frohlich
4dd1267bea
Modified Files:
...
SGUpdateVisitor.hxx: Store some view imformation in the
update visitor.
2006-11-20 18:15:34 +00:00
fredb
b5c4328682
Mac fix from Ima Sudonim
2006-11-18 18:58:51 +00:00
frohlich
571fc69ef4
Modified Files:
...
VC8/SimGear.vcproj: Import buildsystem from Olaf Flebbe
2006-11-14 21:15:20 +00:00
frohlich
f51595cfc9
Modified Files:
...
animation.hxx animation.cxx: Improove material/texture/blend animation
2006-11-14 21:09:44 +00:00
frohlich
d54aea0036
Modified Files:
...
animation.cxx animation.hxx: Fix crash on A-10 load
2006-11-12 10:32:42 +00:00
frohlich
51bb2974bc
Modified Files:
...
model.cxx: Leave it to osg when to do mipmapping.
2006-11-12 07:28:59 +00:00
frohlich
7a859061fd
Modified Files:
...
model.cxx: Reset the database path past the whole model is loaded
2006-11-12 07:23:42 +00:00
frohlich
cefa9fcd75
Modified Files:
...
SGQuat.hxx: Make const method const
2006-11-12 07:22:44 +00:00
frohlich
d3bacd0b73
Modified Files:
...
simgear/scene/material/mat.cxx
simgear/scene/material/matlib.cxx simgear/scene/sky/cloud.cxx
simgear/scene/sky/dome.cxx simgear/scene/sky/moon.cxx
simgear/scene/sky/oursun.cxx simgear/scene/sky/sphere.cxx
simgear/scene/sky/stars.cxx simgear/scene/tgdb/apt_signs.cxx
simgear/scene/tgdb/leaf.cxx simgear/scene/tgdb/leaf.hxx
simgear/scene/tgdb/obj.cxx simgear/scene/tgdb/pt_lights.cxx
simgear/scene/util/SGDebugDrawCallback.hxx
simgear/screen/Makefile.am: Use color arrays for every geode.
Just use osg::Material instead of osg::Material and the associated
mode.
2006-11-10 05:30:37 +00:00
frohlich
b94a98fc90
Modified Files:
...
scene/model/model.cxx: Next step in direction liveries
2006-11-09 05:42:06 +00:00
fredb
e0b2687231
copysign is already in compiler.h
2006-11-07 21:31:17 +00:00
frohlich
cc6179a4dd
Modified Files:
...
simgear/screen/extensions.cxx simgear/screen/extensions.hxx: Avoid
the assumption that with glx-1.4 glXGetProcAddress is available -
use dlsym to get that function.
2006-11-07 17:49:36 +00:00
fredb
e947bac4a3
This class is for plib only
2006-11-07 07:22:48 +00:00
frohlich
11ecbb6ca7
Modified Files:
...
mat.cxx: Fix dark scenery problem.
2006-11-07 06:40:35 +00:00
frohlich
322789cd4c
Modified Files:
...
simgear/Makefile.am: Make 'make distclean' work
2006-11-07 06:02:47 +00:00
frohlich
f28464dba0
Modified Files:
...
projects/VC8/SimGear.vcproj: Olaf Flebbe: updated project files
2006-11-07 05:55:46 +00:00
frohlich
8f6456b1f8
Modified Files:
...
simgear/scene/util/SGUpdateVisitor.hxx: Only traverse active
children.
2006-11-07 05:47:00 +00:00
frohlich
1f32786c82
Modified Files:
...
simgear/scene/util/SGDebugDrawCallback.hxx
simgear/math/SGQuat.hxx: Olaf Flebbe: Make it compile on some more
win32 variants.
2006-11-07 05:46:25 +00:00
fredb
829c729ee9
Don't try to load textures when no name is given
2006-11-06 21:59:02 +00:00
fredb
5d3aacb892
Attempt to fix the APIENTRY problem. It looks like a problem in OSG, or a conflict between OSG and plib/pui
2006-11-03 18:08:46 +00:00
fredb
741e9c5ed5
For some reason I don't know yet, the APIENTRY stuff in osg/GL is broken for some files. Include the real windows.h until we find why.
2006-11-03 10:04:58 +00:00
fredb
1408c1b623
add copysign definition for MSVC
2006-11-03 09:57:02 +00:00
fredb
c256f8d09e
Win32 compilation fix
2006-11-02 17:40:54 +00:00
frohlich
55c018c525
Modified Files:
...
SGMath.hxx: Attempt to help IRIX builds
2006-11-02 13:37:23 +00:00
frohlich
3fa94b5143
Modified Files:
...
projects/VC8/SimGear.sln projects/VC8/SimGear.vcproj: Import Olafs
project files
2006-11-02 06:15:14 +00:00
frohlich
5127e2f89c
Modified Files:
...
Makefile.am SGMath.hxx SGMathFwd.hxx SGMatrix.hxx SGQuat.hxx
Added Files:
SGVec2.hxx
Improove the matrix functions. Improove the quaterion functions.
Add the 2d vector.
2006-11-01 21:25:21 +00:00
mfranz
3175fa3aca
+ .deps/
2006-11-01 21:24:24 +00:00
frohlich
5614174b39
Modified Files:
...
simgear/scene/model/Makefile.am
simgear/scene/model/animation.cxx
simgear/scene/model/animation.hxx
simgear/scene/model/modellib.cxx
simgear/scene/model/modellib.hxx
Removed Files:
simgear/scene/model/personality.cxx
simgear/scene/model/personality.hxx:
Updates to the animation system.
Personality can be implemented easier now
2006-10-31 06:26:50 +00:00
frohlich
39fc52fe0a
Modified Files:
...
Makefile.am SGStateAttributeVisitor.hxx
SGTextureStateAttributeVisitor.hxx
Added Files:
SGStateAttributeVisitor.cxx SGTextureStateAttributeVisitor.cxx:
Move implementation into cxx files
2006-10-31 06:14:38 +00:00
frohlich
81188705b1
Modified Files:
...
simgear/math/SGQuat.hxx: Initialize with zero not with null pointer
2006-10-31 05:37:45 +00:00
frohlich
63c4873d8a
Modified Files:
...
simgear/screen/extensions.cxx simgear/screen/extensions.hxx:
use glXGetProcAddress if approriate
2006-10-31 05:36:50 +00:00
frohlich
1a85dcd890
Modified Files:
...
simgear/timing/timestamp.hxx: Remove reimplemented default
implementations
2006-10-31 05:33:48 +00:00
frohlich
27470fc504
Modified Files:
...
configure.ac: Add a configure flag for osg
2006-10-30 19:56:09 +00:00
mfranz
65d18445d3
Makefile(.in)
2006-10-29 20:08:27 +00:00
frohlich
84dd54b33a
Modified Files:
...
configure.ac simgear/environment/visual_enviro.cxx
simgear/ephemeris/ephemeris.cxx
simgear/ephemeris/ephemeris.hxx simgear/ephemeris/stardata.cxx
simgear/ephemeris/stardata.hxx simgear/math/SGMatrix.hxx
simgear/math/SGQuat.hxx simgear/math/SGVec3.hxx
simgear/math/SGVec4.hxx simgear/scene/Makefile.am
simgear/scene/material/mat.cxx simgear/scene/material/mat.hxx
simgear/scene/material/matlib.cxx
simgear/scene/material/matlib.hxx
simgear/scene/material/matmodel.cxx
simgear/scene/material/matmodel.hxx
simgear/scene/model/Makefile.am
simgear/scene/model/animation.cxx
simgear/scene/model/animation.hxx
simgear/scene/model/custtrans.hxx
simgear/scene/model/model.cxx simgear/scene/model/model.hxx
simgear/scene/model/modellib.cxx
simgear/scene/model/modellib.hxx
simgear/scene/model/personality.cxx
simgear/scene/model/personality.hxx
simgear/scene/model/placement.cxx
simgear/scene/model/placement.hxx
simgear/scene/model/placementtrans.cxx
simgear/scene/model/placementtrans.hxx
simgear/scene/model/shadanim.cxx
simgear/scene/model/shadowvolume.hxx
simgear/scene/sky/cloud.cxx simgear/scene/sky/cloud.hxx
simgear/scene/sky/cloudfield.cxx simgear/scene/sky/dome.cxx
simgear/scene/sky/dome.hxx simgear/scene/sky/moon.cxx
simgear/scene/sky/moon.hxx simgear/scene/sky/newcloud.cxx
simgear/scene/sky/oursun.cxx simgear/scene/sky/oursun.hxx
simgear/scene/sky/sky.cxx simgear/scene/sky/sky.hxx
simgear/scene/sky/sphere.cxx simgear/scene/sky/sphere.hxx
simgear/scene/sky/stars.cxx simgear/scene/sky/stars.hxx
simgear/scene/tgdb/apt_signs.cxx
simgear/scene/tgdb/apt_signs.hxx simgear/scene/tgdb/leaf.cxx
simgear/scene/tgdb/leaf.hxx simgear/scene/tgdb/obj.cxx
simgear/scene/tgdb/obj.hxx simgear/scene/tgdb/pt_lights.cxx
simgear/scene/tgdb/pt_lights.hxx
simgear/scene/tgdb/userdata.cxx
simgear/scene/tgdb/userdata.hxx simgear/scene/tgdb/vasi.hxx
simgear/screen/jpgfactory.cxx simgear/screen/tr.cxx
simgear/structure/Makefile.am simgear/threads/SGThread.hxx
Added Files:
simgear/scene/util/Makefile.am
simgear/scene/util/SGDebugDrawCallback.hxx
simgear/scene/util/SGNodeMasks.hxx
simgear/scene/util/SGStateAttributeVisitor.hxx
simgear/scene/util/SGTextureStateAttributeVisitor.hxx
simgear/scene/util/SGUpdateVisitor.hxx
Removed Files:
simgear/screen/ssgEntityArray.cxx
simgear/screen/ssgEntityArray.hxx
simgear/structure/ssgSharedPtr.hxx
Big BLOB on the way to OSG.
2006-10-29 19:27:08 +00:00
curt
7c410d36e3
wim van hoydonck:
...
Updated to World Magnetic Model 2005.
2006-10-28 22:12:48 +00:00
mfranz
98a603a570
- don't need a guarded pointer here
...
- shorten variable, fix indentation
2006-10-24 20:28:08 +00:00
mfranz
5876052170
allow to switch on/off at runtime a whole imported <model> via <condition>:
...
<model>
<path>some/model.xml</path>
<condition>
<property>model/switch</property>
</condition>
</model>
Of course, one could add "select" animations for all <object-name> in the
<model>, but this is tedious and can hardly be done e.g. for all
objects in all instruments in $FG_ROOT/Aircraft/Instruments-3d/ etc.
The feature will be used in the bo105, so that civilian variants can
have a HSI instrument, where military variants have a TACAN etc.
2006-10-24 19:44:38 +00:00
durk
f8303b4623
Compile time fixes needed to build SimGear on recent cygwin versions.
2006-10-22 19:42:17 +00:00
durk
20005a7a22
Make configuration script compatible with "home-built" openal libraries
...
on cygwin.
2006-10-22 19:41:16 +00:00
mfranz
4f0bfbab21
- // This will come back and remove
...
- // the current item each time. Is
- // that OK?
No, it is not OK. This messes up the vector and confuses the iterator.
And it leads to crashes. Better read the vector in reverse order.
2006-10-22 13:08:09 +00:00
curt
811442832e
Step #1 towards abandoning the original point lighting scheme in favor of
...
sprite based lighting.
2006-10-19 03:36:22 +00:00
frohlich
40811311d7
Modified Files:
...
SimGear.vcproj: Import changes from Olaf
2006-09-30 07:11:16 +00:00
durk
198de211f8
Memory leak fix.
2006-09-30 05:11:25 +00:00
fredb
9f5412fa9d
Win32 only : Don't alloc a console when it is not needed
2006-09-27 20:16:32 +00:00
fredb
0dc9de81ae
Add a simple program to benchmark SGTimeStamp::stamp()
2006-09-02 11:21:22 +00:00
fredb
5b8f42ce5e
Make the SGTimeStamp behave under Windows just like for other environments
2006-08-31 18:26:45 +00:00
fredb
5314274ed6
Use getNodeValue as initially planned
2006-08-28 19:38:23 +00:00
ehofman
c831856711
MispPro requires an explicit declaration.
2006-08-28 18:53:36 +00:00
curt
1bade6d796
Frederic Bouvier:
...
Make line feed behavior consistent between linux/windows.
2006-08-26 14:02:17 +00:00