Commit Graph

5415 Commits

Author SHA1 Message Date
Scott Giese
202dfc9ebe Merge branch 'next' of https://git.code.sf.net/p/flightgear/simgear into next 2019-09-17 12:51:47 -05:00
Scott Giese
23f378cd93 Support VS 2019 - courtesy of Lars Toenning 2019-09-17 12:51:05 -05:00
Scott Giese
70c564dd2c Fix compile issue on Win10 VS2019 2019-09-16 23:30:59 -05:00
Julian Smith
9bea6afb80 Revert "simgear/scene/model/ModelRegistry.cxx: avoid noisy diagnostic from OSG."
This reverts commit 7762bc2cad.

This broke Windows and Mac builds.
2019-09-05 15:00:22 +01:00
Julian Smith
20fb7a9ce0 simgear/debug/logstream.cxx: Allow runtime control of file:line in diagnostics.
New fn logstream::setFileLine() allows other code to control whether log output
includes file:line information.
2019-09-02 16:10:38 +01:00
Julian Smith
7762bc2cad simgear/scene/model/ModelRegistry.cxx: avoid noisy diagnostic from OSG. 2019-09-02 16:10:10 +01:00
Julian Smith
f407785f10 Fixes for building on OpenBSD. 2019-08-22 17:35:13 +01:00
Stuart Buchanan
138e28fcbe Instance-based random buildings
Replace existing random buildings implementation with one using
proper instancing.  This allows better control of the buildings
themselves and allows BUILDING_LIST STG verb to specify
individual building dimensions.  See README.scenery for details.
2019-08-20 17:00:17 +01:00
Richard Harrison
38f6a5a40a Remove fairly irrelevant startup log message from NasalMainLoopRecipient
This is probably the reason why the tests are failing.
2019-08-14 16:47:25 +02:00
Scott Giese
b28f030874 [CanvasText] Restore support for OSG 3.4 2019-08-04 10:43:00 -05:00
Scott Giese
d883ab278d [osgText.getActiveFont] Breaking change within OSG 2019-08-04 02:27:57 -05:00
gallaert
40ce45c8e9 Merge branch 'next' of https://git.code.sf.net/p/flightgear/simgear into next 2019-07-13 18:12:22 +01:00
Edward d'Auvergne
fa754ecaf8 SGSubsystem classes: Registration of all subsystems. 2019-07-01 14:37:49 +02:00
Edward d'Auvergne
c11557316d SGSubsystemMgr: Changed the Registrant class argument order.
The updateInterval argument is used a lot less than the dependency list, so
these have been swapped.  That simplifies the registration code in the subsystem
implementations as the updateInterval default of 0.0 no longer need to be
supplied.
2019-07-01 14:37:49 +02:00
Edward d'Auvergne
5bf28d3f90 SGSubsystemMgr: Expanded the dependency list types.
All the dependency types are now documented.
2019-07-01 14:37:49 +02:00
Edward d'Auvergne
c8625ce599 SGSubsystem classes: Addition of staticSubsystemClassId() to all subsystems. 2019-07-01 14:37:48 +02:00
Edward d'Auvergne
991fafb839 SGSubsystemGroup: Removal of the subsystem group naming.
This is a partial reversion of c1dd8faa29 and a
complete reversion of caea68007e and
846f024e91.  These changes are incompatible with
the subsystem class IDs.
2019-07-01 11:07:03 +02:00
Edward d'Auvergne
d7323f5f19 SGSubsystem classes: Renaming of the subsystem ID variables and functions. 2019-07-01 10:51:41 +02:00
Edward d'Auvergne
10662e4ca5 SGSubsystem classes: Subsystem and subsystem group API declaration standardisation.
This is a cleanup commit.
2019-06-16 14:12:38 +02:00
Edward d'Auvergne
b73dfb08ae SGSubsystem classes: Whitespace standardisation of the declarations.
This is a clean up commit prior to the subsystem API standardisation to simplify
the diffs.  It includes all SGSubsystem and SGSubsystemGroup derived classes.
2019-06-16 14:12:38 +02:00
Scott Giese
d8a46cffa5 [emesary] Fix naming conflict with some compilers 2019-06-15 17:22:53 -05:00
Scott Giese
3b3093c72e [nasal] remediate segfault in lib.c
state of vaCopy is altered during each usage, so it needs to be discarded and not reused by multiple calls.
2019-06-15 11:54:35 -05:00
Scott Giese
3d841a214c Merge branch 'next' of https://git.code.sf.net/p/flightgear/simgear into next 2019-06-14 22:12:02 -05:00
Scott Giese
2cbbb29eb5 [Emesary] Fix compile on Linux. 2019-06-14 22:11:31 -05:00
Scott Giese
c0677ad8c5 [Emesary] Fix compile on Linux. 2019-06-14 21:43:47 -05:00
James Turner
098c5b0924 Merge /u/fgarlin/simgear/ branch next into next
https://sourceforge.net/p/flightgear/simgear/merge-requests/62/
2019-06-11 21:56:28 +00:00
Richard Harrison
01ac9a71b7 Fix case sensitive filename for emesary.cxx 2019-06-11 23:40:21 +02:00
Fernando García Liñán
ab8b1d39bd Fixed undetected compiler error due to gcc accepting variable-length arrays 2019-06-11 23:05:09 +02:00
James Turner
b22a8debf2 Merge /u/fgarlin/simgear/ branch next into next
https://sourceforge.net/p/flightgear/simgear/merge-requests/61/
2019-06-11 14:59:05 +00:00
Richard Harrison
92a3c8bbd8 Added Nasal garbage collection background thread
This uses an SGThreadExclusive controlled by Emesary notifications that are received from the main loop.

When active at the end of a frame the garbage collection thread will be released; if it is already running this will do nothing. Optionally at the start of the mainloop we can wait for the previous GC to finish.

The actions of the background GC is controlled by notifications - again received from the main loop which in turn uses properties.

I initially thought that the wait at the start of the frame would be necessary; however in 100 or so hours of flight without the await for completion at the start of frame no threading problems (or any other problems) were shown; so nasal-gc-threaded-wait is defaulted to false which gives a slight boost in performance.

So what this does is to it removes the GC pause of 10-20ms every 4 seconds (test using the F-15). This change doesn't really give much extra performance per frame because normally GC is only performed when needed.
2019-06-11 13:44:52 +02:00
Richard Harrison
c71f287498 SG Threading added new class for an exclusive thread
An exclusive thread is one that is suited to being used where the thread needs to be activated at a certain point, and also that the code activating the thread may also need to wait for thread completion.

Example of this is the new background garbage collection for Nasal. The thread will be activated at the end of the frame processing and at the start of the next frame the thread can be awaited - thus allowing the thread to work in parallel with the rendering.
2019-06-11 13:30:29 +02:00
Richard Harrison
b7f8fbe7a0 Nasal lib: dosprintf
rework to measure the required length (vsnsprintf does this with a size of zero and a nullptr as the first parameters) - and then just alloc the required space. Should be more efficient than the looping version.
2019-06-11 12:38:49 +02:00
Fernando García Liñán
1ca3f60f80 Compositor: Significant rework of the clustered shading feature
- Added light definitions to the model XML files. This is not compatible with Rembrandt.
- Added depth slicing.
- Added threading support. For now it's faster to run everything on the main thread since there aren't many lights.
2019-06-10 16:02:32 +02:00
Richard Harrison
7a903361e6 Added Emesary
derived from: https://github.com/Zaretto/Emesary/tree/master/src/Emesary/EmesaryC++

This is a similar implementation to that in Nasal; currently this is only for use in C++ modules as there is no Nasal interface - however this is something that may be added later.

The basic premise of the Emesary messaging system is to allow the decoupled operation of the various components that comprise any system - usually within the same process.

The basic unit of communication is a Notification, which is passed around to any and or all objects that implement the IReceive interface (pure virtual class). Using Interfaces and ihneritance
it is possible to pass around Notifications that have special meanings to certain objects and allow them to perform the appropriate function.

Notifications are created and sent via a call to NotifyAll. Any object within the system can inherit from IReceive and register itself with a Transmitter to receive all notifications that are sent out.

The underlying concept is that one part of a system knows that something needs to be done without needing to know how to do it. The part of the system that needs something done simply creates a notification and sends it out. Once received by the part of the system that is capable of performing the requested Notification the relevant actions will be carried out and a status of OK or Finished returned.

The return code from the Receive method must follow the guidlines as follows:

If a notification is not recognised in the recipient must return ReceiptStatusNotProcessed. Normally a recipient will return ReceiptStatusOK, sometimes ReceiptStatusFail to indicate that the recipient could not properly process the notification.

The overall result of a call to NotifyAll is a composite of the results of each individual recipient's return value; and generally OK or Fail. It is acceptable to use the return code to ascertain success or failure and take appropriate action.

It is generally recommended that more detail specific to the particular purpose be included within the Notification to allow more control.

Notifications can be modified during processing to permit a multistage process; however this needs to be designed correctly.

* ReceiptStatusOK : Notification processed fine by Receive, transmitter continues with next recipient
* ReceiptStatusFail : Notification processed but failed, transmitter continues with next recipient
* ReceiptStatusAbort : Notification processed and the receive method declares a fatal error; the transmitter will stop notifying recipients
* ReceiptStatusFinished : Notification processed and the recipient declares that the processing is completed, the transmitter will stop notifying recipients
* ReceiptStatusNotProcessed : receive method does not recognise the notification

These status are for later implmentation.
* ReceiptStatusPending : (future ues); notification been sent but the return status cannot be determined as it has been queued for later processing, transmitter continues with next recipient
* ReceiptStatusPendingFinished : Message has been definitively handled but the return value cannot be determined. the transmitter will stop notifying recipients
2019-06-09 13:07:50 +02:00
Richard Harrison
4f6e72de55 UDNS Windows compatibility changes
For some reason the config file doesn't generate with WINDOWS defined on my system.
2019-06-08 15:49:15 +02:00
Richard Harrison
a68c4e9434 DDS Texture cache improvements
- change to always use the SG create mipmap function as it works better (no purple clouds)
- when enabled always generate a mipmap even if the file couldn't be compressed
- adjust level of log messages
- move lru_cache into its own header file.
2019-06-08 15:38:22 +02:00
Richard Harrison
798b90e0a5 Added Emesary 2019-06-08 10:12:22 +02:00
Richard Harrison
cba902f22b Nasal GC background threaded merge.
Merge branch 'nasal-background-thredead-gc'
2019-06-08 10:07:48 +02:00
Richard Harrison
8eb51e813f Added Emesary to SimGear Core 2019-06-03 23:32:49 +02:00
Richard Harrison
9ac3c1a394 Revert GC instrumentation committed by mistake as part of "SGTimeStamp elapsedUSec"
This reverts commit 0b114ac5cd, reversing
changes made to 39eb9837e9.
2019-05-27 18:49:33 +02:00
Tim Moore
5486ca3b4a Protect logstream startup entries with a mutex 2019-05-24 10:15:06 +01:00
Tim Moore
90845974ea nasal/lib.c: Make copy of va_list for each traversal
It's not portable to traverse a va_list more than once.
2019-05-24 10:14:50 +01:00
James Turner
57fd817486 Merge /u/fgarlin/simgear/ branch next into next
https://sourceforge.net/p/flightgear/simgear/merge-requests/58/
2019-05-22 12:57:13 +00:00
Fernando García Liñán
b322fa8f32 Use $FG_ROOT/Compositor/Effects instead of $FG_ROOT/Effects when the compositor is enabled
This allows coexistence of new compositor-compatible effects and current effects.
2019-05-20 23:40:12 +02:00
Fernando García Liñán
81d1e16d7b Compositor: Removed intersection checking
This is now responsibility of the CameraGroup.
2019-05-20 22:51:40 +02:00
Erik Hofman
4c52d77aa5 Add missing cassert incldues 2019-05-20 11:00:51 +02:00
James Turner
523d5166ef Merge /u/dancliff/simgear/ branch fix_sound_on_model_reload into next
https://sourceforge.net/p/flightgear/simgear/merge-requests/57/
2019-05-14 20:33:12 +00:00
Dan Wickstrom
cde95864b4 Aircraft model reinit deletes sound effect samples, but leaves them defined in the sample group, so a reload doesn't re-add them. 2019-05-14 12:51:35 -04:00
Richard Harrison
7354201b5d Added background (threaded) garbage collector 2019-05-13 15:21:08 +02:00
Scott Giese
14971f88ee [soundmgr_openal] Pause/Resume Sound.
The following changes fixes a case for me where I hear the sound change levels up and down for each pause un-pause cycle.
Patch provided by daniel.c.wickstrom@gmail.com.
2019-05-09 20:52:20 -05:00