curt
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1088c5fa57
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Tweaks to help building with MSVC++
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1998-01-06 01:20:19 +00:00 |
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curt
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0363628a55
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Tweaks to help building with MSVC++
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1998-01-06 01:20:16 +00:00 |
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curt
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f2e7704853
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Add an option to advance/decrease time from keyboard.
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1998-01-05 18:44:33 +00:00 |
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curt
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66651d0648
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Worked on winding problem without luck, so back to calling glFrontFace()
3 times for each scenery area.
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1997-12-30 23:09:40 +00:00 |
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curt
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5909595442
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Further integration of event manager.
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1997-12-30 22:22:31 +00:00 |
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curt
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ad2bd3db0f
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Integrated new event manager with subsystem initializations.
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1997-12-30 20:47:48 +00:00 |
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curt
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bf92d30877
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Integrated new event manager with subsystem initializations.
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1997-12-30 20:47:34 +00:00 |
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curt
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9bd9645b3e
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Added log at end of file.
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1997-12-30 16:41:00 +00:00 |
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curt
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abbcf855c4
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Merged in Durk's changes ...
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1997-12-30 16:36:51 +00:00 |
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curt
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5c5e4fff7b
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Merged in Durk's changes ...
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1997-12-30 16:36:40 +00:00 |
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curt
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de235cc8be
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A couple lighting tweaks ...
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1997-12-30 13:06:56 +00:00 |
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curt
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e4890297a6
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Tweaked the sky coloring a bit to build in structures to allow finer rgb
control.
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1997-12-23 04:58:38 +00:00 |
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curt
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13d4d0777f
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First stab at sunset/sunrise sky glow effects.
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1997-12-22 23:45:45 +00:00 |
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curt
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83e648b7d6
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Aligned sky with sun so dusk/dawn effects can be correct relative to the sun.
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1997-12-22 04:14:33 +00:00 |
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curt
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982d714749
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Aligned sky with sun so dusk/dawn effects can be correct relative to the sun.
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1997-12-22 04:14:28 +00:00 |
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curt
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89d049ff73
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Initial revision.
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1997-12-22 04:13:17 +00:00 |
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curt
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4c18fbcafd
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Lot's of tweaking with sky rendering and lighting.
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1997-12-19 23:34:03 +00:00 |
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curt
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ac3a2bce72
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Working on scene rendering order and options.
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1997-12-19 16:45:00 +00:00 |
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curt
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37ec7421aa
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Working on scene rendering order and options.
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1997-12-19 16:44:57 +00:00 |
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curt
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d289222b39
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First stab at sky dome actually starting to look reasonable. :-)
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1997-12-18 23:32:28 +00:00 |
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curt
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ad2947e407
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Worked on properly translating and positioning the sky dome.
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1997-12-18 04:07:02 +00:00 |
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curt
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41f441bdde
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Initial revision.
Begin work on rendering the sky. (Rather than just using a clear screen.)
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1997-12-17 23:14:30 +00:00 |
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curt
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e24203fb2f
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Began working on rendering the sky.
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1997-12-17 23:13:45 +00:00 |
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curt
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5997339730
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Fixed so moon and sun display lists aren't recreate periodically.
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1997-12-17 23:12:14 +00:00 |
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curt
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ad20c2d242
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Initial revision.
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1997-12-16 00:49:09 +00:00 |
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curt
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6c9aa9527d
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Add xgl wrappers for debugging.
Generate terrain normals on the fly.
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1997-12-15 23:54:53 +00:00 |
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curt
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b54a4d1f92
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Add xgl wrappers for debugging.
Generate terrain normals on the fly.
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1997-12-15 23:54:25 +00:00 |
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curt
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8f7a446ec8
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Misc. tweaks.
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1997-12-15 20:59:08 +00:00 |
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curt
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3304526093
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More light/material property tweaking ... still a ways off.
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1997-12-12 21:41:24 +00:00 |
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curt
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f711a02a62
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Working on lightling and material properties.
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1997-12-12 19:52:47 +00:00 |
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curt
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5b779f5200
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Fixed sun vector and lighting problems. I thing the moon is now lit
correctly.
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1997-12-11 04:43:53 +00:00 |
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curt
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5bf6d83d2d
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Prepended "fg" on the name of all global structures that didn't have it yet.
i.e. "struct WEATHER {}" became "struct fgWEATHER {}"
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1997-12-10 22:37:34 +00:00 |
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curt
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7ea54d28cd
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Working on tweaking lighting.
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1997-12-09 05:11:54 +00:00 |
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curt
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268a59d0a9
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Working on adding a global lighting params structure.
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1997-12-09 04:25:25 +00:00 |
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curt
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9477aad950
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Changed planets.dat Planets.dat
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1997-11-25 23:20:44 +00:00 |
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curt
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8feb45fa72
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Initial revision.
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1997-11-25 23:20:22 +00:00 |
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curt
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b6f07f3058
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Changes to integrate Durk's moon/sun code updates + clean up.
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1997-11-25 19:25:27 +00:00 |
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curt
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7ad1e2be73
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Working on new scenery subsystem.
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1997-10-30 12:38:43 +00:00 |
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curt
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5730a47b00
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Changing to new terrain format.
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1997-10-28 21:00:20 +00:00 |
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curt
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3c35a317d4
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Incorporated sun, moon, and star positioning code contributed by Durk Talsma.
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1997-10-25 03:24:21 +00:00 |
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curt
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0c270d61d8
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Initial revision of code contributed by Durk Talsma.
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1997-10-25 03:16:08 +00:00 |
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curt
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604f038cfb
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Continuing to try to align stars correctly.
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1997-09-22 14:44:21 +00:00 |
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curt
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b185b1a4d9
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Changed naming scheme of basic shared structures.
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1997-08-27 03:30:20 +00:00 |
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curt
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89a65000a5
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Merged in initial HUD and Joystick code.
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1997-08-25 20:27:23 +00:00 |
|
curt
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9c83903c2a
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Initial revision.
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1997-07-31 23:13:14 +00:00 |
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curt
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68af57b759
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Working on redoing internal coordinate systems & scenery transformations.
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1997-07-31 22:52:27 +00:00 |
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curt
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9c4b4abb50
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Moved fg_random routines from Util/ to Math/
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1997-07-30 16:12:41 +00:00 |
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curt
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233ffb3b10
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Moved random routines from Utils/ to Math/
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1997-07-30 16:04:08 +00:00 |
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curt
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34e2bac4d0
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Put comments around the text after an #endif for increased portability.
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1997-07-23 21:52:21 +00:00 |
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curt
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6d4c38a3c8
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Eliminated some harmless compiler warnings.
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1997-07-21 21:20:28 +00:00 |
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