include(CMakeFindDependencyMacro) find_dependency(ZLIB) find_dependency(LibLZMA) find_dependency(Threads) find_dependency(CURL) # OSG set(SIMGEAR_HEADLESS @SIMGEAR_HEADLESS@) set(SIMGEAR_SOUND @ENABLE_SOUND@) set(USE_AEONWAVE @USE_AEONWAVE@) set(SG_SOUND_USES_OPENALSOFT @SG_SOUND_USES_OPENALSOFT@) set(USE_SHADERVG @USE_SHADERVG@) if (USE_SHADERVG) find_dependency(GLEW REQUIRED) endif() set(ENABLE_ASAN @ENABLE_ASAN@) set(SIMGEAR_SHARED @SIMGEAR_SHARED@) # SSE/SSE2 support set(ENABLE_SIMD @ENABLE_SIMD@) # SycloneDDS support set(SG_HAVE_DDS @SG_HAVE_DDS@) if(SG_HAVE_DDS) find_dependency(CycloneDDS) endif() if (SIMGEAR_SOUND) # find the sound dependency if (USE_AEONWAVE) find_dependency(AAX) elseif(SG_SOUND_USES_OPENALSOFT) # must force CONFIG mode when using OpenAL soft, to avoid picking # the CMake supplied FindOpenAL and hence defaults to the system # framework on macOS find_dependency(OpenAL CONFIG) else() find_dependency(OpenAL) endif() endif() # OpenRTI support set(ENABLE_RTI @ENABLE_RTI@) if(ENABLE_RTI) find_dependency(PkgConfig) if(PKG_CONFIG_FOUND) pkg_check_modules(RTI IMPORTED_TARGET hla-rti13) endif(PKG_CONFIG_FOUND) endif(ENABLE_RTI) # Alternative terrain engine based on pagedLOD set(ENABLE_GDAL @ENABLE_GDAL@) if (ENABLE_GDAL) find_dependency(GDAL) endif() include("${CMAKE_CURRENT_LIST_DIR}/SimGearTargets.cmake")