3d.[ch]
*
* Revision 1.6 1998/04/25 22:06:23 curt
* Edited cvs log messages in source files ... bad bad bad!
*
* Revision 1.5 1998/01/27 00:48:00 curt
* Incorporated Paul Bleisch's <pbleisch@acm.org> new debug message
* system and commandline/config file processing code.
*
* Revision 1.4 1998/01/19 19:27:12 curt
* Merged in make system changes from Bob Kuehne <rpk@sgi.com>
* This should simplify things tremendously.
*
* Revision 1.3 1997/12/15 23:54:54 curt
* Add xgl wrappers for debugging.
* Generate terrain normals on the fly.
*
* Revision 1.2 1997/07/31 22:52:27 curt
* Working on redoing internal coordinate systems & scenery transformations.
*
* Revision 1.1 1997/07/07 21:02:36 curt
* Initial revision.
* */