curt
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b54a4d1f92
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Add xgl wrappers for debugging.
Generate terrain normals on the fly.
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1997-12-15 23:54:25 +00:00 |
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curt
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8f7a446ec8
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Misc. tweaks.
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1997-12-15 20:59:08 +00:00 |
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curt
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3304526093
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More light/material property tweaking ... still a ways off.
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1997-12-12 21:41:24 +00:00 |
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curt
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f711a02a62
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Working on lightling and material properties.
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1997-12-12 19:52:47 +00:00 |
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curt
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5b779f5200
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Fixed sun vector and lighting problems. I thing the moon is now lit
correctly.
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1997-12-11 04:43:53 +00:00 |
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curt
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5bf6d83d2d
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Prepended "fg" on the name of all global structures that didn't have it yet.
i.e. "struct WEATHER {}" became "struct fgWEATHER {}"
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1997-12-10 22:37:34 +00:00 |
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curt
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7ea54d28cd
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Working on tweaking lighting.
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1997-12-09 05:11:54 +00:00 |
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curt
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268a59d0a9
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Working on adding a global lighting params structure.
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1997-12-09 04:25:25 +00:00 |
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curt
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9477aad950
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Changed planets.dat Planets.dat
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1997-11-25 23:20:44 +00:00 |
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curt
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8feb45fa72
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Initial revision.
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1997-11-25 23:20:22 +00:00 |
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curt
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b6f07f3058
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Changes to integrate Durk's moon/sun code updates + clean up.
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1997-11-25 19:25:27 +00:00 |
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curt
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5730a47b00
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Changing to new terrain format.
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1997-10-28 21:00:20 +00:00 |
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curt
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3c35a317d4
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Incorporated sun, moon, and star positioning code contributed by Durk Talsma.
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1997-10-25 03:24:21 +00:00 |
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curt
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0c270d61d8
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Initial revision of code contributed by Durk Talsma.
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1997-10-25 03:16:08 +00:00 |
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