include (SimGearComponent) INCLUDE (CheckFunctionExists) INCLUDE (CheckSymbolExists) include (CheckIncludeFile) CHECK_FUNCTION_EXISTS(poll HAVE_POLL) CHECK_FUNCTION_EXISTS(getopt HAVE_GETOPT) CHECK_FUNCTION_EXISTS(inet_ntop HAVE_INET_PTON_NTOP) CHECK_SYMBOL_EXISTS(AF_INET6 "netinet/in.h" HAVE_IPv6) # WINDOWS should be defined by msvc, should it? # somehow it is not, if somebody know a better way to define WINDOWS, please fix check_include_file(windows.h WINDOWS) CONFIGURE_FILE(${CMAKE_CURRENT_SOURCE_DIR}/config.h.in ${CMAKE_BINARY_DIR}/config.h) set(HEADERS ) set(SOURCES udns_resolver.c udns_dn.c udns_dntosp.c udns_parse.c udns_resolver.c udns_init.c udns_misc.c udns_rr_a.c udns_rr_ptr.c udns_rr_mx.c udns_rr_txt.c udns_bl.c udns_rr_srv.c udns_rr_naptr.c udns_codes.c udns_jran.c udns_XtoX.c ) add_library(FGUdns STATIC ${SOURCES}) target_include_directories(FGUdns BEFORE PUBLIC $ $) target_include_directories(FGUdns PRIVATE ${CMAKE_BINARY_DIR}) # match the name of imported UDns add_librarY(Udns::Udns ALIAS FGUdns) # in the non-shared case, we need to export these as well if (NOT SIMGEAR_SHARED) install(TARGETS FGUdns EXPORT SimGearTargets LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR} ARCHIVE DESTINATION ${CMAKE_INSTALL_LIBDIR}) endif()