Commit Graph

3322 Commits

Author SHA1 Message Date
Mathias Froehlich
2a2be51b8f scenery: move static ReaderWriter proxies around.
Not yet sure where they end, but make sure they are currently pulled.
... now watching jenkins.
2012-03-15 19:45:51 +01:00
Mathias Froehlich
5a5d65134e scenery: Accumulate stg files until we find an OBJECT_BASE.
This should recover most of the old scenery loading behavior
before the last change. The z-fighting due to model duplication
does not happen over solid ground. Sea tiles are still broken.
2012-03-15 08:02:35 +01:00
Mathias Froehlich
0a96f4e145 scenery: Allow switching off particle systems on scenery load. 2012-03-11 14:20:33 +01:00
Mathias Froehlich
ba21713329 scenery: Allow switching off bvh generation. 2012-03-11 14:20:07 +01:00
Mathias Froehlich
32ef925a79 hla: Add convenience function to set version by string. 2012-03-11 09:21:47 +01:00
Mathias Froehlich
c62c778c88 hla: Enalble creating object instances without object class.
This enables creating HLAObjectInstance instances without
valid initial object class pointer. This is useful for local
implemented object instances.
2012-03-10 14:26:19 +01:00
Mathias Froehlich
2f0a6fdb67 hla: Remove old comment. 2012-03-10 08:30:02 +01:00
Torsten Dreyer
70ec13e10b Make the sky disable cutoff distance configurable 2012-03-09 20:58:24 +01:00
Mathias Froehlich
3693e3600c scenery: rework stg loading code.
This change reworks the code block loading the stg files.
It fixes a long standing problem where we end up loading
similar models from different entries of the scenery
path at the same geographic location. This usually results
in models that appear to have z figting, even if the isolated
model does not show z fighting at all.
As a result the lookup sequence for models and scenery has
changed a bit. This should be closer to what it supposed to
be and did not show any problems on the areas and sceneries
I tested.
2012-03-08 07:15:14 +01:00
Frederic Bouvier
69debc6777 Revert "Put airport lights in RenderBin to enable glow"
This reverts commit 1fa27f2d19.
2012-03-07 20:48:53 +01:00
Frederic Bouvier
84d7488061 Revert commit 7864516... Increase point sprite size for runway lights 2012-03-07 20:16:14 +01:00
Mathias Froehlich
fbb7c84409 scenery: Remove unused argument from runway signs. 2012-03-07 06:36:27 +01:00
Frederic Bouvier
a7379c88f4 Revert "Allow the not operator in expressions" - this is not required for
effects

This reverts commit 92074f0d3c.
2012-03-06 23:15:18 +01:00
Mathias Froehlich
cc8977b83d hla: include config.h and compiler.h in implementation files. 2012-03-05 06:59:37 +01:00
Mathias Froehlich
50380bc6c5 hla: Provide access to the parent federate. 2012-03-04 21:35:16 +01:00
Frederic Bouvier
92074f0d3c Allow the not operator in expressions 2012-03-04 21:24:54 +01:00
Frederic Bouvier
1e889c4d07 Implement point light 2012-03-04 20:21:52 +01:00
Frederic Bouvier
617a09d89a Fix path in include directive 2012-03-04 20:21:51 +01:00
Frederic Bouvier
2af409f54d Save work on shadows 2012-03-04 20:21:49 +01:00
Frederic Bouvier
6d3766e913 Move noise functions from scene/material to scene/util 2012-03-04 20:21:47 +01:00
Frederic Bouvier
9b130f099f Move Noise from scene/material to scene/util 2012-03-04 20:21:46 +01:00
Frederic Bouvier
20414e6ef4 Smaller point light for vasi 2012-03-04 20:21:44 +01:00
Frederic Bouvier
78645169bf Increase point sprite size for runway lights 2012-03-04 20:21:42 +01:00
Frederic Bouvier
a276e7e379 Remove now useless StateAttributeFactory::getNoiseNormalMap() 2012-03-04 20:21:41 +01:00
Frederic Bouvier
1dfde64ac2 Use bigger point sprites for airport lighting 2012-03-04 20:21:39 +01:00
Frederic Bouvier
1fa27f2d19 Put airport lights in RenderBin to enable glow 2012-03-04 20:21:37 +01:00
Frederic Bouvier
2822006d01 New buffer types for effects 2012-03-04 20:21:36 +01:00
Frederic Bouvier
288e63f0d8 Add noise texture and noise normal map to StateAttributeFactory 2012-03-04 20:21:34 +01:00
Frederic Bouvier
66c9187c95 Boolean uniforms are now updatable by properties 2012-03-04 20:21:32 +01:00
Frederic Bouvier
cbf8687e3d Add bloom buffer to effects 2012-03-04 20:21:31 +01:00
Frederic Bouvier
c9a80caff5 Create new buffer type : emission 2012-03-04 20:21:29 +01:00
Frederic Bouvier
f9857235fc Add new texture type in effects : lighting-buffer 2012-03-04 20:21:27 +01:00
Frederic Bouvier
c595a276a0 Include the light volume in the model 2012-03-04 20:21:26 +01:00
Frederic Bouvier
b582cd230e Implement a cache of light effects 2012-03-04 20:21:24 +01:00
Frederic Bouvier
ad6c04489c Add the light animation to the cmake system 2012-03-04 20:21:22 +01:00
Frederic Bouvier
ec7e59eda1 Full implementation of the spotlight by Effects 2012-03-04 20:21:21 +01:00
Frederic Bouvier
d929323e93 Add light animation to msvc9 project 2012-03-04 20:21:19 +01:00
Frederic Bouvier
5a96b283f6 Add preliminary spot light animation 2012-03-04 20:21:18 +01:00
Frederic Bouvier
d393e4a019 Add positioned uniforms and G-buffer textures to Effects 2012-03-04 20:21:16 +01:00
Mathias Froehlich
9700e46e47 spt: Make use of newly provided earth texture. 2012-03-04 20:10:22 +01:00
Mathias Froehlich
036c0034c3 hla: Fix the way derived classes accumulate attributes. 2012-03-04 19:56:43 +01:00
Mathias Froehlich
f5067b058c scenery: Do not use a seperate set of options for loading the model.
This fixes a problem introduced in commit
4e24095d8b.
Also this should fix Bug #698.
2012-03-04 17:09:24 +01:00
Mathias Froehlich
0d9b247da1 scenery: Only add trasnform matrices on successful loaded models. 2012-03-04 13:07:41 +01:00
Frederic Bouvier
a2b75e0d7a Compile SGReaderWriterOptions.cxx under Windows 2012-03-04 10:36:31 +01:00
Mathias Froehlich
c9165a565b Use an implementation file for SGReaderWriterOptions. 2012-03-04 08:40:56 +01:00
Mathias Froehlich
49d8b96768 Centralize osgDB::Option handling in SGReaderWriterOptions. 2012-03-04 08:33:21 +01:00
Mathias Froehlich
5ad6eb937b Make use of SGReaderWriterOptions::copyOrCreate in SGModelLib 2012-03-04 08:17:10 +01:00
Mathias Froehlich
f66e023ea8 Make use of SGReaderWriterOptions::copyOrCreate in SGMaterial. 2012-03-04 08:15:00 +01:00
Mathias Froehlich
72f1538ac2 Make use of SGReaderWriterOptions::copyOrCreate in ReaderWriterSTG. 2012-03-04 07:50:05 +01:00
Mathias Froehlich
4e24095d8b Make use of SGReaderWriterOptions::copyOrCreate in SGReaderWriterXML. 2012-03-04 07:42:31 +01:00