Commit Graph

5587 Commits

Author SHA1 Message Date
James Turner
c62c080a4b Logging: enable the WinDebug callback using an env var.
Instead of hard-coding, add an env-var SG_WINDEBUG to enable the
logging to the Windows debug stream.
2020-04-10 19:50:58 +01:00
James Turner
c90ab3df5b Packages: consider checksum failures for retry.
This means an out-of-sync mirror causes a retry on a different
mirror server.
2020-04-10 15:03:17 +01:00
James Turner
21e21a1fa8 Allow TiedPropertyList to fire valueChanged 2020-04-10 10:41:00 +01:00
James Turner
92ebdbfacc Expose compare-version helper publicly.
This helper was added for Catalog version checking, but will be used in
FlightGear now, so move it to strutils.
2020-04-09 14:39:12 +01:00
James Turner
8dbabc8b43 Texture-compression fixes
Rename a highly confusing method, and disable the older texture-
compression code since it interacts badly with the new texture-cache.
2020-04-07 12:12:52 +01:00
James Turner
c83dc79357 Revert to C++11 for now, found an alternative solution. 2020-04-06 10:44:23 +01:00
James Turner
a53c1bfe8b CMake logic to export debug symbols 2020-04-05 14:04:19 +01:00
James Turner
6185b8fd0d Fix crash with Touch animation mouse-up 2020-04-05 14:04:19 +01:00
Richard Harrison
ef002f6dfa Merge /u/fgarlin/simgear/ branch next into next
https://sourceforge.net/p/flightgear/simgear/merge-requests/73/
2020-04-04 20:43:04 +00:00
James Turner
9cdec99fa4 Quiet some warnings 2020-04-03 10:00:22 +01:00
Fernando García Liñán
9393f84972 Compositor: Fix crash when using clustered shading with OSG 3.6 2020-04-02 21:21:55 +02:00
Stuart Buchanan
ceba006c60 Only sync scenery-path-suffix with valid name
It is possible to have a property tree with
/sim/rendering/scenery-path-suffix[n]/enabled=true
/sim/rendering/scenery-path-suffix[n]/name=<blank>

Previously this would be downloaded as scenery//[tile]

Now we just ignore such invalid paths.
2020-04-01 21:47:53 +01:00
James Turner
e9e2053c64 Strutils: add hex-decoding helper
This will be used to allow entering hex bytes in XML files, for HID
descriptor support on Windows.
2020-03-31 10:09:47 +01:00
Fernando García Liñán
bf013aea54 Compositor: Improve custom depth range handling in scene passes. 2020-03-30 19:23:03 +02:00
Stuart Buchanan
454df4872a Reduce shader attribute usage by packing floats
Previously we required 6 shader attributes to pass
in all the required information for the building shader.
By using packing techniques this has been reduced to 4.

This should improve support for integrated graphics cards.
2020-03-26 22:09:04 +00:00
James Turner
ec315bf26d Fix thumbnail cache retrieval
Use direct reading of thumbnail-cache files, instead of using libCurl
2020-03-26 16:51:00 +00:00
James Turner
74c304097d Fix for older libCurl versions 2020-03-26 16:51:00 +00:00
Erik Hofman
ad1833a4d5 Move more modern C++ idioms and use std::unique_ptr for moving daat ownership around 2020-03-26 09:54:28 +01:00
James Turner
d65bb58317 HTTP: increase the Curl download buffer size
This improves download performance with large files, i.e,
most of them.
2020-03-24 20:34:49 +00:00
James Turner
8cf11f9208 Packages: fix handling of unsafe paths in zips
This was breaking the P-51D which contains a mis-named PNG file which
tripped the unsafe path detection.
2020-03-24 13:51:57 +00:00
Fernando García Liñán
73f00bd842 Compositor: Added support for logarithmic depth buffer. 2020-03-22 17:24:48 +01:00
Fernando García Liñán
1b6545fc05 Compositor: No longer append 'Compositor/' to Effects when the Compositor is
enabled. Do not remove transparent bins in shadow passes.
2020-03-22 17:24:48 +01:00
James Turner
40725a76ab Packages: randomise mirror URL selection
Also add retry on mirrors when a download fails.
2020-03-21 18:31:53 +00:00
Erik Hofman
75f40fad95 Use more modern C++ 2020-03-20 10:40:09 +01:00
Erik Hofman
b458300c02 'lin' is a valid value for the type parameter so do not show a warning. Add a 'random' tag for pitch offset 2020-03-20 09:56:21 +01:00
Erik Hofman
6c6e74e8d1 Change logging levels to developer mode and be more descriptive 2020-03-19 13:33:30 +01:00
gallaert
4bab064ad6 - When HLA is enabled in Simgear, HLA is also enabled in Flightgear
making the build between Simgear and Flightgear consistent.
- Fix an issue with lib/lib64 path between CentOS/RedHat distributions
  and Debian derived distributions.
2020-03-15 22:29:43 +00:00
gallaert
3da2880aae Merge branch 'next' of https://git.code.sf.net/p/flightgear/simgear into next 2020-03-15 21:32:42 +00:00
James Turner
c8d802bc1d More SGPath / UTF-8 fixes
Use SGPath in more public APIs, so FlightGear doesn’t have to convert
and guess the conversion itself.
2020-03-15 14:26:42 +00:00
James Turner
c3a169319c Fix UTF-8 shader path support
Work around osg::Shader::loadShaderFromSourceFile ’s lack of UTF-8
support by loading using our own istream, and then setting the text
directly.
2020-03-15 14:26:42 +00:00
Erik Hofman
72af950573 Fix an error 2020-03-15 14:57:24 +01:00
Erik Hofman
edae7a2b75 Make warnings and alerts a single message for DEV_WARN and DEV_ALERT since they will result in a popu-dialog message 2020-03-15 14:33:05 +01:00
Erik Hofman
1fa48e7edb File readind is not of the SG_INPUT class s change it to SG_IO and make all warinigs and alerts developer-warings and developer-alerts 2020-03-15 14:24:02 +01:00
Erik Hofman
d76992efe6 Show the affected file when displaying an animation error or warning 2020-03-15 10:44:29 +01:00
James Turner
87da4680c7 Tweaks to Windows string conversion
Avoid use of code-cvt, and tolerate differences in compiler handling of
string literals (tested Clanged and MSVC, hopefully GCC is kind)
2020-03-14 20:10:20 +00:00
Richard Harrison
9cc7508b07 fixes #2123 Relocation splash distorted.
Allow splash screen as an origin and do not allow splash screens to be cached and thus the poweroftwo rules don't apply.
2020-03-13 20:07:31 +01:00
James Turner
b258bc598e Load time-zones from UTF-8 paths correctly
Use _wfopen on Windows, after converting UTF-8 paths to wchar
2020-03-13 16:48:12 +00:00
James Turner
f25c0c60a8 Use UTF8 paths in nearly all places, for OSG
We already request OSG to use UTF8 paths, so ensure whenever we pass
an SGPath to OSG, we use the correct conversion function.
2020-03-13 09:50:43 +00:00
James Turner
f350bd31bd CanvasImage: fillRect / setPixel tweaks
Fix image dirtying and allocation without an underlying fike
2020-03-11 17:12:42 +00:00
gallaert
06f1699223 Merge branch 'next' of https://git.code.sf.net/p/flightgear/simgear into next 2020-03-09 22:13:16 +00:00
James Turner
3e4d528859 Additional install / download failure test
Ensure we can install again on a previously failed URL.
2020-03-09 15:00:23 +00:00
Erik Hofman
b847f57382 Fix a threads header 2020-03-09 14:56:08 +01:00
gallaert
2d7ad25031 Merge branch 'next' of https://git.code.sf.net/p/flightgear/simgear into next 2020-03-01 16:14:13 +00:00
James Turner
d670cc13ac testHTTP mods to investigate macOS failure.
Disabled one test for now, since it’s blocking macOS release process
2020-02-25 16:12:12 +00:00
James Turner
43699d039f Track package install status persistently. 2020-02-25 14:27:48 +00:00
James Turner
9192b009e1 Catalog enable/disable feature 2020-02-24 11:35:04 +00:00
Stuart Buchanan
3fe85809b2 Add support for tarballs in Terrasync 2020-02-16 20:26:20 +00:00
Stuart Buchanan
a4b79d6882 Merge /u/tbmoore/simgear/ branch tmoore/canvas-mipmap into next
https://sourceforge.net/p/flightgear/simgear/merge-requests/52/
2020-02-12 21:02:43 +00:00
gallaert
fc21e6eafa Merge branch 'next' of https://git.code.sf.net/p/flightgear/simgear into next 2020-01-31 22:51:14 +00:00
Erik Hofman
11e243a216 Clean up the threading code: remove the private classes. 2020-01-29 11:33:54 +01:00