Commit Graph

24 Commits

Author SHA1 Message Date
Frederic Bouvier
c305341ef4 Update VS2008 projects : use Boost 1.44.0 available in last 3rd Party archive 2010-11-06 17:02:16 +01:00
Tim Moore
580a1b7fc2 Add ConditionNode files to VC90 project 2010-11-04 15:04:03 +01:00
James Turner
fe628e44e1 Add platform defines to SimGear, and a replacement for ulSleep functions. 2010-10-30 19:18:57 +01:00
Frederic Bouvier
4fd3d49fc1 Add mipmap control in the effect file 2010-10-24 09:25:40 +02:00
James Turner
bfd76880a9 Migrate relevant PLIB netXXX classes into SimGear. 2010-10-24 01:12:42 +01:00
Frederic Bouvier
7bdb530440 Add project.* to MSVC project files 2010-10-09 08:45:52 +02:00
James Turner
289e768ca5 Add ResourceManager, and use to find sound and model paths. 2010-09-06 09:09:58 +01:00
James Turner
49f418f146 Remove legacy direct-OpenGL code in simgear/screen (predating switch to OSG). 2010-07-31 15:17:09 +01:00
James Turner
aa859c488f Remove deprecated vector classes - finally! 2010-07-30 00:46:30 +01:00
James Turner
e99c3d4705 Collapse SGGeoCoord into SGTimeZone, and switch timezone search to cartesian math. 2010-07-29 10:12:00 +01:00
James Turner
6b3a05e23f Move PLIB netSocket into SimGear, as simgear::Socket, and update the wrapper classes. 2010-07-22 20:02:37 +01:00
James Turner
cb4716f403 Initial work on simgear::Dir, replacement for PLIB ulDir functions. 2010-07-15 09:40:46 +01:00
Tim Moore
f918602f58 Merge branch 'freb/mingw' 2010-01-28 10:31:40 +01:00
fredb
3dcffc7df8 MINGW patch from Benot Laniel 2010-01-25 14:35:45 +01:00
fredb
b121277142 Update MSVC 9 projects 2010-01-25 14:35:26 +01:00
fredb
5ffb270ec1 Update simgear config.h version 2010-01-21 06:12:55 +01:00
fredb
f85f3b0f25 Update MSVC 9 project 2010-01-21 06:12:40 +01:00
Tim Moore
54c4055af3 Effects in models working for transparent materials and chrome animation
Implementation of animated effect values via the property system.

Add names for TexEnvCombine attributes
2009-11-13 22:41:11 +01:00
Tim Moore
3e40d624a8 Effects for models
Basically working, at last. Among other things, create effects in
 models loaded directly from .ac files; this can happen, for example,
with the random models from the materials library.
2009-11-13 22:41:11 +01:00
Tim Moore
63ce675914 Splicing visitor for rewriting scene graphs with a minimum of copying 2009-11-13 22:41:11 +01:00
torsten
0c17c5440a support osgText in models 2009-08-25 09:11:27 +02:00
fredb
0c303389d6 Compile under MSVC9 2009-08-09 23:56:10 +02:00
fredb
efa2876e29 Compile latest SimGear under MSVC9 2009-07-27 23:47:15 +02:00
fredb
5c5c583dcc Add MSVC90 (VS2008) project files 2009-07-02 08:51:12 +02:00