New in 0.0.15 * June 22, 2001 * Various bug fixes, tweaks, and optimizations. * Added a command manager (analogous to the property manager) * Better Irix Mips support. * Various gcc-3.0 fixes. * Various MSVC fixes. * Added MSVC project files (automatically generated from the unix automake configuration files.) * Removed total size limitation on interpolation table module. * Various Cygwin fixes. * Added some convenience functions to point3d. * Various compiler warning fixes. * Added a thread wrapper class (currently only supports pthreads) * Added IO routines for a lowlevel, native simgear binary 3d file format optimized for TerraGear terrain. * Better endianness checking and support for the binary file read/write routines. * Added doxygen comments for all public interface code. Documentation can be accessed via the SimGear web page. * Many FG -> SG name space changes for better consistancy throughout this package. * Added property aliases, repeated name tags, and a general xml inclusion facilities. Many other property manager clean ups following a complete rewrite. * Fixed some critical null pointer bugs in property manager. * Magnetic variation can now be fetched for any arbitrary location. New in 0.0.14 * December 14, 2000 * Added a module to manage waypoints and routes, calculate bearing and distance to next waypoint, lateral distance off route, etc. * Moved some of the basic time management code over from flightgear. * Bucket dimensions can be returned in meters * Added SOCK_STREAM (TCP) socket support to the networking code. * Updated random number generator interface so application can provide it's own seed value as well as use the default time seed. * Added a routine to calculate the distance between a point and a line segment. * Updates to the property manager and the property list loader/saver. * Added an explanation of the rational behind our terrain texture coordinate generation code. * Fixed sky dome so that the color at the horizon will always match the specified fog color. * Did a fair amount of fg -> sg name space updating (lots left to do.) * Added support for KAI C++ on linux. * MSVC tweaks. * MacOS tweaks. * FreeBSD tweaks. New in 0.0.13 * September 14, 2000 * Added support for reading and writing xml files (easyxml) * Then updates to property manager and xml code. * Update magnetic variation code. * Sky code now uses glPushAttrib and glPopAttrib so it plays better with other ssg based apps. * MacOS tweaks. * MSVC tweaks. New in 0.0.12 * July 19, 2000 * Converted project license from GPL to LGPL. * Moved low level IO (socket, file, serial) code over to SimGear. * Moved ephemeral code into simgear * Moved basic world time code into simgear * Added a property manager (registry) * Some documentation added. New in 0.0.11 * July 3, 2000 * Replaced gdbm with metakit * Added drop in sky (depends on plib) * Added spherical course and dist given two points calculations * MSVC5 fixes * Math/bucket/tiling tweaks from Norman Vine New in 0.0.7 * March 29, 2000 * Added support for RedHat package building contributed by Habibie * Added gdbm to SimGear. Many systems will already have gdbm installed so it is only built if it doesn't already exist on the user's platform. gdbm is a set of database routines that use extendible hashing and works similar to the standard UNIX dbm routines. This guarantees the availability of gdbm to any application that uses SimGear. * Optimizations and bullet proofing of magnetic variation code by Norman Vine and Ed Williams New in 0.0.6 * March 27, 2000 * Added Nima World Magnetic Model 2000 contributed by Ed Williams * Fixes for MSVC++ New in 0.0.5 * March 17, 2000 * Restructured directory layout to facilitate windows/mac IDE builds. New in 0.0.4 * Removed mat3.h and friends (we now use plib's sg lib for these sorts of things.) New in 0.0.3 * Release that conincides with FlightGear-0.7.2