Commit Graph

97 Commits

Author SHA1 Message Date
Frederic Bouvier
093e4614d3 Update VS2010 projects 2010-11-20 21:42:10 +01:00
Frederic Bouvier
82efb8a784 Update VS2010 projects 2010-11-20 14:23:20 +01:00
James Turner
325b13b101 Build propertyObject on MSVC2008 2010-11-20 13:08:01 +00:00
ThorstenB
9f88b077ee remove old .cvsignore files
Hello GIT!
2010-11-14 15:09:36 +01:00
Frederic Bouvier
ce89a410d2 Update VS2010 projects : use Boost 1.44.0 2010-11-07 20:01:18 +01:00
Frederic Bouvier
c305341ef4 Update VS2008 projects : use Boost 1.44.0 available in last 3rd Party archive 2010-11-06 17:02:16 +01:00
Frederic Bouvier
4bf16243fc Update Vs2010 projects 2010-11-04 22:20:08 +01:00
Tim Moore
580a1b7fc2 Add ConditionNode files to VC90 project 2010-11-04 15:04:03 +01:00
James Turner
fe628e44e1 Add platform defines to SimGear, and a replacement for ulSleep functions. 2010-10-30 19:18:57 +01:00
Frederic Bouvier
c7dd293e01 Update Vs2010 projects 2010-10-24 09:30:16 +02:00
Frederic Bouvier
4fd3d49fc1 Add mipmap control in the effect file 2010-10-24 09:25:40 +02:00
Frederic Bouvier
c0926633e8 Update Vs2010 projects 2010-10-24 09:24:13 +02:00
James Turner
bfd76880a9 Migrate relevant PLIB netXXX classes into SimGear. 2010-10-24 01:12:42 +01:00
Frederic Bouvier
7bdb530440 Add project.* to MSVC project files 2010-10-09 08:45:52 +02:00
Frederic Bouvier
937297561f Fix MSVC 100 project files updated by hand 2010-09-12 12:06:57 +02:00
Frederic Bouvier
26fdfc42f4 Merge branch 'next' of git://gitorious.org/fg/simgear into next 2010-09-09 20:06:27 +02:00
Frederic Bouvier
abab8c6ec8 MSVC 10 project update 2010-09-09 20:06:15 +02:00
James Turner
289e768ca5 Add ResourceManager, and use to find sound and model paths. 2010-09-06 09:09:58 +01:00
Frederic Bouvier
fa1b703bf8 Update MSVC10 project files 2010-08-03 08:40:10 +02:00
Frederic Bouvier
123e32e345 MSVC 10 build 2010-08-01 18:00:39 +02:00
Frederic Bouvier
ec3ed8fbcd Project file to build and install SimGear alone 2010-08-01 18:00:32 +02:00
Frederic Bouvier
18370ebd08 Update project to use VC100 OSG and Boost 1.42.0 2010-08-01 18:00:30 +02:00
Frederic Bouvier
e46304d1ce Add VS2010 project files 2010-08-01 18:00:23 +02:00
James Turner
49f418f146 Remove legacy direct-OpenGL code in simgear/screen (predating switch to OSG). 2010-07-31 15:17:09 +01:00
James Turner
aa859c488f Remove deprecated vector classes - finally! 2010-07-30 00:46:30 +01:00
James Turner
e99c3d4705 Collapse SGGeoCoord into SGTimeZone, and switch timezone search to cartesian math. 2010-07-29 10:12:00 +01:00
James Turner
6b3a05e23f Move PLIB netSocket into SimGear, as simgear::Socket, and update the wrapper classes. 2010-07-22 20:02:37 +01:00
James Turner
cb4716f403 Initial work on simgear::Dir, replacement for PLIB ulDir functions. 2010-07-15 09:40:46 +01:00
Frederic Bouvier
401c88adbb Test git commit with a simple change 2010-05-08 00:19:43 +02:00
fredb
1ddd153399 Cleanup MSVC projects 2010-05-05 09:02:58 +02:00
Tim Moore
f918602f58 Merge branch 'freb/mingw' 2010-01-28 10:31:40 +01:00
fredb
3dcffc7df8 MINGW patch from Benot Laniel 2010-01-25 14:35:45 +01:00
fredb
b121277142 Update MSVC 9 projects 2010-01-25 14:35:26 +01:00
fredb
5ffb270ec1 Update simgear config.h version 2010-01-21 06:12:55 +01:00
fredb
f85f3b0f25 Update MSVC 9 project 2010-01-21 06:12:40 +01:00
Tim Moore
54c4055af3 Effects in models working for transparent materials and chrome animation
Implementation of animated effect values via the property system.

Add names for TexEnvCombine attributes
2009-11-13 22:41:11 +01:00
Tim Moore
3e40d624a8 Effects for models
Basically working, at last. Among other things, create effects in
 models loaded directly from .ac files; this can happen, for example,
with the random models from the materials library.
2009-11-13 22:41:11 +01:00
Tim Moore
63ce675914 Splicing visitor for rewriting scene graphs with a minimum of copying 2009-11-13 22:41:11 +01:00
torsten
0c17c5440a support osgText in models 2009-08-25 09:11:27 +02:00
fredb
0c303389d6 Compile under MSVC9 2009-08-09 23:56:10 +02:00
timoore
01a896ef5b New effects from Till Busch: crops, water, landmass
As shown at LinuxTag, with modifications from Tim Moore: the base
landmass texture is mixed with the steepness and snow effects. Till's
new syntax for textures in effect files was also added. syntax for
textures. Also, syntax for accessing internal textures, such as Till's
3D noise texture, was added.

Several bugs in the effect inheritance algorithm were fixed.
2009-08-09 23:56:10 +02:00
fredb
efa2876e29 Compile latest SimGear under MSVC9 2009-07-27 23:47:15 +02:00
timoore
8e718fe288 Add new Effects files to vcproj 2009-07-16 12:09:45 +02:00
fredb
5c5c583dcc Add MSVC90 (VS2008) project files 2009-07-02 08:51:12 +02:00
fredb
0d8d5c02d0 Update MSVC 7.1 projects - Put PLIB and FLTK in 3rdParty 2009-07-02 08:51:12 +02:00
fredb
a8d1c44408 Remove unmaintained, outdated and misleading project files. Use VC7.1 projects instead 2009-07-02 08:51:12 +02:00
fredb
33f7903aeb Update MSVC 7.1 projects 2009-06-25 10:13:02 +02:00
fredb
f4a527c57c Add a simple class to subdivide Bezier curves 2009-06-15 10:23:22 +02:00
frohlich
704385ff0a Replace SGPlacementTrans usage with osg::PositionAttitueTransform.
Remove SGPlacementTrans.
Update build system.

Modified Files:
	SimGear.dsp projects/VC7.1/SimGear.vcproj
	projects/VC8/SimGear.vcproj simgear/scene/model/Makefile.am
	simgear/scene/model/placement.cxx
	simgear/scene/model/placement.hxx
	simgear/scene/tgdb/TileEntry.cxx
	simgear/scene/tgdb/TileEntry.hxx
Removed Files:
 	simgear/scene/model/placementtrans.cxx
 	simgear/scene/model/placementtrans.hxx
2009-06-11 15:55:10 +02:00
frohlich
31324761cc Zap SGLocation.
Modified Files:
 	projects/VC7.1/SimGear.vcproj projects/VC8/SimGear.vcproj
 	simgear/scene/model/Makefile.am
	simgear/scene/model/placement.cxx
 	simgear/scene/model/placement.hxx
Removed Files:
 	simgear/scene/model/location.cxx
	simgear/scene/model/location.hxx
2009-03-11 20:06:56 +01:00