Mathias Froehlich
49d8b96768
Centralize osgDB::Option handling in SGReaderWriterOptions.
2012-03-04 08:33:21 +01:00
Mathias Froehlich
5ad6eb937b
Make use of SGReaderWriterOptions::copyOrCreate in SGModelLib
2012-03-04 08:17:10 +01:00
Mathias Froehlich
f66e023ea8
Make use of SGReaderWriterOptions::copyOrCreate in SGMaterial.
2012-03-04 08:15:00 +01:00
Mathias Froehlich
72f1538ac2
Make use of SGReaderWriterOptions::copyOrCreate in ReaderWriterSTG.
2012-03-04 07:50:05 +01:00
Mathias Froehlich
4e24095d8b
Make use of SGReaderWriterOptions::copyOrCreate in SGReaderWriterXML.
2012-03-04 07:42:31 +01:00
Mathias Froehlich
1473eabc7c
Provide SGReaderWriterOptions::copyOrCreate(const osgDB::Options*).
...
This functions tries to preserve the database options as much
as possible and guarantees to return a non zero options
pointer.
2012-03-04 07:42:31 +01:00
Mathias Froehlich
11fd888ed8
Replace osgDB::ReaderWriter::Options to osgDB::Options.
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This has changed in osg, so reflect that here.
2012-03-04 07:07:42 +01:00
Mathias Froehlich
8c78588ee1
Untangle osg singleton dependencies.
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Take two. The ModelRegistry's are already derived from osg::Referenced.
So also introduce the osg dependent version in simgear/scene/util.
2012-03-03 18:57:48 +01:00
Mathias Froehlich
c74e212494
Revert "Use simgear internal stuff for the singleton class."
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This reverts commit 80274596df
.
2012-03-03 18:21:49 +01:00
ThorstenB
13f96cdcc9
Dir::tempDir not working on some systems.
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Only worked when TMPDIR environment variable had a trailing slash (i.e.
"/tmp/" worked, but not "/tmp").
(Problem shown by simgear's "test suite". It's good to have tests!)
2012-03-03 17:06:51 +01:00
Mathias Froehlich
86e32035d7
Remove left over from osg/core dependencies.
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This file should be obsolete doe to the latest changes.
2012-03-03 16:06:51 +01:00
Mathias Froehlich
80274596df
Use simgear internal stuff for the singleton class.
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This removes the other still present dependency on osg
in the future sgcore library.
It also remove the need for the NO_OPENSCENEGRAPH_INTERFACE
compile time definition.
2012-03-03 14:39:39 +01:00
Mathias Froehlich
2cc5e776b3
math: Remove SGMath osg dependency.
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Move osg dependent stuff from SGMath into simgear/scene/util/OsgMath.hxx.
Update includes in simgear to reflect this change.
Note that this change also requires an updated flightgear version.
2012-03-03 13:35:20 +01:00
Mathias Froehlich
57a3b0fd1e
math: Move lerp function into SGMisc.
2012-03-03 12:03:09 +01:00
Mathias Froehlich
9414874e1d
scenery: inline SGGenTile into its single caller.
2012-03-03 12:03:09 +01:00
Mathias Froehlich
9e46820c57
scenery: Route loader options through the btg loader.
2012-03-03 12:03:09 +01:00
Stuart Buchanan
3020990121
Evaluate <condition> statements in materials.xml at tile loading time
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rather than on startup. This will allow changing between winter and
summer textures in-sim, and also allow more interesting regional
textures to be defined.
2012-03-02 23:04:18 +00:00
Mathias Froehlich
27219e0f58
hla: Fix timeAdvanceAvailable handling when no federate is regulating.
2012-03-02 22:25:47 +01:00
Mathias Froehlich
098441f5fb
hla: Add propper attribute dirty handling.
2012-03-02 21:51:59 +01:00
Mathias Froehlich
a07ca86207
hla: Timestamp support down to the DataElements.
2012-03-02 21:36:08 +01:00
Stuart Buchanan
e4e3760b3d
Fix masked rotation so that it's clockwise from above.
2012-02-28 21:05:54 +00:00
ThorstenB
811147d08e
Fix string comparison
2012-02-28 08:39:19 +01:00
Mathias Froehlich
a563cfd0f2
hla: Fix buffer overrun in SGMath vector types.
2012-02-28 07:19:21 +01:00
Mathias Froehlich
92f7445bb9
hla: Rework toplevel HLA classes.
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Better seperation between the rti and the hla level
of classes. Decouple object model setup from the
need to connect at a federate. Fix alignment computations
for the standard hla data types. Work towards an
interaction class abstraction. Add more flexibility in
deriving from the base classes and adding callbacks.
2012-02-28 07:16:11 +01:00
Stuart Buchanan
a72d858034
More robust checking of file extensions courtesy of the SGPath. Thanks to Mathias FROHLICH.
2012-02-27 21:27:27 +00:00
Stuart Buchanan
39d45e9e0a
Handle dds object masks properly:
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1) Only flip the object-mask if the texture xor the object mask is dds
2) Handle NTFS file systems where the extension may be .DDS rather than .dds.
2012-02-26 22:38:38 +00:00
Stuart Buchanan
4fae9039c1
Correct spacing between buildings.
2012-02-26 22:38:04 +00:00
Mathias Froehlich
124db3da8e
hla: Introduce backend factory infrastructure.
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Not finally ready, but provide a factory infrastructure
to improove plugability of different rti backend implementations.
2012-02-26 08:50:06 +01:00
ThorstenB
4bf4091ef7
Remove obsolete comment...
2012-02-24 22:47:18 +01:00
ThorstenB
b7fa1d4f02
#537 linker issues due to clock_gettime/librt dependencies
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Simplify dependency check and make it work for Debian.
2012-02-24 22:20:37 +01:00
ThorstenB
f1c2afacc4
Revert "Try to fix MSVC template instantiation issue with SGVec dependencies."
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This reverts commit 8aed0e75df
.
2012-02-24 22:00:58 +01:00
ThorstenB
8aed0e75df
Try to fix MSVC template instantiation issue with SGVec dependencies.
2012-02-24 21:47:00 +01:00
Stuart Buchanan
cf2619613d
Stop objects from overlapping the edge of the triangle in which they are placed. This should stop buildings encroaching roads etc.
2012-02-23 20:10:02 +00:00
ThorstenB
2a9d39f201
Allow (ab)using findDataFile to also search directories again.
2012-02-19 14:39:19 +01:00
ThorstenB
ae0b8eb3b3
Make tsync part of libSimGearCore when building shared libraries
2012-02-19 14:39:19 +01:00
Mathias Froehlich
63081c94a1
hla: Add new header containing some enums.
2012-02-18 17:13:45 +01:00
Mathias Froehlich
c39926dd72
hla: Rename AttributePathPair to StringPathPair.
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This way of addressing attribute data elements
should also be used for parameters. So, name it a little
more neutral.
2012-02-18 16:49:17 +01:00
Mathias Froehlich
4683e7e9c9
hla: Do not introduce an empty enumerated data type.
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This fixes a bogous enumerated data type that is
up to now introduced into the data type map.
2012-02-18 13:20:25 +01:00
Mathias Froehlich
dc9163f801
hla: rename HLAVariantData* to HLAVariantRecordData*
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Rename to the true name that is used in the standard.
2012-02-18 11:44:00 +01:00
Mathias Froehlich
42cc699263
HLAFederate: introduce read*ObjectModelTemplate.
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Introduce read{RTI13,RTI1516,RTI1516E}ObjectModelTemplate
methods. Deprecate the current readObjectModelTemplate method
and provide a short term upgrade path.
2012-02-18 11:00:28 +01:00
ThorstenB
37457fcb33
Remove obsolete ignore pattern for automake generated headers.
2012-02-17 23:46:06 +01:00
Torsten Dreyer
441dc41715
Don't untie a property when loading from xml
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executing the fgcommand loadxml implicitely untied every previously
tied property if a property type was given in the property element.
That made it impossible to autosave aircraft data for tied properties.
This patch should fix this. It adds an inconsitency, though:
if a property with a given type is read in which has been tied to
before and the property types do not match, the property type in the
xml file will be ignored.
2012-02-15 14:54:02 +01:00
ThorstenB
811f156ad1
#658 : better bugfix for findDataFile issue
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Fixes the more basic probelm of "SGModelLib::findDataFile" resolving an
empty file name to the fgdata (directory) path. findData_File_ should
never return a _directory_ path, only valid _file_ names.
2012-02-11 10:55:13 +01:00
ThorstenB
2a0e9d31e1
#658 : avoid crash when Textures.high is missing
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Don't resolve the empty file name, which would result in the fgdata
directory path (instead of a path to a file). Eventually this resulted in
a segfault, partly due to a bug in "osgDB::readImageFile", which reports
"success" when given a directory (instead of a file) path, though it
doesn't return a valid image object.
2012-02-11 10:00:03 +01:00
Stuart Buchanan
c473cd7213
Fall back to taking tree textures from Terrain/ if they are not found under
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Terrain.high, consistent with the other textures in materials.xml.
Also fix comment.
2012-02-10 22:49:20 +00:00
Olaf Flebbe
1af8aacd1d
disable annoying clang warning
2012-02-10 22:42:27 +01:00
ThorstenB
5eb9acd8b6
Olaf Flebbe: Avoid infinite recursion in simgear::Dir::create
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when using it with a relative path.
2012-02-10 22:42:27 +01:00
Stuart Buchanan
6bc9eb950f
Retire tree-density and wood-size, as they have been superseded by object masking.
2012-02-07 21:12:41 +00:00
Stuart Buchanan
593c884f14
Random object and vegetation masking based on bitmap file.
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Also adds a property controlling vegetation density.
2012-02-05 23:05:57 +00:00
ThorstenB
9d20de068c
Move JPEG dependency
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Alas, JPEG_FACTORY is in SimGearScene, not SimGearCore...
2012-01-29 14:39:48 +01:00